That's not lag, it's just DDO trying to become turn-based again.
Feature wishlist: colour-coded HP bars; red/blue teams in raids; rez-timer in party menu
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I was playing a little bit and listening to Strimtom reading the release notes... changes, a lot of them and I'm fine with them. They seem to be good and balance the game. That's always appreciated.
Then there was something about a cloak, if you got everything in epics and more tomes one might need. Fine, I have some space in my bank. Then something about a free +5 heart...and a lesser reincarnation would be needed for every toon.
Really? Without the option to save the character build as it is it feels like pure evil. The ui got a save, but that's like a drop in the ocean. With the main I'll tr anyways, but respecing the standing raid toons feels like torture.
I wouldn't do it for a free +20. Redoing the epics is ok, not a big deal, but you might keep all goodies offered, if you spare me doing those overwhelmingly annoying lesser reincarnations.
I just returned after a year hiatus and enjoyed it so far... until those notes. ????
Global channel for raids: /joinchannel wayfinderraids
No one is being channeled directly into a reincarnation with this patch.
The "reincarnation needed" that you're talking about is this: Characters that are level 20 or higher when U51 arrives cannot swap Feats with Fred until they go through some form of Reincarnation. Additionally, all characters affected by that are receiving a +5 Lesser Heart.
If you're not planning to swap feats right away, you may not need to reincarnate right away. If you were planning to ER or TR soon, that qualifies as Reincarnation, and you'll be able to swap feats again when you're done. Or you can use the provided Lesser Heart and Reincarnate at a time that works for you.
That's all!
We don't only build for the builds that exist.
We don't only build for the builds that are good right now.
The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.
Sorry for that! I just read the thread the third time and I didn't mentioned a forced.
My apologies! Honestly!
Talking to Fred wasn't on the to do list.
You've been too fast replying, otherwise I would have removed the post again.
At least I can sleep well later and be excited about what comes tomorrow.
Global channel for raids: /joinchannel wayfinderraids
Just confirming that despite there being, depending on how you measure it, either twice as many (notes say 55) or 5 times as many (if you count each DP as 3) Fate Points in the game as there were before, Tomes of Fate still only grant the 3 total points? This seems very unbalanced -- selling the thing then devaluing it massively it not customer friendly.
Edit: I just saw this:
"You may now trade Tomes of Fate for Purified Eberron Dragonshards."
...lol. Yeah.
Last edited by pjw; 11-02-2021 at 09:42 PM.
17 less low level epic quest and plenty of nerfs.
We don't only build for the builds that exist.
We don't only build for the builds that are good right now.
The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.
Worth pointing out that, like Elieri and XP tomes from expansion bundles, we'll probably get a new copy of Destiny Tomes (or several) every Hardcore league that can be transferred back to your main server for free, so you should be able to adequately cover all your Epic alts unless you're a serious altaholic.
Orien - Gorrue - Life #35 - WF Caster Arti
Heroic Completionist
I don’t think tomorrow is the appropriate term to use. After u51 might be more accurate. Last time EDs were introduced, it took days of downtime.
I am trying to stay optimistic, but these changes are just unnecessary. Many people favor smoother level progression, but the existing ones could have been level gated from the get go. Removing twists from the game is the bad move.
But all 12 people that like this change all seem to comment and post and look like a huge mob. Probably the same ones depicted on the fresh baked quest in Old Bonegrinder. My guess that is also the existing players council that the devs served the “kool-aid” to.
And if anyone thinks new players are going to flee to this game as a result of these changes, that is just laughable. Bringing back old players would be a better business model at this point for DDO. And this pass is a step in wrong direction as I expect it will not bring back many or even any retired players and likely will be the end of many more as this change.
The best decision in this game is to fix lag. That change will bolster the player base. At least fix lag in raid instances. I don’t think it would be too hard to build a server dedicated to raids. Heck cross server raiding would be pretty nice. Most MMOs have them already. Fix Bank system. That would be far more popular and have a better chance at bringing older players back. Just simply bad direction by SSG.
I love this game. I hate to see the population over the years leave. And the minority that keeps saying I love the changes sounds like this to me….
This change looks great. I hate that there are still so many players in this game. I think we need to get rid of all the good players so I can be better. Maybe we can bring in new players and they will see I am the best in DDO by default.
But have fun with your 12 VIP subscriptions left in this game. Maybe not so optimistic. Delay this train wreck at least. I prefer to have smoother progression with updates in the game, than smoother progression in leveling.
You will need to LR in that case, or do a full Reincarnation of some kind (Epic for example). As the ED will not function but it takes up your former ED Feat slot, so you're missing out in short.
:: edit ::
There are some permutations of Feats where a player doesn't need to do anything however as nothing was changed. If you're one of the lucky few that falls under that category, then you get a free LR+5 heart for whenever you need it in the future instead.
J1NG
Thelanis: Yijing (*Completionist* TR 20 Aasimar Scourge Monk Level 20 / Epic Level 10)
Thelanis: Pocket-Monks: Sightblur, Peashoote, Jigglypath, Jedinja.
Invisible Fences, unkillable Target Practice Dummy's, Shared Bank's, Pale Lavender Ioun Stones, the dimensional barrier between Eberron and Shavarath, I've broken them all...
"Spell Critical Chance
Old Epic Destinies gave a smattering of spell critical chance that disproportionately boosted the elements presented. Fire and Light were at a severe advantage, and other elements were neglected.
New Epic Destinies will not give a spell critical chance."
So all elements are equally neglected.
I've written down my main's relevant numbers: hopefully this is as smooth as we were promised.
If not, well, my main is primed to ETR anyway, and I can play racial PLs while you address the inevitable bugs.
Can someone send me the Angry Mob application paperwork? I might want to have it in my back pocket... you know, just in case.![]()
In all posts: Assume I'm just providing a personal opinion rather than trying to speak for everyone.
*All posts should be taken as humorously intended and if you are struggling to decide if I insulted you; I didn't.
They moved part of the critical chance to the epic spell power feats, so feat gated instead of destiny gated, and made changes to the scion feats so instead of fire being the only choice for a dps caster there are some options. I mostly approve of these changes, they are well reasoned and sensible. Especially, if when the level cap increases we are able to acquire more than one scion feat for duo-damage focused casters such as a Sorc with a main focus in fire and sub-focus in acid or lightning, or a druid mainly focused on cold and lightning, or a Palemaster Illusionist that might be negative + force. I think some of the work is definitely in prep for greater levels and what may be on the horizon.
Blood Scented Axe Body Spray (Thelanis)Aelonwy - Wydavir - Metaluscious - Aertimys - Phantastique - Kaelaria - Lunaura - Aelurawynn - Saurscha - Crystalorn - Aurvaeyn - Vaelyns - Wyllowynd
As others have mentioned, that may be technically true but effectively false. A character can forego the Reincarnation but will (likely) be stuck with one or more non functional feat selections. IOW, by choosing to self-gimp they do not need to Reincarnate. Not really a viable option for most players.
The +5 heart in no way makes up for the time that now needs to be spent running through the reincarnation process. The heart will make it "free" to reincarnate but will still likely cost 30 minutes or more for each character to rebuild them through the "free reincarnation". At the end of the day, the heart will be given and spent and each character over 20 will likely have wasted an hour or more (time to reincarnate, time to rebuild epic destinies) just to get back to playable. Maybe they have gained power, maybe not. But the hour is definitely spent and no compensation for that time was provided.
Last edited by ahpook; 11-03-2021 at 01:31 PM.