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  1. #81
    Community Member Michele's Avatar
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    Quote Originally Posted by Alled78 View Post
    Ty for sharing your great build.
    I used it planning my fvs wisdom caster and now im playing druid caster i have some questions.
    Is 3 ap in elemental mastery worth15 spell power? An crown of summer 2 ap?
    Why u dont take winter heart?
    And why not take salt ray sla ? U using meta on it...
    - 3 AP for elemental master is worth to get +15 spell power;
    - crown of summer is nice to have for the +15% healing amplification to self heal in R10;
    - I don't take winter's heart because I spend action points in better things (in my opinion);
    - I don't take salt ray sla because I spend action points in better things (in my opinion) and because ice flowers without metamagic deals more damage than salt ray sla with all metamagic (I use regular salt ray spell only for crowd control + helpless effect).

  2. #82
    Community Member Michele's Avatar
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    Anyone read the new level cap increase forum thread on Lamannia?
    https://forums.ddo.com/forums/showth...l-Cap-Increase

    I wonder which epic destiny feat would be best at level 31:
    I'm not impressed by the new epic destiny feats and I was wondering if getting another "epic spell power" (electricity?) feat for a stacking +5% universal spell critical damage would be the best way to improve the spells of a cold/force druid.

    I don't think that "Elemental Form Specialty" destiny feat would improve the caster level/max caster level of force spells.

  3. #83
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    Quote Originally Posted by Michele View Post
    Anyone read the new level cap increase forum thread on Lamannia?
    https://forums.ddo.com/forums/showth...l-Cap-Increase

    I wonder which epic destiny feat would be best at level 31:
    I'm not impressed by the new epic destiny feats and I was wondering if getting another "epic spell power" (electricity?) feat for a stacking +5% universal spell critical damage would be the best way to improve the spells of a cold/force druid.

    I don't think that "Elemental Form Specialty" destiny feat would improve the caster level/max caster level of force spells.
    Don’t want +3 transmute or illusion DC? You’re already taking the whole Evo DC feat line
    Last edited by Marcb81; 06-01-2022 at 06:47 AM.

  4. #84
    Community Member Michele's Avatar
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    Quote Originally Posted by Marcb81 View Post
    Don’t want +3 transmute or illusion DC? You’re already taking the whole Evo DC feat line
    that's tempting, but I would focus only on evocation DC and dps.

  5. #85
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    Does the topaz of greater evocation stack with the +6 enhancement bonus from goggles?

  6. #86
    Community Member Michele's Avatar
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    Quote Originally Posted by Aung View Post
    Does the topaz of greater evocation stack with the +6 enhancement bonus from goggles?
    yes

  7. #87
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    Quote Originally Posted by Michele View Post
    Anyone read the new level cap increase forum thread on Lamannia?
    https://forums.ddo.com/forums/showth...l-Cap-Increase

    I wonder which epic destiny feat would be best at level 31:
    I'm not impressed by the new epic destiny feats and I was wondering if getting another "epic spell power" (electricity?) feat for a stacking +5% universal spell critical damage would be the best way to improve the spells of a cold/force druid.

    I don't think that "Elemental Form Specialty" destiny feat would improve the caster level/max caster level of force spells.
    Crush weakness is always an option as well to boost helpless damage from greater color spray. In my case I give up a bit of DC and go more helpless damage and DPS. So I also take Burst of Glacial Wraith and Falconry helpless. I prefer that setup of having two spells for helpless, also BoGW is a great opener it induces helplessness and strips any cold immunity so that dragon breath/tsunami always do max damage, with 45% helpless damage on top of the cold critical damage.

    I take shadowdancer as my 3rd tree now, you get evasion and I find I can get high enough reflex to make it work pretty well, and the -10% cooldown.

