Hello and good morning, my name is Strimtom and I am here to bring you falconry. Falconry is cool and is something that a lot of people splash into but few actually use the top tier falconry ability death from above. I wanted to use this ability but also have competent damage, so I turned to falconer ranger using inquisitive to make sure I wasn't lacking in the DPS department. See my findings below:
Below you will find two builds.. The first is the build that I played, with a few tweaks to ensure it was better than when I just thought about it on the fly. The second will be for those without tomes who are trying to play the build but just want to start out without reincarnating or maybe use this for hardcore league.
36 Point Tome Version
15/4/1 Ranger/Artificer/Rogue
Aasimar Scourge
Level Order
1. Ranger . . . . .6. Artificer . . .11. Ranger. . . . .16. Ranger
2. Artificer . . . 7. Ranger. . . . .12. Ranger. . . . .17. Ranger
3. Ranger . . . . .8. Ranger . . . . 13. Ranger . . . . 18. Ranger
4. Ranger . . . . .9. Ranger . . . . 14. Ranger . . . . 19. Ranger
5. Ranger . . . . 10. Artificer . . .15. Artificer. . . 20. Rogue
Stats
. . . . . . . .36pt . . Tome . . Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . .8. . . .+8. . . .4: WIS
Dexterity . . . 14. . . .+8. . . .8: WIS
Constitution. . 12. . . .+8. . . 12: WIS
Intelligence. . 16. . . .+8. . . 16: WIS
Wisdom. . . . . 20. . . .+8. . . 20: WIS
Charisma. . . . .8. . . .+8. . . 24: WIS
. . . . . . . . . . . . . . . . .28: WIS
Skills
. . . . .Rn Ar Rn Rn Rn Ar Rn Rn Rn Ar Rn Rn Rn Rn Ar Rn Rn Rn Rn Rg
. . . . . 1. 2 .3 .4 .5 .6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Open Lo . . .1. 2. 3½ 1½. . 2. 1. 1. . .2 .1 .1 .1 . . 1. 1. 1. 2. 1 .23
Search. . 4. . .2 .1 .1 . . 2. 1. 1. . .2 .1 .1 .1 . . 2. 1. 1. 1. 1 .23
Spot. . . 4. . .2 .1 .1 . . 2. 1. 1. . .2 .1 .1 .1 . . 2. 1. 1. 1. 1 .23
Swim. . . 4. . . . . . . . . . 6. 2. . .1 .2 .1 .1 . . 1. 1. 1. 1. 2 .23
UMD . . . . .5. . . . . .4. . . . . .4. . . . . . . 5 . . . . . . .5. 23
Heal. . . 4. . .2 .1 .1 . . 2. 1. 1. . .2 .1 .1 .1 . . 2. 1. 1. 1. . .22
Disable . . .2. . . . . .4. . . . . .5. . . . . . . 5 . . . . . . . . 16
Balance . 2. . . . . . . . . . . .2 . . . .2 .2 .½ . . 1. ½. ½. ½. 4 .15
Haggle. . 2. . . . . . . . . . . . . . . . . .½ .2 . . ½. 2½ 2½ 1. . .11
Jump. . . 4. . . . . .4 . . 1. . . . . . . . . . . . . . . . . . . . . 9
Listen. . 4. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Perform . 1. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Hide. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1. . . 1
Tumble. . 1. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
. . . . .------------------------------------------------------------
. . . . .36. 8 10 10 10. 8 11 11 11. 9 11 11 11 11 10 12 12 12 12 14
Feats
.1. . . . : Point Blank Shot
.1 Scourge: Bond of the Scourge
.3. . . . : Precision
.6. . . . : Dodge
.9. . . . : Improved Critical: Ranged
12. . . . : Mobility
15. . . . : Shot on the Run
15 Arti . : Quicken Spell
18. . . . : Toughness
21 Epic . : Combat Archery
24 Epic . : Overwhelming Critical
26 Destiny: Pierce Damage Reduction: Adamantine
27 Epic . : Epic Damage Reduction
28 Destiny: Doubleshot
