That was sarcasm.
New hairstyles? NEW HAIRSTYLES?!?
Meanwhile, I have logged on so many times and waited for an LFM, only to give up in frustration, even when I post one.
There aren't any in my level range. I would be grateful for even that.
However, I remember back in the day when I was also actually able to match what I want to play (quest) and how I want to play (role).
Role? Did I just put "role" in a parenthetical? Yes, first because this is a ROLE-playing game.
Second, because *there is actually still a filter for classes in the LFM panel*!
Does anyone here remember when that filter actually worked? Does anyone actually remember in this RPG what a *role* is?
On a deep level, the lack of LFMs is destroying the mechanics of the game.
Support characters cannot support if there are no others in a party to support.
Even worse, if they happen to join a group where their role is already filled, whether they like it or not, they must either pike or compete with the other person in the same role. When it is a matter of competing for kills, it can be part of the fun. But when it is a matter of competing to provide heals or cc or tanking or buffs (esp. songs), it sucks. It is awkward and tense. This is the flip-side of the LFM filter for classes. When it is functioning properly, *people actually want you and your role in their group*.
This sort of undead status of the game, where a full balanced group is a rare thing, has systematically pushed people to favor self-sufficiency over synergy, soloist DPSing monocharacters over diverse and interdependent roles. It is leading to the death of any claim to being an RPG or, at least, to being D&D. Instead, we have "groups of soloists" who often have no appreciation for supportive or even specialized "dependent" DPS characters (like a powerful but fragile caster or rogue).
Earlier, like many people, I assumed that LFMs are substitutes for running with guildies or friends or friends in guilds.
But I realize now that is not true to my experience. Often, when I've run with others on a regular basis, it has been with one or two others, and we put up an LFM to fill up the group (with needed roles, back in the day; now we are lucky if we find anyone).
LFMs are complements for guilds and friends; they help them to play this game as well.
I think it is great that DDO has begun to address the server lag issues, and I hope that effort will make at least one server scale to accommodate a flourishing community. People don't care how old a game is anymore, as long as it is good. Dungeons & Dragons Online, by name, is the flagship of RPGs. It should actually be the flagship--by making it a priority to have an adequate server population.
Now, if you'll excuse me, I need to go update my hairstyle.