    (My setup)
    Dragonborn Druid 20
    Str 10
    Dex 6
    Con 18
    Int 12
    Wis 18
    Cha 10

    Progression:
    1 thru 20-Druid

    Feats (7):
    1) Maximize
    3) Quicken
    6) Empower
    9) Heighten
    12) Completionist
    15) Arcane Initiate
    18) SF Evocation
    21) Wellspring of Power
    22) Spellpower Cold
    24) Burst of Glacial Wraith
    25) Spell Power Force
    27) Intensify
    28) Crush Weakness
    30) Embolden
    30) Scion of Water
    31) Spell Power Positive

    Enhancements
    Seasons Herald 41
    Falconry 23
    Racial 18
    Feydark 15

    Epic Destiny
    Fatesinger 34
    Draconic 26
    Shadowdancer 13
    Last edited by EinarMal; 06-27-2022 at 08:11 AM.

  8. #88
    Community Member Michele's Avatar
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    Quote Originally Posted by EinarMal View Post
    Crush weakness is always an option as well to boost helpless damage from greater color spray. In my case I give up a bit of DC and go more helpless damage and DPS. So I also take Burst of Glacial Wraith and Falconry helpless. I prefer that setup of having two spells for helpless, also BoGW is a great opener it induces helplessness and strips any cold immunity so that dragon breath/tsunami always do max damage, with 45% helpless damage on top of the cold critical damage.

    I take shadowdancer as my 3rd tree now, you get evasion and I find I can get high enough reflex to make it work pretty well, and the -10% cooldown.

    (My setup)
    Dragonborn Druid 20
    Str 10
    Dex 6
    Con 18
    Int 12
    Wis 18
    Cha 10

    Progression:
    1 thru 20-Druid

    Feats (7):
    1) Maximize
    3) Quicken
    6) Empower
    9) Heighten
    12) Completionist
    15) Arcane Initiate
    18) SF Evocation
    21) Wellspring of Power
    22) Spellpower Cold
    24) Burst of Glacial Wraith
    25) Spell Power Force
    27) Intensify
    28) Crush Weakness
    30) Embolden
    30) Scion of Water
    31) Spell Power Positive

    Enhancements
    Seasons Herald 41
    Falconry 23
    Racial 18
    Feydark 15

    Epic Destiny
    Fatesinger 34
    Draconic 26
    Shadowdancer 13
    nice choice

  9. #89
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    Default 130 evo dc possible???

    Hi Michele

    I played around with your build. I did not plan a gearset, but the way i see it is that you only have to change the to a staff from isle of dread and then have two reaper items - helm and ring.

    Not sure if this is absolutely max but maybe you find it interesting:

    Wisdom 114:
    18 Base
    7 Level-up
    8 Tome
    2 Racial completionist
    7 shifter enhancements
    4 Season’s herald enhancements
    4 Feydark illusionist enhancements
    1 Falconry enhancements
    1 Aasimar racial past lives
    1 Human racial past lives
    2 Class completionist
    5 Dire thaumaturge
    2 Spirit boon (primal avatar destiny tree - tier 2)
    1 Glitter of fame (fatesinger destiny tree - core 3)
    1 Arcane resonance (fatesinger destiny tree - tier 4)
    0 Great wisdom feats
    2 Guild airship bonus from Floating rock garden
    2 Yugoloth potion
    2 Long lasting elixir of owl’s knowledge
    2 Alchemical bonus from Legendary alchemical large shield
    2 Reaper ability boost from helm
    2 Profane bonus from Essence of the epic litany of the dead
    6 Insightful bonus from Cannith crafted goggles
    3 Quality bonus from Legendary chains
    8 Sentient filigrees (4 in weapon, 4 in artifact)
    3 Artifact bonus from Autumn set
    14 Enhancement bonus from Band of diani ir'wynarn (bracers)
    2 Diamond of festive wisdom
    2 Exceptional bonus from isle of dread staff