29 Destiny: Pierce Damage Reduction: Cold Iron
30 Epic . : Epic Reflexes
30 Legend : Scion of: Ethereal Plane
.1 Ranger : Favored Enemy: Human
.7 Ranger : Favored Enemy: Elemental
13 Ranger : Favored Enemy: Construct
19 Ranger : Favored Enemy: Evil Outsider
Spells
Ranger
- Ram's Might (5), Resist Energy (8), Jump (18)
- Barkskin (11), Hold Animal (13)
- Neutralize Poison (14), Wild Instincts (16)
- Cure Serious Wounds (18), Freedom of Movement (19)
Artificer
- Conjure Bolts (2), Enchant Weapons (2), Enchant Armor (6)
- Lucky Cape (10), Byeshk Weapons (15)
Enhancements (Spent: 80 +1r +1u / Max: 80 +1r +1u AP)
Falconry (41 AP)
- Summon Avian Companion: White Falcon, Ability Score: Wisdom, Well Rounded, Ability Score II: Wisdom, Well Rounded II, Master Falconer
- Rugged III, Practiced Accuracy II, Hunter's Knowledge, Out in Nature III
- Watch the Center III, Diving Attack: Diving Attack Shot I, Action Boost: Sprint III
- Killer Instinct II, Strike for the Eyes: Shot I, Conditioning
- Deadly Instinct III, No Mercy III, Coordinated Strikes: Coordinated Shot, Expose Weakness
- Dangerous, Death from Above: Shot I, Mark the Prey: Shot
Inquisitive (31 AP)
- Inquisitive, Hit the Streets, Mind Like Iron, True Seeing, Undaunted
- Dual Shooter, Eye for Accuracy III, Law on your Side
- Crossbow Adept, Improved Law
- Crossbow Adept, What First?: Ask Questions First, Wisdom
- Crossbow Adept, What Later?: Shoot Later, Inquisition Style: Martial Inquisition, Greater Law, Wisdom
Aasimar Scourge (7 AP)
- Stronger Bonds, Wisdom, Stronger Bonds II, Wisdom, Stronger Bonds III
Renegade Mastermaker (1 AP)
- Renegade Defender
Mechanic (1 AP)
- Arbalester
Deepwood Stalker (1 AP)
- Far Shot
Destiny (25 AP)
Shiradi Champion
- Stay Frosty II, Healing Spring III, Illusion of Well Being I, Wisdom
- Fey Spring I, Fey Form I, Wisdom
- Whirling Wrists III, Wisdom
- Wisdom
- Stand and Deliver, Nerve Venom III
- Hunt's End
Twists of Fate (26 fate points)
- Martial Hymn (Tier 4 Fatesinger)
- Meld into Darkness (Tier 3 Shadowdancer)
- Technician (Tier 1 Shadowdancer)
- Dance of Flowers (Tier 1 Flowers)
32 Tomeless first life version
15/4/1 Ranger/Artificer/Rogue
Aasimar Scourge
Level Order
1. Ranger . . . . .6. Artificer . . .11. Ranger. . . . .16. Ranger
2. Artificer . . . 7. Ranger. . . . .12. Ranger. . . . .17. Ranger
3. Ranger . . . . .8. Ranger . . . . 13. Ranger . . . . 18. Ranger
4. Ranger . . . . .9. Ranger . . . . 14. Ranger . . . . 19. Ranger
5. Ranger . . . . 10. Artificer . . .15. Artificer. . . 20. Rogue
Stats
. . . . . . . .32pt . . Level Up
. . . . . . . .---- . . --------
Strength. . . . .8. . . .4: WIS
Dexterity . . . 16. . . .8: WIS
Constitution. . 14. . . 12: WIS
Intelligence. . 14. . . 16: WIS
Wisdom. . . . . 18. . . 20: DEX
Charisma. . . . .8. . . 24: WIS
. . . . . . . . . . . . 28: WIS
Skills
. . . . .Rn Ar Rn Rn Rn Ar Rn Rn Rn Ar Rn Rn Rn Rn Ar Rn Rn Rn Rn Rg
. . . . . 1. 2 .3 .4 .5 .6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Disable . . .2. . . . . .4. . .3 . . 4 .½ .½ . . . .4. ½. 1½ . . . 3 .23
Search. . 4. . .2 .1 .1 . . 2. 1. 1. . .2 .1 .1 .1 . . 2. 1. 1. 1. 1 .23
Spot. . . 4. . .2 .1 .1 . . 2. 1. 1. . .2 .1 .1 .1 . . 2. 1. 1. 1. 1 .23
UMD . . . . .3. . .1 .1 .2. 1½ . .1 .2. 1½ ½ .½ .2 .2. ½. . .½ . . 4 .23
