Code:
Dwarven Defender (U49)
Fighter 20
True Neutral Dwarf
Stats
34pt 36pt Tome Level Up
---- ---- ---- --------
Strength 18 18 4: STR
Dexterity 10 10 +3 8: STR
Constitution 16 17 12: STR
Intelligence 16 16 +2 16: STR
Wisdom 8 8 20: STR
Charisma 6 6 24: STR
28: STR
Skills
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
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Intim 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Swim 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Concent 1 1 1 1 1 1 1 1 1 1 1 11
Search 2 1 1 1 1 1 1 1 1 1 11
Balance 1 1 1 1 1 1 1 1 1 1 1 11
UMD 2 1 1 1 1 1 1 1 1 1 11
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20 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6
Feats
1 : Power Attack
1 Fighter: Two Handed Fighting
2 Fighter: Cleave
3 : Precision
4 Fighter: Great Cleave
6 : Stunning Blow
6 Fighter: Improved Two Handed Fighting
8 Fighter: Improved Critical: Slashing
9 : Improved Shield Bash
10 Fighter: Shield Mastery
12 : Improved Shield Mastery
12 Fighter: Greater Two Handed Fighting
14 Fighter: Heavy Armor Champion
15 : Greater Shield Mastery
16 Fighter: Tactical Supremacy
18 : Combat Expertise
18 Fighter: Improved Trip
20 Fighter: Tactical Mastery OR Shield Deflection
21 Epic : Overwhelming Critical
24 Epic : Bulwark of Defense
26 Destiny: Perfect Two Handed Fighting
27 Epic : Epic Damage Reduction
28 Destiny: Perfect Shield Mastery
29 Destiny: Dire Charge OR Deific Warding
30 Epic : Epic Fortitude
30 Legend : Scion of: Arborea
Enhancements (Spent: 80+0r +0u / Max: 80+0r +0u AP)
Vanguard (41 AP)
- To the Fore!, Shield Combat I, Vicious Shield I, Shield Combat II, Vicious Shield II, Shield Champion
- Shield Specialization, Shield Smash III
- Shield Specialization, Brutality I, Stunning Shield III, Missile Shield III, Melee Power Boost III
- Shield Specialization, Follow Up III, Fatal Bulwark
- Shield Specialization
- Shield Specialization, Shield Rush III, Armored Strength, Brutal Impact
Stalwart Defender (14 AP)
- Toughness, Stalwart Defense, Overbalance
- Item Defense I, Improved Stalwart Defense: Durable Defense III
- Improved Stalwart Defense: Resilient Defense III, Instinctive Defense I
- Greater Stalwart Defense: Strong Defense III
Kensei (11 AP)
- Kensei Focus: Axes, Spiritual Bond, Strike With No Thought
- Weapon Group Specialization: Axes, Action Boost: Haste Boost III
- Ascetic Training: Conditioning III
Dwarf (7 AP)
- Dwarven Toughness, Dwarven Constitution
- Axe Training
- Axe Training
Harper Agent (7 AP)
- Agent of Good I
- Harper Enchantment, Traveler's Toughness II
- Know the Angles II
Leveling Guide
- Ken0 Kensei Focus: Axes; Ken1 Action Boost: Haste Boost I, II, III
- Ken1 Weapon Group Specialization: Axes; SD0 Toughness; SD1 Item Defense I
- SD1 Improved Stalwart Defense: Durable Defense I, II, III; SD0 Stalwart Defense
- Ken0 Spiritual Bond; SD2 Improved Stalwart Defense: Resilient Defense I, II, III
- SD2 Instinctive Defense I; SD3 Greater Stalwart Defense: Strong Defense I, II, III
- Ken2 Ascetic Training: Conditioning I, II, III; Ken0 Strike With No Thought
- SD0 Overbalance; Van0 To the Fore!; Van1 Shield Specialization
- Van1 Shield Smash I, II, III; Van0 Shield Combat I
- Van2 Stunning Shield I, II, III; Van0 Vicious Shield I
- Van3 Fatal Bulwark; Van3 Follow Up I, II
- Van3 Follow Up III; Van2 Melee Power Boost I, II, III
- Reset Kensei
- Vanguard: Shield Combat II
- (none)
- Shield Specialization, Brutality I, Missile Shield III
- Shield Specialization
- Shield Specialization
- Armored Strength, Brutal Impact
- Van5 Shield Specialization; Van5 Shield Rush I, II
- Van5 Shield Rush III; Ken0 Kensei Focus: Axes; Ken1 Weapon Group Specialization: Axes
- Ken1 Action Boost: Haste Boost I, II, III; Ken0 Spiritual Bond
- Ken2 Ascetic Training: Conditioning I, II, III; Ken0 Strike With No Thought
- Dwf0 Dwarven Toughness; Dwf1 Axe Training; Hrp0 Agent of Good I
- Van0 Vicious Shield II; Hrp1 Harper Enchantment; Hrp1 Traveler's Toughness I
- Hrp1 Traveler's Toughness II; Hrp2 Know the Angles I, II
- Dwf0 Dwarven Constitution; Van0 Shield Champion; Dwf2 Axe Training
Destiny (24 AP)
Legendary Dreadnought
- Legendary Tactics III, Extra Action Boost II
- Momentum Swing III, Imp. Combat Expertise, Imp. Power Attack
- Lay Waste
- Anvil of Thunder
- Advancing Blows, Devastating Critical
- Master's Blitz, Headman's Chop
Twists of Fate (26 fate points)
- Sense Weakness (Tier 4 Fury)
- Grim Precision (Tier 3 Shadowdancer)
- Legendary Shield Mastery (Tier 2 Sentinel)
TBH I would just use my favorite 2H weapons until at least level 7 or 8, which is why I delayed the shield feats. Vanguard is a backloaded tree IMO and I want to spend 24 APs in Kensei and StD fairly early on. Plus there aren't any low-level named dwarven axes, so it's all crafted or lootgen weapons until you get to Mountain's Fist or Stormreach Guardian's Axe. Whereas bastard sword users have several options: Savage Sword, Chimera's Fang, Cutting Currency, Spinal Tap. Just further proof of how SSG is biased against dwarves.