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Thread: Level 27 feat

  1. #1
    Community Member kmoustakas's Avatar
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    Default Level 27 feat

    So what do you guys pick up as your level 27 feat on your pure barbies?

    I am looking at blinding speed but I got 5 different items with swiftness slotted on.

    Weapon focus for the +2 mp?
    Bought my first dungeon master's guide in 1992. My favourite part of ddo is coffee and slayers

  2. #2
    Community Member darkniteyogi's Avatar
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    Epic damage reduction?

  3. #3
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    Quote Originally Posted by darkniteyogi View Post
    Epic damage reduction?
    This sort of points how badly epic feats need an overhaul. Blinding speed has more or less been made pointless by equipment and ranged combat changes. So that leaves Epic damage reduction (and the PRR doesn't even scale well with this anymore considering the codex creep on PRR) or Epic toughness (if you haven't already taken this and again, the 50 HPs doesn't really scale well with HP codex creep). When you're considering taking a heroic 2 MP feat for an epic slot that screams out give "give us some epic feat choices!"


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  4. #4
    Community Member Nugaot's Avatar
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    Quote Originally Posted by Marshal_Lannes View Post
    This sort of points how badly epic feats need an overhaul. Blinding speed has more or less been made pointless by equipment and ranged combat changes. So that leaves Epic damage reduction (and the PRR doesn't even scale well with this anymore considering the codex creep on PRR) or Epic toughness (if you haven't already taken this and again, the 50 HPs doesn't really scale well with HP codex creep). When you're considering taking a heroic 2 MP feat for an epic slot that screams out give "give us some epic feat choices!"
    Agreed! It concerns me that they're planning to push through with a level cap increase when the existing epic levels are so devoid of content.

  5. #5
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    1. Power Attack
    3. Two handed fight
    6. Completionist
    9. impr 2 handed
    12. impr critical slashing
    15. Greater 2 handed
    18. Stun blow
    21. Oc
    24. Dodge
    27. Mobility
    30. Spring attack
    Arborea dire charge, perfect 2 handed and perfect 2 weapon as extra feats.


    Really simple nowadays.
    If no completionist, get rogue past life and get that.

    Before people say why spring attack, because in r10 it is all about reposition and ability to move fast between packs, lets say you use tide and play in fatesinger, you have more uptime use of it if you move between packs faster and that gapfiller is amazing for that purpose.

    Same applies to get to to scary champs or reapers faster.

    What do you people take to have issues with that feat?
    Toughness, epic toughness and that gives 1 feat slot free?
    Quote Originally Posted by sirgog View Post
    There is no shortage of content in this game for the weakest 5% of players.

    For most content, they have three difficulties designed solely for them, Casual, Normal and Hard.

  6. #6
    Community Member magaiti's Avatar
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    1. Two handed fight
    3. Power Attack
    6. impr 2 handed
    9. impr critical slashing
    12. Greater 2 handed
    15. Stun blow
    18. Completionist

    PA effect is limited by your BAB, so THF is definitely better as 1st level feat.
    Completionist is a filler, not worth taking until you pick all the melee feats, that have a qualitative effect on your gameplay

    As for Spring Attack, I haven't tested it thoroughly yet.
    But I wouldn't scoff at Toughness + Epic toughness, which is ~100 hp (with EDF)

  7. #7
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    Quote Originally Posted by magaiti View Post
    1. Two handed fight
    3. Power Attack
    6. impr 2 handed
    9. impr critical slashing
    12. Greater 2 handed
    15. Stun blow
    18. Completionist

    PA effect is limited by your BAB, so THF is definitely better as 1st level feat.
    Completionist is a filler, not worth taking until you pick all the melee feats, that have a qualitative effect on your gameplay

    As for Spring Attack, I haven't tested it thoroughly yet.
    But I wouldn't scoff at Toughness + Epic toughness, which is ~100 hp (with EDF)
    At this point of time you get more survival from mobility then from extra hp.

    Raid wise its a nice emergency button, approach ability, quest wise its a offensive button, escape ability.
    100 hp before edf won't save you from being in a circle in r10 if you are harried, spring will.
    Quote Originally Posted by sirgog View Post
    There is no shortage of content in this game for the weakest 5% of players.

    For most content, they have three difficulties designed solely for them, Casual, Normal and Hard.

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