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  1. #61
    Community Member Epicsoul's Avatar
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    Quote Originally Posted by Theboss71 View Post
    Focusing on the visuals should be the least of their concerns, ya sure it looks cool but what really needs to be focused is on the abilities because right now as someone who always chose LD as their ED I’m sad as hell and I was super excited about this event because I’m a newbie in this game and I thought it will bring some power to all newbies compared to the vets in this game…
    le sigh
    Epicsoul | Omnisoul | Soul - Assistant to the Regional Manager of Lava Divers (2020-Present | Regional Manager of Lava Divers (2021-2022)
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  2. #62
    Community Member Alrik_Fassbauer's Avatar
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    Quote Originally Posted by Theboss71 View Post
    Focusing on the visuals should be the least of their concerns, ya sure it looks cool but what really needs to be focused is on the abilities because right now as someone who always chose LD as their ED I’m sad as hell and I was super excited about this event because I’m a newbie in this game and I thought it will bring some power to all newbies compared to the vets in this game…
    With an Epic Destiny, you are not a Newbie anymore, because you have already played up to level 20.

    In my opinion, the term "Newbie" should be restricted to those from level 1-10 while being first-lifers.
    "You are a Tiefling. And a Cleric, with the Domain of the Sun. Doesn't that contradict each other ?" "No, all my friends are playing evil. I found that so boring that I decided to be on the good side. And, besides, Sun and Fire, where is the difference, really ?"

  3. #63
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    Quote Originally Posted by Alrik_Fassbauer View Post
    With an Epic Destiny, you are not a Newbie anymore, because you have already played up to level 20.

    In my opinion, the term "Newbie" should be restricted to those from level 1-10 while being first-lifers.
    Of all the think that I and others have written this made you replay? Instead of suggesting things to improve and lighten?
    And by the way, I’m a newbie, a first lifer that often needs guidance in many quests and yes also vets are disappointed from this epic destiny excute.

  4. #64
    Rakshasa Lord neain2008's Avatar
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    A newb in this game? Probably anyone with under a dozen lives. whether they all be 1st lives, or all be on a single toon. Even us 'vets' get some things backward. Like... everyone waiting on crono to finish all its animations so that we get 'better loot' from it. XD
    Vets or noobs can mostly be seen by playstyle. I have joined groups where I was in epics with 2nd+ lifers and all I could think of was how 'green' they were with how they were facing things. I always try and hang back a little bit in those groups so I'm not overshining them by a ton. Its almost painfully obvious and I would be happy if that could change a bit with the upcoming changes.
    I am hopeful that the newbs get some much-needed power boost in relation to the vets, without nerfing everything into the ground. While this game is kinda niche and does have a bunch of issues, I would love to see more new people coming and staying past the harbor. (where I see most new players)
    World - Khyber
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    Guild - Baatezu INC

  5. #65
    Community Member Hobgoblin's Avatar
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    Quote Originally Posted by Alrik_Fassbauer View Post
    With an Epic Destiny, you are not a Newbie anymore, because you have already played up to level 20.

    In my opinion, the term "Newbie" should be restricted to those from level 1-10 while being first-lifers.
    god you try to gate keep everything. its like saying only asian people can offer opinions on fried rice - even someone eats it and offers an opinion.

    if he still thinks he is a newb, let him. he is playing the game and having fun.


    and btw, with your own defination, you cant champion newbs. you have a char in epics and 2 more knocking on the door.

    so enough with your fake championing of the little man. the bad elitists isnt under your bed trying to take away your precious new game experience from you.

    If thats what you enjoy playing, go for it! but let those of us who play epics, and legendary, and even end game enjoy that too!

  6. #66
    Community Member Kelledren's Avatar
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    I would also love to see a visual of the mantles- think that would be pretty cool.

    Earlier I mentioned adding haste boost back in at the top- but I think if you increase the 10% mini haste to all action boosts to say 15% that would be sufficient. It’s not all of the dps back but it’s half plus whatever action boost you trigger- say 30 MP which is not inconsequential. This does make other action boosts more attractive instead of always using haste. And if you still want 30% it’s still in VKF for ya.

    Then once every 5 min you get your super boost.

    At least this epic moment boosts dps, still thinking I would rather have more dps in Fury’s epic moment (maybe it’s +10 to 15 damage? Math people where are you?) than what is listed there currently.

  7. #67
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    Quote Originally Posted by Kelledren View Post
    I would also love to see a visual of the mantles- think that would be pretty cool.

