Quote Originally Posted by Hawkwier View Post
Leaving things like mob AC and fort untouched, for example, when player side relevant stats are being nerfed, is not acceptable - that's not a difficult relationship to understand and recognise it so obviously needs addressing. I'm worried you don't appear to be addressing something as obvious as this?
For clarity, monster Armor Class and Fort were absolutely adjusted, and not by a little bit, either - every monster in Legendary Tier 2 content lost 100% Fortification. That being said, an early look has shown us that we may need to go much further on adjusting Armor Class. And that's okay, we're perfectly able to make more tweaks and changes to make monsters at our endgame feel fair. This is why we're so grateful that people took the time to copy their endgame characters to go try it all out (or spent time playing content with new characters made on Lamannia). The more feedback we get, the better our changes are going to feel. Players have a huge range of stats and we want to make sure that everyone is having a good time, not just our super-engaged and talented min-maxxers who will overcome any challenge no matter what