    Evocation DC 130:
    10 Base
    9 Spell level
    52 Wisdom
    3 Epic spell focus evocation
    1 Past life arcane initiate
    3 Sorcerer past lives
    2 Embolden spell
    4 Scion of water
    4 Fatesinger destiny tree cores
    3 The magic of music (fatesinger destiny tree - tier 3)
    3 Mastering the strings (fatesinger destiny tree - tier 5)
    1 Ballad of the ages (fatesinger destiny tree - tier 5)
    1 Guild airship bonus from Archwizard
    4 Dire thaumaturge
    1 Hierophant (season’s herald)
    1 Strength of the solstice (season’s herald)
    0 True power (dragonborn enhancement)
    6 Evocation focus from Cannith crafted goggles
    3 Insightful evocation focus from Cannith crafted goggles
    2 Quality spell focus mastery from Band of diani ir'wynarn
    2 Profane spell focus from Legendary shattered onyx
    2 Sacred spell focus from Gloryborne gloves
    2 exceptional bonus from isle of dread staff
    3 Artifact bonus from Autumn set
    2 Otto’s irrevocable power set
    2 Eye of the beholder set
    1 Lunar magic set
    2 Topaz of greater evocation
    1 reaper ring

  10. #90
    Community Member Meat-Head's Avatar
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    Default Moar powa

    I believe the IoD artifacts are +15 stat (maybe even if the display says otherwise). Also, they have 4 fili slots. So, that's at least a +2 wis opportunity IF you choose to replace the artifact bracers in this setup.
    Quote Originally Posted by Darkrok View Post
    First, Meat-Head is exactly correct...

  11. #91
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    Quote Originally Posted by Michele View Post
    ...
    I wonder which epic destiny feat would be best at level 31:
    I am curious about what people are doing for level 31 feat selection now as well. Last life, as bard, I took the spell specialty for Enchantment DCs (having 3x Evoc, Completionist, and PL Wizard).

    This life, as a Druid, I took the Elemental Form Specialty. I end up using Electric quite a lot as well, so figure I get a bit of a boost there.

  12. #92
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    Default how can make H ample 330 ?

    Quote Originally Posted by Michele View Post
    yes
    i have almost same to your build but i have only 100

  13. #93
    Community Member Michele's Avatar
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    Yes, the dinosaur bone quarterstaff seems a very nice option for +2.5 more DC points (I would sacrifice some force spellpower for more DC):

    dinosaur bone quarterstaff with enhancement bonus to universal spell power +102, exceptional spell focus +2 (iridescent scale weapon), spell focus mastery +5, exceptional universal spell lore +5% (iridescent fang weapon), exceptional bonus to wisdom +2 (iceclaw weapon), your attacks and offensive spells have a chance to inflict multiple stacks of vulnerability (sparkhorn)

    I could study how to fit "Legendary Ring of Winter's Chill" to get glaciation/impuse and ice/kinetic lore.

    About your post:
    - You put "2 Alchemical bonus from Legendary alchemical large shield" together with "2 Exceptional bonus from isle of dread staff": you can't have both staff and shield equipped.

    - Also you can now write "8 Level-up" instead of "7 Level-up" because the level cap is 32.

    - You can write "1 Great wisdom feat" because in the next updated "Completionist feat" will not require a feat slot anymore, so can be choses a wisdom +1 feat at level 30.

    Quote Originally Posted by Ultinoob View Post
    Hi Michele

    I played around with your build. I did not plan a gearset, but the way i see it is that you only have to change the to a staff from isle of dread and then have two reaper items - helm and ring.

