Page 1 of 7 12345 ... LastLast
Results 1 to 20 of 126
  1. #1
    Community Member Michele's Avatar
    Join Date
    Oct 2009
    Posts
    441

    Default

    obsolete
    Last edited by Michele; 11-28-2022 at 07:04 AM.

  2. #2
    Community Member
    Join Date
    Aug 2010
    Posts
    1,192

    Default

    This is interesting.

    Could get some more dc with legendary feat scion of air and maybe epic spell focus. Maybe also more dc from filigrees and if you change to magister you can get some more dc if that's what you are going for...

    EDIT: And i forgot +1 from heighten spell...

  3. #3
    Community Member Michele's Avatar
    Join Date
    Oct 2009
    Posts
    441

    Default

    Quote Originally Posted by Ultinoob View Post
    This is interesting.

    Could get some more dc with legendary feat scion of air and maybe epic spell focus. Maybe also more dc from filigrees and if you change to magister you can get some more dc if that's what you are going for...

    EDIT: And i forgot +1 from heighten spell...
    ah true, I didn't updated my legendary feat: it's scion of the plane of air, without that I have troubles in high reaper to land earthquake; it's also useful for energy burst DC and salt ray.

    I prefer +1 epic wisdom feat over epic spell focus evocation because transmutation (ice flowers) and greater color spray (illusion) need some love too.

    I didn't take heighten spell feat because salt ray works pretty well without it and ice flowers and earthquake would benefit only for a +1 DC at an additional spell points cost (and of course because I don't have enough feats, but I would take mental toughness/improved mental toughness feats if I had available heroic feats).

    My filigrees are already maxed for DC (let me know if you find another filigrees disposition to increase it further).

    Using Magister destiny would have the same evocation DC, 2 more points of illusion DC and 1 less transmutation DC than Primal Avatar destiny: Magister has have "Arcane Tempest" sla which deals a nice amount of damage and "Arcane Spellsourge" clicky, while Primal Avatar has evasion (that I need to avoid many deadly situations in high reaper) and additional caster levels for "regenerate mass" spell.

    One way to get 1 more point of DC could be equipping a "legendary alchemical weapon with +2 alchemical wisdom" instead of "legendary fusible scepter of impulse", but I need these information first:
    1) which spells "Improved Cold Augmentation" improves? probably only energy burst cold because the other cold spells are level capped;
    2) is tsunami a cold spell and increased by "Improved Cold Augmentation"? (probably yes by the combat log when I toggle "elder of winter/water elemental form" on and off, but I have to test it when I assemble an alchemical weapon).

  4. #4
    Community Member
    Join Date
    Aug 2010
    Posts
    1,192

    Default

    Yes I see your filigrees are optimized. I somehow missed it.

    Magister cores gives 6 dc to all spells. Then there is evocation specialist which you already twisted. Then there is Master of spell evocation for +3 max caster levels, caster levels and dc to evocation. This is 6 dc to all spells and 6 more to evocation. so +12 evo.

    Comparing to primal avatar you get +3 transmutation and evocation dc from cores and you can get +8 wisdom for a total of 4 dc to all spells and 3 more to trans/evo +3 twist. so +10 to evo.

    But if I understand you correctly you still like to do some damage with you ice flowers and bonus to regenerate.

    I would really consider heighten for the +1 dc to earthquake and free heighten of your sla’s. But you already stated that you can land the salt ray stun so it might not be needed.

    Hey these are just ideas. This is your build. Your play it and know it best so do as you please.

    Regarding improved cold augmentation. If you have Pendant of the Azure Sea you can test it before crafting a shield. But to my understanding it is very limited what spell it will affect as you say they are all maxed out to max caster level.

    Not sure about tsunami.

  5. #5
    Community Member Michele's Avatar
    Join Date
    Oct 2009
    Posts
    441

    Default

    Quote Originally Posted by Ultinoob View Post
    Yes I see your filigrees are optimized. I somehow missed it.

    Magister cores gives 6 dc to all spells. Then there is evocation specialist which you already twisted. Then there is Master of spell evocation for +3 max caster levels, caster levels and dc to evocation. This is 6 dc to all spells and 6 more to evocation. so +12 evo.

    Comparing to primal avatar you get +3 transmutation and evocation dc from cores and you can get +8 wisdom for a total of 4 dc to all spells and 3 more to trans/evo +3 twist. so +10 to evo.

    But if I understand you correctly you still like to do some damage with you ice flowers and bonus to regenerate.

    I would really consider heighten for the +1 dc to earthquake and free heighten of your sla’s. But you already stated that you can land the salt ray stun so it might not be needed.

    Hey these are just ideas. This is your build. Your play it and know it best so do as you please.

