Quote Originally Posted by crackerjackwr View Post
Im wondering about tinkering with the split a little bit.

How would 9 cleric / 8 barb/ 3 bard feel?

Pros
4th, 5th level cleric spells: restoration, raise dead, panacea, FoM.
Knockdown proof
More SP
2 to will saves (i think)
Choice of level 6 deity feat. Amaunator for cold dmg reduction. Or a nice cooldown clicky for helm. 9 PRR (nearly offsetting one of the cons), 4 wis, 5 Fort saves. 78 seconds every 10 minutes.
Cons
Fewer HP and BAB
-2 STR and Con while raging.
-1% dmg mitigation
loss of core 4 Frenzied enhncement, which is HP and HAMP and 10 PRR.
1 fewer rage. -2 to trap sense.
I had a very similar idea but it's awkward that you can't cast spells while raging and rage+heal are both things that one would want to access during combat. You also lose base attack bonus by dropping barbarian levels, which in turn reduces your attack speed. I hate that. Boss dps is the one thing this build can consistently do better than others, so it wants as much attack speed as possible. This can be circumvented with Tenser's scrolls or the Divine Crusader mantle but scrolls are a pain to keep up, and the Crusader mantle means you're giving up on the +[1W] from Dreadnought or Grandmaster.