Originally Posted by
SoVeryBelgian
I agree wholeheartedly that these deffo need updating (maybe along with other Estar stuff, pulling it into line with newer loot).
As for how, I feel like the level 20-21 item list just got a spicy boost from U50 with the S/S/S dingus finally bringing back classic loot sets.
Instead, I'd move the Spellplague / Spelltouched weapons to Level 17 (Heroic) or Level 25 (Epic)
They get 3 Randomized Effects, 1 LGS-Type Effect (Like Magma Surge / Greater Sirocco) for the Heroic, and the Epic version gets a chance at 2 (so % chance to get Greater Sirocco and say, Epic Paralysis).
If the Heroic stuff isn't really worth it, I'd def prefer something for Mid-Range epic if you don't have a sentient jewel lying around.
And as you said OP, 2 Slots makes sense in Epic.
So potentially an item would look like this:
Spellplagued Falchion >Expanded Dice (2d8)
1. Slashing 5d6
2. Jolting 12d6
3. Greater Flaming Detonation
4. Crushing Wave
+
Red Aug
Purple Aug