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  1. #1
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    Default To our resident gear maker:Perfected Jidz Tet'ka

    As someone who's played a monk almost exclusively since I've played i've always loved the concept these bracers and have long wished they got an updated epic version, so I was really happy to see them with this perfected upgrade. However it was deeply disappointing that 'Tet-Zik the Enlightened Change' was not looked at and modified/upgraded to fit in with the current Epic/Legendary landscape so to speak and I really do hope Lyn or someone else can give a good hard look at the stance bonuses offered by the bracers since its a level 30 Artifact and I do sincerely believe it deserves a touch up.

    I'm not that creative so I can't offer many suggestions for Fire Or Earth stance monks and perhaps other monk enthusiasts can offer their ideas as well but I did have some thoughts this morning about possible reworks or upgrades to Water and Air stance monks using these bracers. In my opinion all stance boons should scale appropriately based on tier of stance the monk has.

    For Water stance:Upgrade the poison severity to do more Stat damage and possibly poison damage bursts which could scale depending on Tier of stance the monk has if they hare full 20 monk they get more impactful procs. Also change up the DC on the Paralyze and Poison application to scale up with monk Stunning bonuses.

    For Air stance swap out the insight bonus to jump since its IMO worthless at 30 and instead add a stacking minor bonus to double/offhand strike and give it a electrical damage proc that can chain to nearby enemies the damage/DC I have no idea how to scale it just give air stance a way to deal a bit more damage in a way I think is thematic for storm strikes.

    Thanks for your time!
    Korathar Whitesoul -Khyber

  2. #2
    Systems Designer
    Lynnabel's Avatar
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    The Legendary and Perfected versions of this item have updated stance bonuses. It looks like this info is just completely incorrect on the player wiki, sadly, which is probably why the info isn't getting spread around.
    100% radical, enthusiasm enthusiast.

    "Have you tried preproccing feat directory?"

  3. #3
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    Madja's Avatar
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    Quote Originally Posted by Lynnabel View Post
    The Legendary and Perfected versions of this item have updated stance bonuses. It looks like this info is just completely incorrect on the player wiki, sadly, which is probably why the info isn't getting spread around.
    Oh my god. Thank you so much for this! Been wanting this since forever.

  4. #4
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    Indeed well that makes this topic moot! And here i was fond of my water stance idea ^_^''

  5. #5
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    Default Grinded the nebula fragments and crafted the bracers.

    So I did end up crafting the bracers just to see what the updated effects were for the stance bonuses and I might be speaking with my personal bias but these Enlightened Change stance buffs are underwhelming. Don't get me wrong the Water one is really solid defensively, the air one is thematic, earth one is also serviceable. Fire one is literally worthless if you have anything that grants greater reinforced fists..a far cry from how useful healing amp is on the base version.

    My complaint is the effects are not interesting in the slightest, for the most part they just make some of our attack or defensive numbers bigger which is just disappointing for what could have been a huge opportunity for interesting effects on stances.

    For people who have not crafted the bracers and wanted to know the Stance bonuses for the level 20 and 30 Jidz bracers here you go.
    Fire Stance:Your attacks do +1.5W (does not stack with reinforced fists.)
    Wind Stance:+20 Jump +20 Tumble +5 Sneak Attack and +5 sneak attack damage
    Earth Stance:+5 Critical Hit +5 Critical Confirmation, +10 PRR
    Water Stance:+5 Luck Bonus to Attack and Saves +10 MRR cap

    Please reconsider these bonuses.

  6. #6
    Community Member Stergan's Avatar
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    Quote Originally Posted by Lynnabel View Post
    The Legendary and Perfected versions of this item have updated stance bonuses. It looks like this info is just completely incorrect on the player wiki, sadly, which is probably why the info isn't getting spread around.
    You know anybody, even you, could update the wiki if this is a problem...or better yet SSG could provide us with its own more accurate info resource...
    Member of Giants of Winter and Old Night~~Sarlona

    Characters-Loafbeef:Loafbread:Bowtox:Keshet:Spasms

  7. #7
    Community Member WarDestroyer's Avatar
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    Quote Originally Posted by Stergan View Post
    You know anybody, even you, could update the wiki

    even you!

  8. #8
    Community Member Vish's Avatar
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    Quote Originally Posted by terrenceknight1 View Post
    So I did end up crafting the bracers just to see what the updated effects were for the stance bonuses and I might be speaking with my personal bias but these Enlightened Change stance buffs are underwhelming. Don't get me wrong the Water one is really solid defensively, the air one is thematic, earth one is also serviceable. Fire one is literally worthless if you have anything that grants greater reinforced fists..a far cry from how useful healing amp is on the base version.

    My complaint is the effects are not interesting in the slightest, for the most part they just make some of our attack or defensive numbers bigger which is just disappointing for what could have been a huge opportunity for interesting effects on stances.

    For people who have not crafted the bracers and wanted to know the Stance bonuses for the level 20 and 30 Jidz bracers here you go.
    Fire Stance:Your attacks do +1.5W (does not stack with reinforced fists.)
    Wind Stance:+20 Jump +20 Tumble +5 Sneak Attack and +5 sneak attack damage
    Earth Stance:+5 Critical Hit +5 Critical Confirmation, +10 PRR
    Water Stance:+5 Luck Bonus to Attack and Saves +10 MRR cap

    Please reconsider these bonuses.
    Fire Stance: perfected reinforced fists Your attacks do +1.5W ( stacks with reinforced fists.) +6 STR
    Wind Stance:+20 Jump +20 Tumble +5 Sneak Attack dice and +5 sneak attack damage. +6 DEX
    Earth Stance:, +20 PRR, +200 hp. +6 CON
    Water Stance: +20 MRR cap, +6 dodge and MDB. +6 WIS

    if it was something like this, i may think about it..
    its a serious grind for a piece id have to build around
    Kil Glory
    30 alchemist
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    Sarlona

  9. #9
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    Quote Originally Posted by Vish View Post
    Fire Stance: perfected reinforced fists Your attacks do +1.5W ( stacks with reinforced fists.) +6 STR
    Wind Stance:+20 Jump +20 Tumble +5 Sneak Attack dice and +5 sneak attack damage. +6 DEX
    Earth Stance:, +20 PRR, +200 hp. +6 CON
    Water Stance: +20 MRR cap, +6 dodge and MDB. +6 WIS

    if it was something like this, i may think about it..
    its a serious grind for a piece id have to build around
    Honestly I'd prefer unique effects to be attached to stances instead of just bonus buffs to stats.
    Water stance:Poison+Paralysis effect from heroic but scaled up to legendary
    Fire Stance:Return the healing amp then add maybe a healing tick ot nearby allies based on the healing you recieve.
    Air stance:Jump/tumble and add on water walking to add to the mobility theme
    Earth Stance:Chance to reduce incoming damage to 0 and chance to proc an earthgrab guard or something.

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