Quick-n-lazy conversion to F2P dwarf, because everyone loves dwarves, amirite?
Code:
Kundarak Sacred Knight
Paladin 20
Lawful Good Dwarf
Stats
32pt Tome Level Up
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Strength 16 4: STR
Dexterity 10 +3 8: STR
Constitution 16 12: STR
Intelligence 12 16: STR
Wisdom 8 20: STR
Charisma 14 24: STR
28: STR
Skills
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
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Concent 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
UMD 1 1 1 1 1 1 1 1 1 1 1 11
Heal 2 2 2 2 8
Balance 2 1 1 1 1 1 7
Tumble 1 1
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12 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3
Feats
1 : Single Weapon Fighting
3 : Power Attack
6 : Improved Single Weapon Fighting
9 : Improved Critical: Slashing
12 : Greater Single Weapon Fighting
15 : Offhand Versatility
18 : Stunning Blow
20 Swap : Precision replaces Power Attack
21 Epic : Overwhelming Critical
24 Epic : Empower Healing Spell
26 Destiny: Perfect Single Weapon Fighting
27 Epic : Epic Damage Reduction
28 Destiny: Perfect Two Handed Fighting
29 Destiny: Dire Charge
30 Epic : Quicken Spell
30 Legend : Scion of: Arborea
1 Deity : Follower of: Onatar
6 Deity : Onatar's Forge
Enhancements (Spent: 80 +0r +0u / Max: 80 +0r +0u AP)
Knight of the Chalice (41 AP)
- Slayer of Evil, Courage of Heaven, Slayer of Evil II, Improved Courage of Heaven, Slayer of Evil III, Champion of Good
- Extra Smites II, Improved Second Strikes III
- Adept Combatant, Divine Might III, Exalted Cleave: Melee, Action Boost: Power III
- Holy Combatant, Divine Sacrifice: Melee I, Lead the Charge III, Exalted Smite: Melee I
- Knight's Training, Censure Demons, Vigor of Life
- Ascendency, Censure Outsiders, Vigor of Life, Avenging Cleave: Melee, Holy Retribution: Melee
Sacred Defender (22 AP)
- Holy Bastion, Sacred Defense, Divine Righteousness, Redemption
- Extra Lay On Hands III, Durable Defense III
- Bulwark Aura III, Resilient Defense II
- Resistance Aura III, Strong Defense III
- Swift Defense
Dwarf (17 AP)
- Dwarven Toughness, Dwarven Constitution
- Axe Training
- Child of the Mountain III, Axe Training
- Axe Training
- Axe Training
Leveling Guide
- KoC0 Slayer of Evil; KoC1 Improved Second Strikes I, II, III
- KoC1 Extra Smites I; KoC2 Exalted Cleave: Melee; KoC2 Action Boost: Power I, II
- KoC2 Action Boost: Power III; KoC0 Courage of Heaven; KoC2 Divine Might I, II
- KoC2 Divine Might III; KoC3 Divine Sacrifice: Melee I; KoC3 Exalted Smite: Melee I
- KoC3 Lead the Charge I; KoC1 Extra Smites II; KoC2 Adept Combatant
- KoC0 Slayer of Evil II; KoC4 Knight's Training; Dwf0 Dwarven Toughness
- Dwf1 Axe Training; Dwf0 Dwarven Constitution
- Dwf2 Axe Training; Dwf2 Child of the Mountain I
- Dwf2 Child of the Mountain II; Dwf3 Axe Training
- KoC4 Vigor of Life; KoC4 Censure Demons; KoC3 Lead the Charge II
- KoC3 Lead the Charge III; KoC3 Holy Combatant; (Bank 1 AP)
- KoC5 Holy Retribution: Melee; KoC5 Avenging Cleave: Melee; KoC5 Ascendency
- KoC0 Improved Courage of Heaven; KoC5 Censure Outsiders; KoC5 Vigor of Life
- Dwf2 Child of the Mountain III; Dwf4 Axe Training
- SD0 Holy Bastion; SD1 Extra Lay On Hands I, II, III
- SD1 Durable Defense I; SD0 Sacred Defense; SD1 Durable Defense II, III
- SD2 Resilient Defense I, II; SD0 Divine Righteousness; SD3 Strong Defense I
- KoC0 Slayer of Evil III; SD3 Strong Defense II, III; SD2 Bulwark Aura I
- SD2 Bulwark Aura II, III; SD3 Resistance Aura I, II
- KoC0 Champion of Good; SD3 Resistance Aura III; SD0 Redemption; SD4 Swift Defense
Uses a dwarven axe for fighting mobs with Strikethrough bonuses (20 base + 20 Improved Second Strikes + 25 Dwarven Axe Training + 30 PTHF = 95% Strikethrough) and a battleaxe (or longsword) for single-target DPS (16-20/x4 critical threat range with Holy Sword + Knight's Training + Improved Critical feat).
Normally I wouldn't delay Sacred Defender so late but wanted Knights Training ASAP for the crit bonus and tier-3 Dwarven Axe Training by level 12 (so d.axes become favored weapons in time for Ascendancy bonuses), so there ya go.