So what do you guys pick up as your level 27 feat on your pure barbies?
I am looking at blinding speed but I got 5 different items with swiftness slotted on.
Weapon focus for the +2 mp?
So what do you guys pick up as your level 27 feat on your pure barbies?
I am looking at blinding speed but I got 5 different items with swiftness slotted on.
Weapon focus for the +2 mp?
Bought my first dungeon master's guide in 1992. My favourite part of ddo is coffee and slayers
This sort of points how badly epic feats need an overhaul. Blinding speed has more or less been made pointless by equipment and ranged combat changes. So that leaves Epic damage reduction (and the PRR doesn't even scale well with this anymore considering the codex creep on PRR) or Epic toughness (if you haven't already taken this and again, the 50 HPs doesn't really scale well with HP codex creep). When you're considering taking a heroic 2 MP feat for an epic slot that screams out give "give us some epic feat choices!"
I am Awesomesauce!
1. Power Attack
3. Two handed fight
6. Completionist
9. impr 2 handed
12. impr critical slashing
15. Greater 2 handed
18. Stun blow
21. Oc
24. Dodge
27. Mobility
30. Spring attack
Arborea dire charge, perfect 2 handed and perfect 2 weapon as extra feats.
Really simple nowadays.
If no completionist, get rogue past life and get that.
Before people say why spring attack, because in r10 it is all about reposition and ability to move fast between packs, lets say you use tide and play in fatesinger, you have more uptime use of it if you move between packs faster and that gapfiller is amazing for that purpose.
Same applies to get to to scary champs or reapers faster.
What do you people take to have issues with that feat?
Toughness, epic toughness and that gives 1 feat slot free?
1. Two handed fight
3. Power Attack
6. impr 2 handed
9. impr critical slashing
12. Greater 2 handed
15. Stun blow
18. Completionist
PA effect is limited by your BAB, so THF is definitely better as 1st level feat.
Completionist is a filler, not worth taking until you pick all the melee feats, that have a qualitative effect on your gameplay
As for Spring Attack, I haven't tested it thoroughly yet.
But I wouldn't scoff at Toughness + Epic toughness, which is ~100 hp (with EDF)
At this point of time you get more survival from mobility then from extra hp.
Raid wise its a nice emergency button, approach ability, quest wise its a offensive button, escape ability.
100 hp before edf won't save you from being in a circle in r10 if you are harried, spring will.