Originally Posted by
jskinner937
Over the years, I have came to the conclusion, the ultimate currency in DDO is…
Not Platinum
Not Astral Shards
Not Raid or Normal Loot
Not Threads of Fate or other Rare End Game Ingredients
Not Mysterious Remnants
It’s Experience. Experience is the only thing that you never get nerfed. When Reaper Difficulty was introduced, it added another currency to the game. The same with Epic Destinies.
My perspective is the real reason for the upcoming changes is to renew the push to earn experience. Currently epic levels have little value other than level gating your gear. They were designed at the time with little thought into DDO surviving 7 more years. Now, however the game is continuing and many have grounded the experience needed to complete their character. So that means less XP pots bought in the store. Since gear continues to become outdated, there is little value to purchase an expansion pack, especially the more expensive ones. The new EDs will force players to grind more experience for more ED points. It may not be the case initially for those with completed EDs, however I believe DDO did well with the introduction of racial lives and I see the new ED system soon to follow that model. Since gear is no longer valuable, all the power of your character now predominately comes from build points. More Heroic APs and soon to be EDs will be the largest contributor of your characters power. I guess if you want to continue to play the game on any difficult level, you must endure the grind.
BTW, I stand to gain vs most for this change before you respond. I just do not like this upcoming change. I have had many friends over the years leave due to changes like this. Not having gear to make up the power creep is going to make it worse for those that do not grind and I am confident many more will leave after u51.