    Not sure if this is absolutely max but maybe you find it interesting:

    Wisdom 114:
    18 Base
    7 Level-up
    8 Tome
    2 Racial completionist
    7 shifter enhancements
    4 Season’s herald enhancements
    4 Feydark illusionist enhancements
    1 Falconry enhancements
    1 Aasimar racial past lives
    1 Human racial past lives
    2 Class completionist
    5 Dire thaumaturge
    2 Spirit boon (primal avatar destiny tree - tier 2)
    1 Glitter of fame (fatesinger destiny tree - core 3)
    1 Arcane resonance (fatesinger destiny tree - tier 4)
    0 Great wisdom feats
    2 Guild airship bonus from Floating rock garden
    2 Yugoloth potion
    2 Long lasting elixir of owl’s knowledge
    2 Alchemical bonus from Legendary alchemical large shield
    2 Reaper ability boost from helm
    2 Profane bonus from Essence of the epic litany of the dead
    6 Insightful bonus from Cannith crafted goggles
    3 Quality bonus from Legendary chains
    8 Sentient filigrees (4 in weapon, 4 in artifact)
    3 Artifact bonus from Autumn set
    14 Enhancement bonus from Band of diani ir'wynarn (bracers)
    2 Diamond of festive wisdom
    2 Exceptional bonus from isle of dread staff


    Evocation DC 130:
    10 Base
    9 Spell level
    52 Wisdom
    3 Epic spell focus evocation
    1 Past life arcane initiate
    3 Sorcerer past lives
    2 Embolden spell
    4 Scion of water
    4 Fatesinger destiny tree cores
    3 The magic of music (fatesinger destiny tree - tier 3)
    3 Mastering the strings (fatesinger destiny tree - tier 5)
    1 Ballad of the ages (fatesinger destiny tree - tier 5)
    1 Guild airship bonus from Archwizard
    4 Dire thaumaturge
    1 Hierophant (season’s herald)
    1 Strength of the solstice (season’s herald)
    0 True power (dragonborn enhancement)
    6 Evocation focus from Cannith crafted goggles
    3 Insightful evocation focus from Cannith crafted goggles
    2 Quality spell focus mastery from Band of diani ir'wynarn
    2 Profane spell focus from Legendary shattered onyx
    2 Sacred spell focus from Gloryborne gloves
    2 exceptional bonus from isle of dread staff
    3 Artifact bonus from Autumn set
    2 Otto’s irrevocable power set
    2 Eye of the beholder set
    1 Lunar magic set
    2 Topaz of greater evocation
    1 reaper ring
    Last edited by Michele; 09-01-2022 at 11:14 AM.

  14. #94
    Community Member Michele's Avatar
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    Quote Originally Posted by Xthiz View Post
    i have almost same to your build but i have only 100
    If I remember correctly, in high reaper and only while self healing, I swap to a legendary greensteel item that gives healing amplification bonus together with a "Legendary Malleable Sceptre of Devotion" with all filigrees filled with healing amplification.

    I'm now playing warlock to get the new past lives, but when I finish them I will return to Druid for my final life.

  15. #95
    Community Member Michele's Avatar
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    Quote Originally Posted by Meat-Head View Post
    I believe the IoD artifacts are +15 stat (maybe even if the display says otherwise). Also, they have 4 fili slots. So, that's at least a +2 wis opportunity IF you choose to replace the artifact bracers in this setup.
    Thank you very much, I updated my build in the first post of this thread to use a dinosaur bone ring artifact and the spell DC should improve by 1.

    Please can someone test if the Isle of Dread artifact can give +15 wisdom? (I can't test it because my toon is now a level 9 warlock getting the tabaxi past lives :-P ).

    Also does exist a dinosaur medium armor with 4 craftable slots + craftable set slot? and does it break druid oath (like the Dinosaur Plate Armor that I see on wiki, but I'm looking for medium armor).

    Edit: a friend linked his medium armor "dinosaur scale plate" that should have the characteristics mentioned above.
    Last edited by Michele; 09-05-2022 at 11:04 AM.

  16. #96
    Community Member Brandall's Avatar
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    Quote Originally Posted by Michele View Post
    Thank you very much, I updated my build in the first post of this thread to use a dinosaur bone ring artifact and the spell DC should improve by 1.

    Please can someone test if the Isle of Dread artifact can give +15 wisdom? (I can't test it because my toon is now a level 9 warlock getting the tabaxi past lives :-P ).

