Results 1 to 5 of 5
  1. #1
    Founder
    Guild Leader - Death Smile
    Dark_Lord_Mary's Avatar
    Join Date
    Feb 2006
    Posts
    1,372

    Default Mary's Jedi Sentinel Build

    Mary's Jedi Sentinel Build

    Updated for U51

    Ranger 14 Paladin 6 TWF

    My Jedi Sentinel build is a high dps, self-sufficient, R/ER/LR capable Dual-wielding Ranger/Paladin
    This build can solo Heroic, Epic, and Legendary content.

    The Jedi Sentinels were a group of Jedi that mastered a form of lightsaber combat known as Ataru, which utilized dual blades; Jedi Ahsoka Tano was a master in this form when she was only a Padawan.

    Your healing is a combination of Lay Hands, Potions, Wands, and spells, and Rejuvenation Cocoon.

    You are CHA main stat therefore you take and use greater color spray and Burst of Glacial Wrath as crowd control
    Greater Color spray is your Jedi Mind Trick

    Your weapons are your dual lightsabers - the conjured feydark shortsword that improves as you level up.
    This weapon is inherently ghost touch @ lvl 1.

    You will wear light armor as you will have evasion
    Your main stat is CHA - the conjured blade is CHA to hit/dmg automatically.
    Your deity selection will be Vulkoor, your favored weapons short swords.
    Gear focus should be on CHA>CON>DEX>WIS

    @ lvl 1 you want to spend your 1st action points getting your Illusory weapon from Feydark.
    Make sure you conjure a new one after you level up as they get more powerful as you level.

    @ lvl 9 you take quicken for your color spray for CCing mobs and reapers - because you are CHA main stat your DC will be effective. I recommend wearing the part of the family set from sharn @ 15.

    This build is displayed as a 28 point 1st life friendly build - players with multiple life characters will be stronger than displayed.

    Character name: Mary's Jedi Sentinel (U51)
    Classes: 14 Ranger, 10 Epic, 6 Paladin
    Race: Drow
    Alignment: Lawful Good

    Special Needed to build Mary's Jedi Sentinel as displayed
    Feydark Illusionist Tree
    Inherent Racial Action Point
    Inherent Universal Action Point
    Tome of Destiny
    Vistani Knife Fighter Tree


    · · ·Start Tome Final
    Str:· · ·8· · 0 · ·11
    Dex:· · 10· · 0 · ·11
    Con:· · 14· · 0 · ·15
    Int:· · 10· · 0 · ·11
    Wis:· · 10· · 0 · ·11
    Cha:· · 20· · 0 · ·36
    SR:25

    Immunities: Sleep, Natural Disease, Magical Disease, Super-Natural Disease, Fear, Magic Missiles, Fear, Level Drain, Slippery Surfaces, Falling Damage, Most forms of Knockdown, Magical Controls and Compulsion, Freedom of Movement

