When I use a buckler with Greater Shield Mastery, there is no PRR bonus added. There should be 10 PRR per feat description.
When I use a buckler with Greater Shield Mastery, there is no PRR bonus added. There should be 10 PRR per feat description.
Exalted Angel: pillars holy command DC is not visable on mouse over and the calculation formula is not standardized IE (DC 13 + wis/int/cha +evocation bonus) is heighten supposed to work on this?
Flaming sphere does not aggro or engage or damage anything and dies if it takes ANY damage
Irro of Gland
Law of the Divine in DC appears to be bugged, it pretty consistently does less Lawful damage than my Paladin's light damage procs. It is supposed to do 10d6 scaling with 200% MP vs 7d6 at 200% for the light procs, so it should do about 40% more.
some added info on
153 Alchemist : Poisoned Coating -- Not Working
seems when you take vile chemist core 2 (poisoned coating), you get spell sword dice icon. The Poisoned Coating toggle did nothing, spell sword dice icon stays no matter what and poison damage doesn't work/appear. Seems to add no damage at all.
Last edited by Krumm; 11-25-2021 at 11:42 AM.
Mantle LOOKS like it stays on between relogs/restarts, but it DOES NOT:
You get 6 percent extra helpless damage, not 9 like it's supposed to: (and now the name is mantle of the wild?)
You have to target something to cast Shadowdancer's dimension door:
If you cast shadowdancers dimension door at the start of a quest/wilderness, you can spam enter it over and over without any delay. Well, at least I did in saltmarsh wilderness until it locked up and I had to kill the process So, uh, don't do that.
Items:
Rune Lodestone (Dryad and the Demigod Raid item)
Is not granting the Pierce Cold Iron Feat. It DOES show in Feat sections (like Adamantine Gauntlets do) but it isn't applying to the weapon detail screen or in combat log. Tested on several Fey with confirmed Cold Iron DR, and different weapons. Is 100% not working.
Eminence of Winter (Set bonus for Winter items in Feywilde)
Set Bonus 6 is listed as +4 Artifact Bonus to Constitution. It is granting plus 3. Fairly sure this is correct with new scaling update but interface is listing bonus wrong
Grandmaster of Flowers Epic Destiny:
Inner Focus (Core 1) - Does NOT grant Proficiency with Handwraps.
Serenity (Tier 1, Mantle) - Does not give any Monk Animations as listed. Not for combat, Hand to Hand (with or without Handwraps), falling etc.
You are NOT immune to falling damage as listed. Falling damage occurs per normal.
You CANNOT tumble through enemies. Collision applies at all angles.
Immunity to Slippery Surfaces MOSTLY works. Some certain types of Grease traps have caused slipping and sliding but not most of them. Sorry I don't have more detail on this, but it works on most things but not all.
Serenity IS granting the Monk Feat Flurry of Blows for an unknown and unlisted reason. I do not have Monk levels to test if it is applying properly, but no where does it say it should be granting this feat for free, and without a monk level is useless. Double checked when centered to see if any affects changed and none could be seen.
Fury of the Wild Epic Destiny:
Unquenchable Rage: Says "Reduce all Damage except untyped by 15% for 5 seconds after you consume a Rage charge or use Primal Scream. You also apply the effects of a heal spell..."
Using Ravager Capstone "Visage of Terror" is a Consuming Rage Charge ability, however it does NOT trigger the heal nor the damage reduction.
Primal Scream: Tooltip improperly states "You gain +4 all ability scores" regardless of if you possess the upgrade "The Voice of Fury" in T4. It also does not grant +4 to all abilities, only Str, Con, and Dex. It is +2 without the upgrade.
Spells:
Good Hope: Still doesn't effect the caster. Only hits everyone else in group. Same bug as Holy Aura had but this was not fixed.
Confirmed:
"85 Spell targeting: Light Monk buffs don't affect monk."
Took two hirelings into Searing Heights wilderness and applied Wind-Light-Wind (Dance of Clouds) Blur finishing move.
No finishing move text above Syncletica on activation.
Examination of hirelings shows the Blur finisher does apply to the hirelings.
Examining Syncletica shows that the Blur finisher is not applied.
Double checked that no items were equipped that would add Concealment.
Editor, The Book of Syncletica 2nd Edition: An unofficial DDO Monk Guide, and Stormreach Shadows: An unofficial DDO Stealth Guide(Stormreach Shadows updates are in indefinite hiatus.)The Order of Syncletica: A DDO-flavored blog on Monks and gameplay and more
the shadowdancer ed epic moment shadowstrike says "you no longer cast a shadow"
ingame though the character still casts a regular shadow.
is the shadow supposed to be eliminated visually or is this just flavor text?
The wisdom damage and intelligence damage doesn't seem to work in the new version of insidious spores added to the druid spellbook.
Load screen load in second then load screen again
Soul Gems that are thrown away -> destroyed, cannot be bought back at a tavern. Other stuff usually can.
Happened to me in Saltmarsh.
"You are a Tiefling. And a Cleric, with the Domain of the Sun. Doesn't that contradict each other ?" "No, all my friends are playing evil. I found that so boring that I decided to be on the good side. And, besides, Sun and Fire, where is the difference, really ?"
Epic Moment: Dragonform: Activate this ability to take on the aspect of your Draconic Bloodline. Duration: 30 seconds. Cooldown: 5 minutes.
You become immune to elemental damage of your Draconic Bloodline for the duration.
My chosen dragon heritage is "Shadow: Negative". As a Pale Master, I get healed by negative energy. I don't want to be immune to it.
Your spells have a chance to turn a non-boss enemy to gold permanently, adding them to your hoard, with no save.
Could you list the % chance of this happening?
The majority of targets in game including reapers are lawful or neutral, so should take reduced damage, making paladin light damage better most of the time. Can you test against skeleton undead in castle RL not vulnerable to light and confirm it does less damage against undead? Or against chaotic Rakshasas in LoD or Cry or a beholder boss in Age of Rage.
Last edited by Tilomere; 11-28-2021 at 01:01 AM.
I think they changed targed system for spells in one of the updates after 50. So far it made worse to target spells, I never got misses and now I have a ton.
Also by some reason seems that this affected targeting with the right mouse button. In a quest like prove your worth people spend way more time moving trought the ladder part cause they all are having trouble to target it.
Happens all the time in Thelanis. Chat is restored eventually after some minutes but still complicated.
The fix for the Enhanced Animal Growth spell from Fury of the Wild now seems to work for druids in animal shape, but shifters (such as my shifter barbarian) are completely immune to the Enhanced version. The normal version works on them as expected.
Originally Posted by Eladrin
Pre-U51 the "Turn to Frog" spell had a "Finger of Death" animation when it killed a monster. Post-U51 this was changed to a Banishing animation. This change is causing quest objectives to be incompletable because it removes the entity from the quest entirely. Some examples are, The Announcer in Finding Dorris. The seers in Madstone Crater. The Doomsphere's seals in Ghosts of Perdition.
Nightshield granted by Shadowdancer - Cover of Darkness provides no Saving Throw bonuses. Stripped character and added just that one ability after destiny reset to be sure.
Also, can we PLEASE have the platinum cost removed? Even with the multiplier reduced to half, I'm getting off for the night because I still keep pushing the cost into the hundreds of thousands of platinum just to find these bugs in my builds.