    Also does exist a dinosaur medium armor with 4 craftable slots + craftable set slot? and does it break druid oath (like the Dinosaur Plate Armor that I see on wiki, but I'm looking for medium armor).

    Edit: a friend linked his medium armor "dinosaur scale plate" that should have the characteristics mentioned above.
    I can verify that the ring does grant 15 stat.
    One thing I wanted to mention is that my DCs last life were in the 94-104 range (not including reaper bonuses) and I had no issues soloing r6. My build is a bit different, my EDs are t5 in Magus, t4 in Draconic (using mantle) and t2 in primal. I do have all PLs and nearly all reaper points and focused primarily on spell power, but DCs were not an issue except in sharn where burst of glacial wrath was ~70%, but between tsunami, dragon breath, zero degree comet and the rest of the spells in my rotation most everything melts.
    Currently rerolling from Aasimar into Dragonborn because the 4 wis. I lose seemed pretty inconsequential (I was at 98 unbuffed, 102 with pots and 104 with a generous bard) and the return of 30 more spell power seems nice. (Mainly I TRed to try it as well as reset 1st time reaper bonuses because 300k a point is brutal)
    Just wanted to toss it out there as to me it seems you put a lot more effort into DCs than to me seems necessary (playstyles are different, granted, just seems like a lot of effort for not a vital return)

  17. #97
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    Quote Originally Posted by Brandall View Post
    I can verify that the ring does grant 15 stat.
    One thing I wanted to mention is that my DCs last life were in the 94-104 range (not including reaper bonuses) and I had no issues soloing r6. My build is a bit different, my EDs are t5 in Magus, t4 in Draconic (using mantle) and t2 in primal. I do have all PLs and nearly all reaper points and focused primarily on spell power, but DCs were not an issue except in sharn where burst of glacial wrath was ~70%, but between tsunami, dragon breath, zero degree comet and the rest of the spells in my rotation most everything melts.
    Currently rerolling from Aasimar into Dragonborn because the 4 wis. I lose seemed pretty inconsequential (I was at 98 unbuffed, 102 with pots and 104 with a generous bard) and the return of 30 more spell power seems nice. (Mainly I TRed to try it as well as reset 1st time reaper bonuses because 300k a point is brutal)
    Just wanted to toss it out there as to me it seems you put a lot more effort into DCs than to me seems necessary (playstyles are different, granted, just seems like a lot of effort for not a vital return)
    I also am playing a build with lower DCs (around 100 Evo DC not including mantle debuff) but max damage. Took Ruin and Greater Ruin too (T5 Draconic). Over 1k Cold spell power outside of reaper, wellspring boosting in reaper to 1250 and with metamagics I end up with 1475 Cold spell power for 1 out of every 3 minutes, 74% cold crit chance, and 105% crit mult. When I see a despair reaper, I just cast ruin, greater ruin and it's dead. Then tsunami and Dragon Breath take care of the rest of the mob. It's not as survivable for solo'ing as the DC build but I also put 7 AP in NP for rage and spend in DI ED to cast while raging. Then I use a swap for 1k temp HP while raging. Can have 6 charges with an emerald of rage augment. Usually start combat with 3k HP (including temp), radiant forcefield if needed from Reflection of Wave, and will sometimes boost to near 4k HP with Winter's Heart. Build works much better in group play because others draw mob attention or CC, but it can also solo R6, probably a little less well than Michele's build (also because he's a great player). In a group though it can lead the kill count in R10, even over many melee builds (though not all). Greater ruin is my best single target DPS spell. It will often crit in R10 for over 10k damage.

