I am reaching the end of my first dwarf life. I am starting to consider my next life and plan out what gear i need to farm.
I have 3 rules for it. 2 of which are inflexible and the third which may be.
It needs to have the arti class symbol.
most be a dwarf.
i would like to use d axes and swf
so just some random thoughts and then will put together a build from a fevered dream. lol.
first off i suck at melee - i enjoy but i suck at it.
first off, to multiclass or not to multiclass? I know fighter/monk gives me feats, but arti already gives me a fair number of feats and the capstones look good thoughts im almost randomly considering are 18 arti fighter 2: a deeper splash of 14/6 arti/fighter: 18/2 arti/monk/rogue for evasion: 14/6 arti/pally: and last 14/3/something arti/bard/something. I keep coming back to pure being solid but not sold on it
second, if i go melee what do i use for damage? str seems straightforward, but doesnt mesh as well with the arti abilities...... int with a dip into harper seems like it would work and is also already in gear i have. I could go cha or dex with the 2 newest trees, which i do have, but it seems to have the same issues as str.
third - im concerned about gear. there dont seem to be a lot of named d axes that are worth it for leveling; ie ratcatcher/redemption etc. about the only good one i see is sever, and that is fairly late in heroics. is it mostly gonna be cannith crafted stuff til 14?
finally, is melee really a good option?
I could make a pure arti caster - it looks really fun now that they can strip immunity. and i do have a lot of caster gear on this guy!
I used to run a long long long time ago a generalist pure arti that was a ranged repeater build that could also do some casting. i dont know if this is viable anymore, but might be more useful
so ya. lots and lots of words here
tl;dr
multi or no?
what stat
what gear
do i do it?