Open Lo . . .1. 1. 2. . . . . . . 2. . . . 2. 2½ 1 . . 1. 1½ 2½ 2½ 1. 20
Jump. . . 4. . . . . .4 . . 1. . . . . . . . . . . . . . . . . . . . . 9
Heal. . . 4. . .2 . . . . . . . . . . . . . . . . . . . . . . . . . . .6
Listen. . 4. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Balance . 2. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
Haggle. . 2. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
Perform . 1. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Hide. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1. . . 1
Tumble. . 1. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
. . . . .------------------------------------------------------------
. . . . .32. 6 .8 .8 .8 .6. 8. 8. 8. 6 .8 .8 .8 .8 .6. 8. 8. 8. 8 10
Feats
.1. . . . : Point Blank Shot
.1 Scourge: Bond of the Scourge
.3. . . . : Precision
.6. . . . : Dodge
.9. . . . : Improved Critical: Ranged
12. . . . : Mobility
15. . . . : Shot on the Run
15 Arti . : Quicken Spell
18. . . . : Toughness
21 Epic . : Combat Archery
24 Epic . : Overwhelming Critical
26 Destiny: Pierce Damage Reduction: Adamantine
27 Epic . : Epic Damage Reduction
28 Destiny: Doubleshot
29 Destiny: Pierce Damage Reduction: Cold Iron
30 Epic . : Epic Reflexes
30 Legend : Scion of: Ethereal Plane
.1 Ranger : Favored Enemy: Human
.7 Ranger : Favored Enemy: Elemental
13 Ranger : Favored Enemy: Construct
19 Ranger : Favored Enemy: Evil Outsider
Spells
Ranger
- Ram's Might (5), Resist Energy (8), Jump (18)
- Barkskin (11), Hold Animal (13)
- Neutralize Poison (14), Wild Instincts (16)
- Cure Serious Wounds (18), Freedom of Movement (19)
Artificer
- Conjure Bolts (2), Enchant Weapons (2), Enchant Armor (6)
- Lucky Cape (10), Byeshk Weapons (15)
Enhancements (Spent: 80 +0r +0u / Max: 80 +0r +0u AP)
Falconry (41 AP)
- Summon Avian Companion: White Falcon, Ability Score: Wisdom, Well Rounded, Ability Score II: Wisdom, Well Rounded II, Master Falconer
- Rugged III, Practiced Accuracy II, Hunter's Knowledge, Out in Nature III
- Watch the Center III, Diving Attack: Diving Attack Shot I, Action Boost: Sprint III
- Killer Instinct II, Strike for the Eyes: Shot I, Conditioning
- Deadly Instinct III, No Mercy III, Coordinated Strikes: Coordinated Shot, Expose Weakness
- Dangerous, Death from Above: Shot I, Mark the Prey: Shot
Inquisitive (31 AP)
- Inquisitive, Hit the Streets, Mind Like Iron, True Seeing, Undaunted
- Dual Shooter, Eye for Accuracy III, Law on your Side
- Crossbow Adept, Improved Law
- Crossbow Adept, What First?: Ask Questions First, Wisdom
- Crossbow Adept, What Later?: Shoot Later, Inquisition Style: Martial Inquisition, Greater Law, Wisdom
Aasimar Scourge (7 AP)
- Stronger Bonds, Wisdom, Stronger Bonds II, Wisdom, Stronger Bonds III
Deepwood Stalker (1 AP)
- Far Shot
Destiny (24 AP)
Shiradi Champion
- Stay Frosty II, Healing Spring III, Illusion of Well Being I, Wisdom
- Fey Spring I, Fey Form I, Wisdom
- Whirling Wrists III, Wisdom
- (none)
- Stand and Deliver, Nerve Venom III
- Rain of Arrows, Hunt's End
Twists of Fate (26 fate points)
- Martial Hymn (Tier 4 Fatesinger)
- Meld into Darkness (Tier 3 Shadowdancer)
- Technician (Tier 1 Shadowdancer)
- Dance of Flowers (Tier 1 Flowers)