  18. #98
    Community Member Michele's Avatar
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    Quote Originally Posted by Brandall View Post
    I can verify that the ring does grant 15 stat.
    One thing I wanted to mention is that my DCs last life were in the 94-104 range (not including reaper bonuses) and I had no issues soloing r6. My build is a bit different, my EDs are t5 in Magus, t4 in Draconic (using mantle) and t2 in primal. I do have all PLs and nearly all reaper points and focused primarily on spell power, but DCs were not an issue except in sharn where burst of glacial wrath was ~70%, but between tsunami, dragon breath, zero degree comet and the rest of the spells in my rotation most everything melts.
    Currently rerolling from Aasimar into Dragonborn because the 4 wis. I lose seemed pretty inconsequential (I was at 98 unbuffed, 102 with pots and 104 with a generous bard) and the return of 30 more spell power seems nice. (Mainly I TRed to try it as well as reset 1st time reaper bonuses because 300k a point is brutal)
    Just wanted to toss it out there as to me it seems you put a lot more effort into DCs than to me seems necessary (playstyles are different, granted, just seems like a lot of effort for not a vital return)
    Trust me, when you meet goblin archers in r10 feywild quests totally ignoring your earthquakes, you really want more than 102 evocation DC (I can't even imagine them further buffed by despair reapers).
    I don't know if you use ice flowers and greater color spray (and dragonborn dragon breath), but their DC need some love too.

    I updated my build to use the legendary hruit's influence set thanks to the sacred spell focus mastery +2 bonus moved from my old Gloryborne gloves to the Isle of Dread artifact, so now you can have:
    1) High dps;
    2) High defense from Hruit full plate and Large shield;
    3) High DC (can be 2 points more with Dinosaur bone quarterstaff, but for now I would stick with the legendary alchemical large shield for more tankiness against damaging spells, more prr, improved cold augmentation).

  19. #99
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    Quote Originally Posted by Michele View Post
    Trust me, when you meet goblin archers in r10 feywild quests totally ignoring your earthquakes, you really want more than 102 evocation DC (I can't even imagine them further buffed by despair reapers).
    I don't know if you use ice flowers and greater color spray (and dragonborn dragon breath), but their DC need some love too.

    I updated my build to use the legendary hruit's influence set thanks to the sacred spell focus mastery +2 bonus moved from my old Gloryborne gloves to the Isle of Dread artifact, so now you can have:
    1) High dps;
    2) High defense from Hruit full plate and Large shield;
    3) High DC (can be 2 points more with Dinosaur bone quarterstaff, but for now I would stick with the legendary alchemical large shield for more tankiness against damaging spells, more prr, improved cold augmentation).
    I really love where you’ve taken the build. Improved cold augment goes a long way for making up for damage loss by not using Reflection. In your total Wis calc you have +0 Wis from Falconry. This may be an oversight, but if you don’t need the Falconry Wis, you really should try going NP 7 for rage and defense stance and including rage casting from Draconic. The extra 1k HP and 20 PRR/MRR would be very good for this build with minimum cost if you are at an odd Wis and Falconry Wis isn’t needed. Otherwise, a great Druid solo build for those who like any margin of error.

  20. #100
    Community Member Michele's Avatar
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    Quote Originally Posted by Marcb81 View Post
    I really love where you’ve taken the build. Improved cold augment goes a long way for making up for damage loss by not using Reflection. In your total Wis calc you have +0 Wis from Falconry. This may be an oversight, but if you don’t need the Falconry Wis, you really should try going NP 7 for rage and defense stance and including rage casting from Draconic. The extra 1k HP and 20 PRR/MRR would be very good for this build with minimum cost if you are at an odd Wis and Falconry Wis isn’t needed. Otherwise, a great Druid solo build for those who like any margin of error.
    Yes, Zero Wisdom in Falconry because I would use 11 points in Nature's Protector for the Heavy armor Proficiency to equip the Hruit set heavy armor (and as you said the Defense Stance for more MRR and PRR).

    I would like to know if it's possible to equip Dinosaur Bone Ring (artifact slot) and Dinosaur Bone Cloak (non artifact slot) at the same time, in order to consider new equipment options.
    Last edited by Michele; 09-09-2022 at 09:23 AM.

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