    Regarding improved cold augmentation. If you have Pendant of the Azure Sea you can test it before crafting a shield. But to my understanding it is very limited what spell it will affect as you say they are all maxed out to max caster level.

    Not sure about tsunami.
    You forgot that I twisted also precise castimg evocation from Draconic destiny, so evocation DC in Primal Avatar is 12 like magister.

    About heighten spells you should tell me which feaf to sacrifice for it.

    I don't use druid slas (only 1 point of creeping cold to time 12 seconds).

    White dragon spell knowledge doesn't increase tsunami levels when I read the logs... This game is so bugged...

  6. #6
    Community Member
    Join Date
    Aug 2010
    Posts
    1,192

    Default

    Quote Originally Posted by Michele View Post
    You forgot that I twisted also precise castimg evocation from Draconic destiny, so evocation DC in Primal Avatar is 12 like magister.
    But can't you twist that too if you are in magister? giving you 14 from magister which is still two more.

    Quote Originally Posted by Michele View Post
    About heighten spells you should tell me which feaf to sacrifice for it.
    Well i wont tell you to do anything it's your build and you decide, but if you are planning to go all in on dc i would probably sacrifice intensify spell for heighten.

    Quote Originally Posted by Michele View Post
    I don't use druid slas (only 1 point of creeping cold to time 12 seconds).
    I think i misundestood how you are playing your build. I can't really wrap my head around if you wanna cc and dc - maybe instakill with finger of death and mass frog - or if you want to use ice flowers and word of balance and salt ray and try to deal damage. Now i am not a high reaper player but to my undestanding you have to pick one. I might be mistaken here. Also when i played a ice druid i found that call lightning was a good way of finishing a mob combined with salt ray. But this leads to gear adjustments and maybe even taking master of the wilds feat and then again leads to being in a destiny that gives caster levels to druid spells such as primal avatar.

    Quote Originally Posted by Michele View Post
    White dragon spell knowledge doesn't increase tsunami levels when I read the logs... This game is so bugged...
    Yes it really is. It is so annoying. Sometimes players get in an argument over what is right and we as players have to reverse engineer the game to figure out what really works. I really think they should do some serious bug fixing and make sure new updates don't introduce new bugs instead of making update upon update, but i know some disagree and i sort of have given up on this. Also quality of life improvements in game.

    In the end it's your build and i am no expert in your build i am simply pointing out that if you wanna go all in on dc and thereby sacrifice some damage from spells you have the option.

  7. #7
    Community Member Michele's Avatar
    Join Date
    Oct 2009
    Posts
    441

    Default

    for me 75 more universal spell power (intensify spell) is more important than +1 DC to ice flowers and earthquake, I spam only ice flowers when tsunami and energy burst are on cooldown, and I need ice flowers as cheap as possible, currently at 16 spell points each cast (I use creeping cold + greater creeping cold mostly against bosses with full metamagic).

    salt ray is cast occasionally to stun mobs and deal more damage with tsunami/energy burst (maybe against single champions who rush against me).

    call lightning is nice, but sadly I have no space for magnetism spell power in my equipment: I have only 2 hands, one for glaciation and the other for impulse (spamming ice flowers every 2 seconds is more than enough for me when tsunami and energy burst are on cooldown); as you said, call lightning would need Master of the Wilds feat (same for word of balance) and I preferred 1 more point of wisdom instead.

    I can't twist precise evocation in magister to add 14 evocation DC because I would have to twist Tsunami (that would be a twist of 4-3-3-2-1 which is impossible. In magister I can twist 4-3-3-1-1 that allows energy burst, arcane hymn, tsunami, cocoon or wisdom +1, wisdom +1).

    Finger of death is useless in high reaper end game (especially feywild where you need 140+ necromancy), unless you are specialized in necromancy (I was a warlock with base 136 necro DC, and wizard with base 142 DC and it was ok).

    Mass frog is a good option but I'm not specialized in transmutation and I would not get an high success chance with it, so I preferred getting +20 force spell power instead.


    Quote Originally Posted by Ultinoob View Post
    But can't you twist that too if you are in magister? giving you 14 from magister which is still two more.


    Well i wont tell you to do anything it's your build and you decide, but if you are planning to go all in on dc i would probably sacrifice intensify spell for heighten.


    I think i misundestood how you are playing your build. I can't really wrap my head around if you wanna cc and dc - maybe instakill with finger of death and mass frog - or if you want to use ice flowers and word of balance and salt ray and try to deal damage. Now i am not a high reaper player but to my undestanding you have to pick one. I might be mistaken here. Also when i played a ice druid i found that call lightning was a good way of finishing a mob combined with salt ray. But this leads to gear adjustments and maybe even taking master of the wilds feat and then again leads to being in a destiny that gives caster levels to druid spells such as primal avatar.


