Originally Posted by
Funas_NEG
At the end the DDO team did a great work with the raid runes.
When you have collected enough runes, you can get the rewarded named item you want.
Why not to extend the same approach also to the single quests or to the quest arcs?
It would be easy enough and fair for the game.
I'm honest, I've been playing this game for the last one year and half (I'm essentially a D&D paper and pen gamer, I've been doing it for 31 years, so I've discovered DDO very late...), and I love it!
But the named items rewarded inside the quests is very frustrating.
I've run, mainly in solo mode, some story arcs 5-6 times (first time EN, then the other times EH) and I never got the items I was looking for and that it was good for my character.
E.g.: I've run the Trial of Archons story arc 6 times (1x EN, 5 EH) and in 21 quests I got 1 named item, for sure not the any one I was looking for.
I find it terribly boring: why should I repeat the same quests 6 times with no suitable rewards? Even paying the same quest several times the rewarded items lose their value...
Rune mechanism would improve the rewarding systems a lot: you know that you have to run the same quest maybe 5-6-10 times, but at the end you know that you can get what you want.
Treasure finding potions or other items can still work, maybe increasing the runes rate.
The approach could be kept at the quest level or to the story arc level, both would be a good improvement.
I don't know what do you think about this proposal, please, let me know or make it even better!
Regards,
Funas.