Hey.
Most players use various warding spells to protect their characters while questing--Blur, Death Ward, Displacement, Element Resistance, Nightshield, Protection from Element, Shield, and so forth. In many cases, these spells come from enchanted items or potions such that they have different time limits. As a result, the player needs to manage these warding spells, refreshing each one as it expires. At higher difficulty, failure to maintain a ward will invariably result in very tense moments or character death. Complicating matters, these warding spells often expire in the middle of combat such that the players fails to notice.
I suggest adding a new series of audio cues to the game that trigger when a warding spell expires. In essence, these cues move game information from the player's visual perception, which is often over tasked, and move it to his or her auditory perception, improving the ability of the player to monitor defensive wards. For example:
"Blur has expired."
"Death Ward has expired."
"Shield has expired."
Some players will not enjoy such a feature so I also suggest adding a new toggle to activate and deactivate these audio messages.
The game includes many wards and I do not suggest adding an audio cue for every single one, but perhaps the most important wards could receive audio ques when expiring.
Thank you for your consideration.