    Earlier I mentioned adding haste boost back in at the top- but I think if you increase the 10% mini haste to all action boosts to say 15% that would be sufficient. It’s not all of the dps back but it’s half plus whatever action boost you trigger- say 30 MP which is not inconsequential. This does make other action boosts more attractive instead of always using haste. And if you still want 30% it’s still in VKF for ya.

    Then once every 5 min you get your super boost.

    At least this epic moment boosts dps, still thinking I would rather have more dps in Fury’s epic moment (maybe it’s +10 to 15 damage? Math people where are you?) than what is listed there currently.
    Most likely most users of Legendary Dreadnought will need to get their action boost from their heroic enhancement trees anyway. The action boost provided by Dreadnought ( + tactics ) isn't that practical. You want to save action boosts for the most dangerous of enemies and those enemies tend to be tactics immune. Tactics are for trash mobs. And if you need an action boost for your tactics to affect trash then you need to take a long hard look at your character.

  8. #68
    Community Member Kelledren's Avatar
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    Quote Originally Posted by elvesunited View Post
    Most likely most users of Legendary Dreadnought will need to get their action boost from their heroic enhancement trees anyway. The action boost provided by Dreadnought ( + tactics ) isn't that practical. You want to save action boosts for the most dangerous of enemies and those enemies tend to be tactics immune. Tactics are for trash mobs. And if you need an action boost for your tactics to affect trash then you need to take a long hard look at your character.
    Yeah agree with ya on tactics action boost. I specifically was talking about ‘Carry On’ which provides a 10% haste boost anytime you trigger any other action boost. At what % would you need this haste add on to consider not spending the 8-10 points in Vistani and instead using a 30MP or damage action boost. I think 10% seems low, but maybe 15-20%. I’m sure many think anything less than 30% is a no go.

  9. #69
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    Quote Originally Posted by Kelledren View Post
    Yeah agree with ya on tactics action boost. I specifically was talking about ‘Carry On’ which provides a 10% haste boost anytime you trigger any other action boost. At what % would you need this haste add on to consider not spending the 8-10 points in Vistani and instead using a 30MP or damage action boost. I think 10% seems low, but maybe 15-20%. I’m sure many think anything less than 30% is a no go.
    I'd rather look at the doublestrike boost there, because (unless you're around 100% already) is basically an increase of 143% with a 10% speed bonus already, which makes it better than a vanilla haste boost. Too bad that it's not a common action boost (Swashbuckler and Nature's Warrior). Could be spread more, especially since u50 made it much harder to get to DS-cap.

    Melee power is much harder to scale, as it depends on how much you already have. WOuld be much easier, if these action boosts would just boost your weapon damage by 30% instead, which would put them number-wise the same as Haste boost, though with less proc chances, making Haste better, but not overwhelmingly better.

    Also depends if only classical action boost benefit from them or things like Heroic Companion also count (though would you get the attack speed or the target? Hm....)
    Nothing in this game is essential, unless you are a power-gaming & unimaginative lemming who follows everyone else, without having any form of creativity or original thought rolling around your brainpain...

  10. #70
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    How about make an action boost that doesn’t share cooldown with other regular boosts. It’ll be unique for the master action boost ED. It doesn’t have to be tactics, you can think of a new one…

  11. #71
    Community Member DaviMOC's Avatar
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    While FoTW looks more desirable at the start, LD seems to be a better choice at the endgame with better CC, Sustained DPS and even defenses. The best of this tree now is actually how Adrenaline playstyle was nerfed on another Tree and also how Dire Charge became exclusive to LD.

    While the best DPS on raids and bosses is from melees its hardly as useful as Spellcasting nuking that also AoE helpless CC on questing and reapining. On live dire charges and andrenaline both gives some uphand when trying to keep up with casters. Having the FoTW burst damage being nerfend and Dire Charge being exclusive to LD i have a hard time trying to figure how any melee aside from the tank may remain relevant to groups the few ones that keeps up gotta be LD for it still limited utility.

    Overall changes in every tree seems to aim on fomenting team work/ team play and build diversity which is nice and full of good ideas however the challenge offered on most quests favors the CC all and Burst Nuke all playstyle that is very spellcasting favored. That makes most changes in most EDs to feel like a nerf. Melees are more and more dependants on spellcasters, while caster only needs tanks or melees for raids and some selected end quests bosses.
    Last edited by DaviMOC; 10-05-2021 at 01:13 PM.

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