    Class and Feat Selection
    Level Class · · · · · ·Feats
    1 · · Ranger(1) · · · ·Standard: Magical Training
    · · · · · · · · · · · ·Favored Enemy: Favored enemy: Fey
    2 · · Ranger(2) · · · ·
    3 · · Paladin(1)· · · ·Standard: Two Weapon Defense
    · · · · · · · · · · · ·Follower of Faith: Follower of Vulkoor
    4 · · Paladin(2)· · · ·Charisma: +1 Level up
    5 · · Ranger(3) · · · ·
    6 · · Paladin(3)· · · ·Standard: Weapon Focus: Piercing Weapons
    7 · · Ranger(4) · · · ·
    8 · · Ranger(5) · · · ·Favored Enemy: Favored enemy: Evil Outsider
    · · · · · · · · · · · ·Charisma: +1 Level up
    9 · · Ranger(6) · · · ·Standard: Quicken Spell
    10· · Paladin(4)· · · ·
    11· · Ranger(7) · · · ·
    12· · Ranger(8) · · · ·Standard: Improved Critical: Piercing Weapons
    · · · · · · · · · · · ·Charisma: +1 Level up
    13· · Ranger(9) · · · ·
    14· · Ranger(10)· · · ·Favored Enemy: Favored enemy: Construct
    15· · Paladin(5)· · · ·Standard: Power Critical
    16· · Ranger(11)· · · ·Charisma: +1 Level up
    17· · Ranger(12)· · · ·
    18· · Paladin(6)· · · ·Standard: Child of Faith
    · · · · · · · · · · · ·Deity: Vulkoor's Avatar
    19· · Ranger(13)· · · ·
    20· · Ranger(14)· · · ·Charisma: +1 Level up
    21· · Epic(1) · · · · ·Epic Feat: Overwhelming Critical
    22· · Epic(2) · · · · ·Epic Destiny Feat: Perfect Two Weapon Fighting
    23· · Epic(3) · · · · ·
    24· · Epic(4) · · · · ·Epic Feat: Burst of Glacial Wrath
    · · · · · · · · · · · ·Charisma: +1 Level up
    25· · Epic(5) · · · · ·Epic Destiny Feat: Doublestrike
    26· · Epic(6) · · · · ·
    27· · Epic(7) · · · · ·Epic Feat: Epic Damage Reduction
    28· · Epic(8) · · · · ·Epic Destiny Feat: Elusive Target
    · · · · · · · · · · · ·Charisma: +1 Level up
    29· · Epic(9) · · · · ·
    30· · Epic(10)· · · · ·Epic Feat: Toughness
    · · · · · · · · · · · ·Legendary: Scion of the Feywild

    Skills
    Balance · · · · · 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 25.0
    Diplomacy · · · · 2 ·½· · · · 2 · · 2 ·2· 2 · · 2 ·2 1½ ·1· · ·2· 1 · · 2 ·1· ·23.0 · 51.0
    Heal· · · · · · · 4 ·1· · · · · · · · · · · · · · · · 1 ·2· · · · 2 · · · ·4· ·14.0 · 29.0
    Jump· · · · · · · 2 · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 2.0 · 16.0
    Perform · · · · · 1 · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 1.0 · 27.0
    Tumble· · · · · · 1 · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 1.0 · 15.0
    Use Magic Device· 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 37.0



    Enhancements: 80 APs, Racial 1, Universal 1
    Drow - Points spent: 7
    1 Core ·(1) Spell Resistance I
    2 Core ·(2) Ability I: +1 Charisma
    3 Core ·(1) Spell Resistance II
    4 Core ·(2) Ability II: +1 Charisma
    5 Core ·(1) Spell Resistance III

    Knight of the Chalice - Points spent: 34
    1 Core ·(1) Slayer of Evil I
    2 Tier1 (1) Extra Smite
    3 Tier1 (1) Extra Smite
    4 Tier1 (1) Extra Smite
    5 Tier1 (1) Shieldbeaker
    6 Core ·(1) Courage of Heaven
    7 Tier2 (1) Divine Might
    8 Tier2 (1) Divine Might
    9 Tier2 (1) Divine Might
    10 Tier2 (2) Adept Combatant
    11 Tier2 (1) Critical Mastery
    12 Tier2 (1) Critical Mastery
    13 Tier2 (1) Critical Mastery
    14 Core ·(1) Slayer of Evil II
    15 Tier3 (2) Exalted Smite: Exalted Smite
    16 Tier3 (2) Ability I: +1 Charisma
    17 Tier3 (2) Exalted Smite: Exalted Smite
    18 Tier4 (2) Ability II: +1 Charisma
    19 Tier4 (2) Vigor of Life I
    20 Tier4 (1) Censure Demons
    21 Tier4 (2) Knight's Training
    22 Tier3 (2) Exalted Smite: Exalted Smite
    23 Tier5 (2) Ascendancy
    24 Tier5 (1) Censure Outsiders
    25 Tier5 (1) Holy Retribution: Holy Retribution