    Yes it really is. It is so annoying. Sometimes players get in an argument over what is right and we as players have to reverse engineer the game to figure out what really works. I really think they should do some serious bug fixing and make sure new updates don't introduce new bugs instead of making update upon update, but i know some disagree and i sort of have given up on this. Also quality of life improvements in game.

    In the end it's your build and i am no expert in your build i am simply pointing out that if you wanna go all in on dc and thereby sacrifice some damage from spells you have the option.

  8. #8
    Community Member
    Join Date
    Aug 2010
    Posts
    1,192

    Default

    Ah ok i see with the twists.

    Mass frog and ice flowers would have almost the same dc as ice flowers is transmutation too. However one is reflex save and the other fortitude... I myself have found there are easy targets and hard targets for frog and finger of death. But as i stated i don't play high reaper that much so i take your word for it not being usefull.


    I most say the build looks interesting as i stated and i might have to try it at some point.

  9. #9
    Community Member Michele's Avatar
    Join Date
    Oct 2009
    Posts
    441

    Default

    I built an legendary alchemical sickle with improved cold augmentation IX (this item increases your caster level when casting ninth level or lower spells that produce cold effects by three) but I don't see big differences with and without it.
    I untoggled water elemental form and elder of winter and these are a few results at level 30 against the hobgoblins in epic elite tide turns:

    energy burst without scepter 15555-15409-15388 critical, 7756-7454-7245-7788-7318-7130 not-critical
    energy burst with scepter 15773-15397-15794-15522-15522-15104 critical, 7980-7771-7970 not-critical

    tsunami without scepter 3152-3236-3486-4384-4008 crit, 1524-1962-1628-1868 not-critical
    tsunami with scepter 3451-4309-3142 crit, 1548 not-critical

    With these numbers I would probably add "Water Attunement, Orange" instead of "Improved Cold Augmentation, Purple" to my next alchemical weapon.

  10. #10
    Community Member
    Join Date
    Jul 2010
    Posts
    64

    Default

    Nice build Michele! Thanks for sharing

    Sorgit-Cannith

  11. #11
    Community Member Michele's Avatar
    Join Date
    Oct 2009
    Posts
    441

    Default

    Build changed for Update 50.

  12. #12
    Community Member
    Join Date
    Apr 2006
    Posts
    86

    Default

    Quote Originally Posted by Michele View Post
    Build changed for Update 50.
    Hi Michele, do you have any videos of this build in action in mid to high reapers?

  13. #13
    Community Member Michele's Avatar
    Join Date
    Oct 2009
    Posts
    441

    Default

    Quote Originally Posted by Hitstorm View Post
    Hi Michele, do you have any videos of this build in action in mid to high reapers?
    Yes, I just updated the build with some R6 quests.

  14. #14
    Community Member
    Join Date
    Apr 2006
    Posts
    86

    Default

    Quote Originally Posted by Michele View Post
    Yes, I just updated the build with some R6 quests.
    Nice, thank you very much

  15. #15
    Community Member Michele's Avatar
    Join Date
    Oct 2009
    Posts
    441

    Default

    updated with 7 pieces of autumn set and +2 evocation DC

  16. #16
    Community Member
    Join Date
    Dec 2009
    Posts
    10

    Default

    What do your Enhancements look like?

  17. #17
    Community Member Michele's Avatar
    Join Date
    Oct 2009
    Posts
    441

    Default

    Quote Originally Posted by yasz73 View Post
    What do your Enhancements look like?
    31 APs in feydark illusionist for the free enlarge spell core.
    43 APs in season's herald.
    +1 wisdom in the falconry tree.

    15 APs in the aasimar tree (free ones from racial past lives)

  18. #18
    Community Member Michele's Avatar
    Join Date
    Oct 2009
    Posts
    441

    Default

    Build changed for update 51

  19. #19
    Community Member
    Join Date
    Dec 2010
    Posts
    1,969

    Default

    Just a thought....Magnus has free enlarge as well. That could change your heroic enhancements drastically.

  20. #20
    Community Member Michele's Avatar
    Join Date
    Oct 2009
    Posts
    441

    Default

    Quote Originally Posted by jskinner937 View Post
    Just a thought....Magnus has free enlarge as well. That could change your heroic enhancements drastically.
    I don't see any free enlarge feat in the Magus of the eclipse tree.

    only in the tier 4 fatesinger tree I see that, and it could be an option: anyway with dragonborn and fatesinger and using feydark illusionist enlarge action points elsewhere could lead in a couple more Evocation DC points; I'll test it in a few lives when I reincarnate in dragonborn.
    Last edited by Michele; 11-07-2021 at 07:13 AM.

Page 1 of 7 12345 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload