Just came across an issue with The Haunting of Saltmarsh mission.
After starting the quest and going through each unlocked door to and doing the puzzle etc. I found that I couldn't get to the Iron or Silver Keys without a rogue. Being a Dwarf Barbarian and going through the mission for this first time there was no warning that the mission may not be completable without a rogue hireling or ability to unlock doors.
Whilst I enjoy missions that change things up a bit each time you do them, having locations of compulsory quest required items locked (pun intended) behind certain skills doesn't make for an enjoyable first play through when you don't now what to expect.
Can the random Key locations be revised to make sure you can do the main story of this quest without needing a rogue or the ability to open locks.