    Vistani Knife Fighter - Points spent: 26
    1 Core ·(1) Knife Expertise
    2 Tier1 (1) Undead Hunter
    3 Tier1 (2) Mist Stalker I
    4 Tier1 (1) Acrobatic
    5 Tier2 (2) Mist Stalker II
    6 Core ·(1) Knife Juggler
    7 Tier2 (1) Weapon Versatility
    8 Tier2 (1) Haste Boost
    9 Tier2 (1) Haste Boost
    10 Tier2 (1) Haste Boost
    11 Core ·(1) Quick Reflexes
    12 Tier3 (2) Mist Stalker III
    13 Tier3 (2) Gifted I: +1 Charisma
    14 Tier3 (2) Deadly Blades
    15 Tier2 (2) Bleeding Cuts
    16 Tier4 (2) Mist Stalker IV
    17 Tier4 (2) Gifted II: +1 Charisma
    18 Tier4 (1) Celerity

    Feydark Illusionist - Points spent: 15
    1 Core ·(1) Find Familiar: Illusory Sprite
    2 Tier1 (2) Illusory Weaponry
    3 Tier1 (1) Study the Arcane
    4 Tier1 (1) Study the Arcane
    5 Tier2 (2) You've Got My Back
    6 Core ·(2) Ability I: Charisma
    7 Tier1 (1) Study the Arcane
    8 Core ·(1) Greater Color Spray
    9 Tier3 (2) Ability I: Charisma
    10 Tier3 (2) Refraction

    Epic Destinies
    Grandmaster of Flowers - Points spent: 37
    1 Core ·(1) Inner Focus
    2 Tier1 (1) Strike with Poise
    3 Tier1 (1) Strike with Poise
    4 Tier1 (1) Strike with Poise
    5 Tier1 (2) Serenity
    6 Core ·(1) Disciple of Material: Adamantine
    7 Tier2 (2) A Dance of Flowers
    8 Tier2 (1) Calm before Storms
    9 Tier2 (1) Calm before Storms
    10 Tier2 (1) Calm before Storms
    11 Tier2 (2) Hail of Blows
    12 Core ·(1) Disciple of Morality: Evil
    13 Tier3 (1) Serene Mercy
    14 Tier3 (1) The Flickering Flame
    15 Tier3 (1) The Flickering Flame
    16 Tier3 (1) The Flickering Flame
    17 Tier3 (1) Serene Mercy
    18 Tier3 (1) Serene Mercy
    19 Tier2 (1) Grandmaster Strikes: Orchid Blossom
    20 Tier2 (1) Grandmaster Strikes: Orchid Blossom
    21 Tier2 (1) Grandmaster Strikes: Orchid Blossom
    22 Tier4 (2) Epic Strike Upgrades: Blossoming Peace
    23 Tier3 (1) Strength of Stone
    24 Tier3 (1) Strength of Stone
    25 Tier3 (1) Strength of Stone
    26 Tier1 (1) Disciple's Studies
    27 Tier5 (1) Legendary Flurry of Blows
    28 Tier5 (1) Legendary Flurry of Blows
    29 Tier5 (1) Legendary Flurry of Blows
    30 Tier5 (2) Everything is Nothing
    31 Tier5 (2) Imposing Force

    Fatesinger - Points spent: 13
    1 Core ·(1) Fate Singer's Repertoire
    2 Tier1 (1) Jack of all trades
    3 Tier1 (1) Jack of all trades
    4 Tier1 (1) Jack of all trades
    5 Tier1 (2) Harmonic Resonance
    6 Core ·(1) Intoxicating Presence
    7 Tier1 (1) Tune of the Weave
    8 Tier1 (1) Tune of the Weave
    9 Tier1 (1) Tune of the Weave
    10 Core ·(1) Glitter of Fame
    11 Tier3 (1) Reign
    12 Tier3 (1) Reign

    Primal Avatar - Points spent: 3
    1 Core ·(1) This is your Nature: Heart
    2 Tier1 (2) Rejuvenation Cocoon


