Disclaimer
Everything seen on the preview server, Lamannia, is not final and is subject to change or removal before live release.
Hello, all! Preview 3* of Update 51 is open! Changes from Preview 1 appear in blue. It is expected to remain open until sometime in the afternoon (Eastern Time) of Thursday, October 21st. This will include a dev event on Wednesday, the 20th from 8pm-10pm, where designers will be on hand to discuss your feedback.
This preview contains the following features:
Epic Destiny Overhaul Overview
Feat and Level-Up Changes for Epics
Divine Crusader
Draconic Incarnation
Exalted Angel
Fatesinger
Fury of the Wild
Grandmaster of Flowers
Legendary Dreadnought
Magus of the Eclipse
Primal Avatar
Shadowdancer
Shiradi Champion
Unyielding Sentinel
In addition to these major features, the preview also contains the following miscellaneous changes and bugfixes:
Character
- There is a new Epic Past Life feat, to accompany the new Magus of the Eclipse Tree. Eclipse Power: Arcane Past Life Stance: +1 Spell Penetration per stack of this Past Life. Passive Bonus: +1% Absorption of Acid, Cold, Electric, and Fire damage per stack of this feat. Like other Epic Past Life feats, this can be acquired up to three times.
- Improved Zombie Form now properly penalizes your attack speed.
- Knight's Training now increases the threat range of Maces and Warhammers by an additional 1
- Swords to Plowshares now increases the threat range of Quarterstaves by an additional 1
- Warlock Enlightened Spirit's Eldritch Aura has been rebuilt to eliminate a number of bugs and assist in better future balance for Warlocks. It is no longer a toggle; instead, it is cast in a manner similar to Cleric Radiant Servant Aura. The aura lasts near-infinitely and through death, but must be recast on logging in. Casting it turns off other Eldritch Blast styles. Turning other Eldritch Blast styles on dispels the Aura spell. It still cannot be used while in Knight's Transformation or Epic Defensive Fighting, but the ability to use Aura at the same time as the Master of Knowledge feat has been restored. In almost all other working-as-intended respects, the Aura should work as it did before.
Spells
- Several changes and optimizations have been made to spells that can affect multiple targets. This should resolve several issues with AoE spells connecting while impacting with shallow water, as well as having a much better time making contact through uneven terrain.
- Alchemist's Sanctified Vial spell now requires 1 level of Cleric, Favored Soul, or Paladin OR any points spent in the new Divine Crusader, Exalted Angel, or Unyielding Sentinel Epic Destinies
- The Enervation spell now applies a Negative Damage Over Time effect
- The following spells are now in spell books:
- Tsunami - 9 drd
- Stormrage - 8 drd
- Celestial Bombardment - 9 fvs/clr
- Insidious Spores - 7 drd
- Arcane Tempest - 9 wiz/sor, 6 art
- Divine Wrath - 9 fvs/clr
Items
- You may now trade Tomes of Fate for Purified Eberron Dragonshards
- The values of Assassinate DC bonuses found on items has increased significantly.
Misc
- Toggles now remember their state better through logout and login
- The Fatespinner will now remind you when you haven't unlocked all the new ED trees
- The Gnome and Deep Gnome trees core 2 and 4s now have the correct icons.
- There is a new tab on the character sheet that contains your Epic Destiny abilities.
- All characters level 20 and higher at the time of this Update will not be able to change Feats with Fred until they perform a Lesser Reincarnation (or any other form of Reincarnation). This is to prevent invalid build scenarios and situations where certain feats simply cannot be swapped.
- All characters level 20 and higher at the time of this Update have been granted a Bound-to-Character +5 Lesser Heart of Wood.
Known Issues
n/a
* Our initial preview was before Update 50, so we're referring to that as our early preview and numbering these current previews accordingly.