Please change the Inspired Quarter so you don't need to flag for quests. While I appreciate the storytelling, it can be difficult to finish the chain when people drop out of the group and you can't bring new people in. TIA
Please change the Inspired Quarter so you don't need to flag for quests. While I appreciate the storytelling, it can be difficult to finish the chain when people drop out of the group and you can't bring new people in. TIA
Why not invite your spouse to play?
The difference is noticeable, as I pointed out in another thr4ead earlier : New quests aimed at the end game folks usually do not require any flagging at all.
New players, however, are neglected by both.
"You are a Tiefling. And a Cleric, with the Domain of the Sun. Doesn't that contradict each other ?" "No, all my friends are playing evil. I found that so boring that I decided to be on the good side. And, besides, Sun and Fire, where is the difference, really ?"