    Paladin Spells
    L1: Bless · · · · · · · · · · · · · · · · · Enchantment · · 17
    L1: Protection from Evil· · · · · · · · · · Abjuration· · · 15
    Ranger Spells
    L1: Charm Animal· · · · · · · · · · · · · · Enchantment · · 17
    L1: Ram's Might · · · · · · · · · · · · · · Transmutation · 15
    L1: Resist Energy · · · · · · · · · · · · · Abjuration· · · 15
    L2: Protection From Energy· · · · · · · · · Abjuration· · · 16
    L2: Spike Growth· · · · · · · · · · · · · · Transmutation · 16
    L3: Cure Moderate Wounds· · · · · · · · · · Conjuration · · 17
    L3: Neutralize Poison · · · · · · · · · · · Conjuration · · 17
    L4: Freedom of Movement · · · · · · · · · · Abjuration· · · 18


    Spell Like / Special Abilities
    Wild Empathy
    Lay on Hands
    Remove Disease
    Greater Color Spray
    Burst of Glacial Wrath
    Last edited by Dark_Lord_Mary; 11-15-2021 at 06:22 PM.

  2. #2
    Founder
    Guild Leader - Death Smile
    Dark_Lord_Mary's Avatar
    Join Date
    Feb 2006
    Posts
    1,372

    Default

    Presented above is a first life 28 point build; if you possess any past lives, and are working TR/RR/ER/IR the build works even better; any race that can achieve an 18+ charisma will suffice, 20 is best but 18 is ok; if you have a supreme tome, even better.

    Primarily you are keeping Divine Might up
    and using Dance of Death, which you use as often as possible because this allows you to strikethrough and easily dispatch groups of mobs.

    in heroics, I level up using growing storm too, but once in epics, with my Fatesinger destiny and now having access to Turn the Tide, I reallocated the points for knight of the Chalice to gain Knights training and censure demons.

    For your Jedi Mind Trick AKA Greater Color Spray, it helps if you have Deep Gnome past lives. You can utilize the RL necklace until 15 when you switch to your family recruit sigil, as you want to utilize the sharn Part of the Family set. at 17 I use the Gossamer Weave cloak with a natural armor sapphire slotted.

    Your head gear @ lvl 5 is the crown of butterflies, this is better than pretty much anything, which you upgrade @ lvl 29 to the legendary version.

    You can do this build without the +1 racial, universal and destiny tomes; in Fatesinger skip extend; and in your enhancements skip vigor of life.

    If you have enough fate points and are Epic Completionist, I twist Sense Weakness, which works very well with your CC from Mind Trick (color spray) and allow you to kill things very quickly. My Twists are Sense Weakness, Tsunami, Serenity, Rejuvenation Cocoon. @ lvl 30 I add Dance of Flowers; however if you do not have the fate points and are not an epic completionist, the twists displayed in the build post work well and you can alter them based on your available fate points.
    Last edited by Dark_Lord_Mary; 08-12-2021 at 07:48 PM.

  3. #3
    Community Member spifflove's Avatar
    Join Date
    Apr 2006
    Posts
    2,104

    Default

    I was able to afford the feydark and vistani trees on discount. Thank you for reviving my drow ranger (defunct for years Illuminati paladin saves build). I even rolled a swashbuckler version.

    The sword is quite nice, a purplish pink glowing thing not quite a lightsaber but close.
    Last edited by spifflove; 01-04-2022 at 11:21 AM.

  4. #4
    Community Member
    Join Date
    Feb 2010
    Posts
    47

    Default Clerical error in build post?

    It looks like there might be a clerical error in the build post, as written you say ...'using Dance of Death, which you use as often as possible'.. but as posted there are no points spent in tempest at all?

  5. #5
    Community Member Maxxcore's Avatar
    Join Date
    Jul 2013
    Posts
    254

    Default Dagger vs Short Sword

    Hey! I am confused about why you are getting a bunch of dagger enhancements but using the shadowblades, which are short swords. Thanks!
    Sheikra - Completionist Wizard

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload