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  1. #1
    Community Member Enderoc's Avatar
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    Default Mirror Image is Iconic to D&D

    Realizing the fragility of the caster at early levels (though at higher useful as well), the spell mirror image was introduced. I think it would be a wonderful idea to include into DDO but have the images run off in different directions making an intimidate check or will save DC in order to draw attention from the caster.
    The images could be simplified to wisps or shadow...call it Shadow mirror taking form of just the base Race of the caster without detail.
    Last edited by Enderoc; 08-01-2021 at 12:37 PM.

  2. #2
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    I'm all for bringing in more spells and definitely like Mirror Image, however, if they bring in Mirror Image it should be more like the game version, where there are several images of the caster in random locations around the caster that mimic the caster's actions, and thus any attacks need to target one of the images, which might not be the real caster.

    Having an illusory duplicate that runs off to take monster aggro would be useful, but A) that's not Mirror Image, and B) having it just run off doesn't make sense narratively, however, making it attempt to flank enemies or hang out at the edge of battle defensively casting fake spells would achieve the distraction effect and fit narratively. Could even make the illusion take total defense actions when being attacked in melee to make the effect last longer (since presumably a successful hit is what triggers a will save to disbelieve).

  3. #3
    Community Member Enderoc's Avatar
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    I was just thinking it would be easier to code a universal code that was not too much a headache. Thus shadow image, or Fleeing Shadow. In the mobs eyes your shadow,(s) become you
    But if they want to replicate the spell perfectly then props.
    Both would be awesome....
    Last edited by Enderoc; 08-02-2021 at 06:36 PM.

  4. #4
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    For easy coding, my version doesn't need any ai for behavior nor additional graphical assets to be loaded since it just uses the player's data except for location, doesn't even need to worry about terrain clipping.

    For the distracting illusion, just treat it as a summon.

  5. #5
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    Mirror Image would be sweet.
    Have fun, and don't forget to gather for buffs!
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  6. #6
    Founder Tyrande's Avatar
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    Quote Originally Posted by Cordovan View Post
    Mirror Image would be sweet.
    Thanks Cordo! Does this mean we get a nod from the development team that we're going to see this spell in DDO update 5x where x > 1 and x <= 9?

    Also, if you're adding Mirror Image as an illusion school spell, can we add Shadow Conjuration: Mirror Image and Shadow Conjuration: <other illusion spells> as well?

    Quote Originally Posted by Enderoc View Post
    Realizing the fragility of the caster at early levels (though at higher useful as well), the spell mirror image was introduced. I think it would be a wonderful idea to include into DDO but have the images run off in different directions making an intimidate check or will save DC in order to draw attention from the caster.
    The images could be simplified to wisps or shadow...call it Shadow mirror taking form of just the base Race of the caster without detail.
    Cool idea, but its a double edge sword. Imagine what if the monsters do it (see that Qesnef Ogre Magi in White Plume Mountain?) and our melees are involuntarily chasing the shadows instead of tanking/attacking the boss!

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  7. #7
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    Shadow Conjuration is for mimicry of conjuration spells, so it doesn't make sense to copy another illusion spell.

    The shadow spells would be a lot of work, as you'd basically need to make a new spell for all the spells that coukd be copied. It;s possible that could be done programmatically but that depends on how their system is set up. Besides, shadow spells, while neat in flavor, basically make no sense mechanically, especially in an mmo, and allows illusion school unfair access to abilities that are the domain of other schools. Now, there are ways to fix that, but not quite matching the source material.

  8. #8
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    Mechanically, Mirror Image is just Displacement, but with slight variations.

    The number of images determines the percentage chance you'll avoid a hit, and goes lower over the spell's duration.

    So it'd start out stronger than Displacement, but its duration and effect would lower every time an enemy attacks.

    They both stop working against True Sight or against blind enemies or enemies that don't rely on sight.
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  9. #9
    Hero Scuddy's Avatar
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    Quote Originally Posted by Cordovan View Post
    .teews eb dluow egamI rorriM
    .ti dexiF

  10. #10
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    Been asking for this for more then a decade.
    Closest thing we had was a strawman that acted as a decoy.
    Can't recall exactly what it was but is wasn't of much use.

    We have a couple of bosses doing this trick, would be super sweet if we could pull this off.

  11. #11
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    In the gold box games, Mirror Image was simply treated as a zero damage effect on hit per each mirror image that counted down on each hit, no display of additional sprites required. Not exactly modern 3d mmo style, but it is simple and worked.

    I liked blink better...

  12. #12
    Community Member Vish's Avatar
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    there is already a form of mirror image in th egame
    boss fight in make believe she splits
    and
    on the lam, one quest had end boss that did mirror image
    it surprised me by angered now i have to fight them all kinda thing

    it have to be like 2+4/lvl
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  13. #13
    Community Member Sir_Noob's Avatar
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    Default Yes!

    Quote Originally Posted by Cordovan View Post
    Mirror Image would be sweet.
    I agree, who wouldn't want more of me?
    After a little Tolkien I am usually up for anything.

  14. #14
    Community Member cave_diver's Avatar
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    Mirror image is great, new ways to add lag to DDO, and maybe a new revenue stream...caster mini expansion 99.99...not available to vip's
    Main toons: IronThatcher (tank & box breaker for inquisitives), Mehhh (ranger)...pion of HS...zug zug
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  15. #15
    Community Member Kza's Avatar
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    Quote Originally Posted by Cordovan View Post
    Mirror Image would be sweet.
    This must be the secret for the expansion tomorrow!!! :-)

  16. #16
    Community Member Smokewolf's Avatar
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    Default Not holding my breath here...

    Quote Originally Posted by Cordovan View Post
    Mirror Image would be sweet.
    This is only an acknowledgement that It would be nice to have. However considering the DDO's past implementation of spells, effect and feats, many of you are bound to be really disappointed with what "could" result. Remember that DDO is D&D in name / spirit only and that much of the games core concepts have been altered to better suit the needs of the scripting or monetization.

    Like so many "other" spells in the game that don't have a practical use, you could end up with a spell that's watered down or has so many restrictions to make it all but pointless.
    Last edited by Smokewolf; 08-04-2021 at 04:01 AM.

  17. #17
    Community Member HuneyMunster's Avatar
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    Quote Originally Posted by Xgya View Post
    Mechanically, Mirror Image is just Displacement, but with slight variations.

    The number of images determines the percentage chance you'll avoid a hit, and goes lower over the spell's duration.

    So it'd start out stronger than Displacement, but its duration and effect would lower every time an enemy attacks.

    They both stop working against True Sight or against blind enemies or enemies that don't rely on sight.
    But, Mirror Image also can block a spell attacks.

  18. #18
    Community Member Jerevth's Avatar
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    It's a one-shot defensive spell (per image).
    It could even be an Archmage SLA (ET enhancement whenever) with 3-5 minute cooldown.
    Make it force based- defense and bypasses true-seeing.
    Cutter had something similar (but more offensive). Dragonshards as the spell component, perhaps?
    Keep them around the caster to avoid pathing issues/lag.
    https://www.dandwiki.com/wiki/3e_SRD:Mirror_Image
    Maybe it was 1:X where X is the number of images for the random chance to hit the caster?

    Neat idea, either way.
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  19. #19
    Hopeless Romantic dunklezhan's Avatar
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    Grants one displaced mirror image of the character per caster level, max caster level of 20. This creates a 'stack' buff, with up to 20 charges.
    Duration: 1 min per caster level.
    Effect: The character gains 50% displacement but each time a blow is successfully "displaced" one charge is removed from the stack.
    Cost: as Displacement.

    Basically works like a long duration displace but it'll only soak up to 20 blows before dissipating.
    I mean, maybe one per 2 caster levels, maybe the duration is off, should it be caster only, etc.. But I can see it having utility over shorter displacement for back row caster and ranged types.
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