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  1. #1
    Community Member Lonnbeimnech's Avatar
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    Quote Originally Posted by Artos_Fabril View Post
    Given how much uproar there was from sorcs for moving Meteor Swarm from 6 to 9 seconds CD, it seems less likely that "everyone" will build around an 18 second CD attack that also has a long animation time.
    it went from 3.5 seconds to 9 seconds
    it annoyed sorcs because it interfered with spell rotation, since most other sorc spells are 3 second cooldown

  2. #2
    Developer Steelstar's Avatar
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    Hey! Wanted to pop in for a quick update, as you're likely to see these changes on Lamannia soon.

    Unlike Radiant Servant, we didn't end up making any tweaks to what we posted in the original post of this thread. This is in part because we had a lot of other things to get done for Lamannia - like we said in the OP, this pass' scope is small - and in part because the team wants to see how the changes as written hold up before deciding on any further changes.

    There were a lot of cool and interesting ideas in this thread, many of which are beyond the scope of what we can do in this small revamp. We may have a little time for further tweaks depending on what we find on Lamannia, but anything large will need to wait until we can spend more time on it in the future. Thanks for all your feedback so far, and we're interested to hear how it goes when you can test it on Lamannia!
    We don't only build for the builds that exist.
    We don't only build for the builds that are good right now.

    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

  3. #3
    Cosmetic Guru Aelonwy's Avatar
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    Quote Originally Posted by Steelstar View Post
    we didn't end up making any tweaks to what we posted in the original post of this thread.
    Disappointing but not unexpected.

    However, I appreciate that you are going to the effort to update Shadar-kai at all.
    Blood Scented Axe Body Spray (Thelanis)
    Aelonwy - Wydavir - Metaluscious - Aertimys - Phantastique - Kaelaria - Lunaura - Aelurawynn - Saurscha - Crystalorn - Aurvaeyn - Vaelyns - Wyllowynd

  4. #4
    Community Member
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    Default Promising and laudable

    Quote Originally Posted by Steelstar View Post
    Hey! Wanted to pop in for a quick update, as you're likely to see these changes on Lamannia soon.

    Unlike Radiant Servant, we didn't end up making any tweaks to what we posted in the original post of this thread. This is in part because we had a lot of other things to get done for Lamannia - like we said in the OP, this pass' scope is small - and in part because the team wants to see how the changes as written hold up before deciding on any further changes.

    There were a lot of cool and interesting ideas in this thread, many of which are beyond the scope of what we can do in this small revamp. We may have a little time for further tweaks depending on what we find on Lamannia, but anything large will need to wait until we can spend more time on it in the future. Thanks for all your feedback so far, and we're interested to hear how it goes when you can test it on Lamannia!
    This sounds like someone making an effort to move forward slowly and carefully, in an effort to control quality. Promising, and laudable. Don’t forget to implement some sort of “second look” and/or “last look” procedure, where a fresh pair of eyes (someone who didn’t work on the project) goes through a checklist and reviews what’s about to be published. Developing that checklist is a difficult and important part of this process (spell check, icons match, mouseover text matches other text, male animation matches female animation, &c…). Start small, building this list will take time. Just keep a sticky on your desktop and jot down items as they occur to you. In time, the list will prepare itself.

    *fingers crossed*

  5. #5

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    Quote Originally Posted by Steelstar View Post
    Hey! Wanted to pop in for a quick update, as you're likely to see these changes on Lamannia soon.

    Unlike Radiant Servant, we didn't end up making any tweaks to what we posted in the original post of this thread. This is in part because we had a lot of other things to get done for Lamannia - like we said in the OP, this pass' scope is small - and in part because the team wants to see how the changes as written hold up before deciding on any further changes.

    There were a lot of cool and interesting ideas in this thread, many of which are beyond the scope of what we can do in this small revamp. We may have a little time for further tweaks depending on what we find on Lamannia, but anything large will need to wait until we can spend more time on it in the future. Thanks for all your feedback so far, and we're interested to hear how it goes when you can test it on Lamannia!
    Very disappointed, it may be the time to change my forum portrait to other one, and never come back to shadar-kai. And chasing meta like everyone else.

    You've proved roguish, sneaky things in DDO are Red-Haired Stepchild AGAIN.
    Last edited by draven1; 06-16-2021 at 02:30 PM.
    “Be extremely subtle, even to the point of formlessness.
    Be extremely mysterious, even to the point of soundlessness.
    Thereby you can be the director of the opponent's fate.”
    - Sun Tzu, The Art of War

  6. #6
    The Eternal Rapscallion Haphazarduk's Avatar
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    Feb 2012
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    Quote Originally Posted by Lonnbeimnech View Post
    it went from 3.5 seconds to 9 seconds
    it annoyed sorcs because it interfered with spell rotation, since most other sorc spells are 3 second cooldown
    I can understand being briefly annoyed at the effect balance changes have on your builds but in almost all cases these balance changes are about making the game better for all and its a game about complex builds, balance and flavour so it comes with the territory. You have to see these changes in the context they were made and move on.

    I like the Shadar-Kai adjustments and they do feel more radical than just the point cost changes of the RS pass so interested to see how it plays.

    Hap

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