Page 2 of 4 FirstFirst 1234 LastLast
Results 21 to 40 of 74
  1. #21
    Developer Steelstar's Avatar
    Join Date
    May 2011
    Posts
    0

    Default

    Quote Originally Posted by elvesunited View Post
    i didn't see it in the release notes. Is Ten Thousand Stars still working with bows or not?
    A lot of monkchers would like to know.
    No. Not sure why that went missing from the Release Notes, will try to get it added back in.

    The note should read: The Ten Thousand Stars feat no longer works with Bows; it now only applies its effects while using Shuriken.
    We don't only build for the builds that exist.
    We don't only build for the builds that are good right now.

    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

  2. #22
    Community Member
    Join Date
    Nov 2009
    Posts
    795

    Default

    Fixed an issue that causes bear and wolf form to throw extra attack hooks with many active attacks
    Just wondering if we could get some clarification on this one? I know when animal forms were first introduced they used the two weapon fighting feats. And then when single weapon fighting was introduced you could use both feat chains with them if you had certain class splits. This is what lead to the creation of natural weapon fighting. Is this a relic of those days such that they were still getting twf attack hooks with active abilities still? Is this a nerf? What exactly does it mean for the player base?

  3. #23
    Developer Steelstar's Avatar
    Join Date
    May 2011
    Posts
    0

    Default

    Quote Originally Posted by Kielbasa View Post
    Just wondering if we could get some clarification on this one? I know when animal forms were first introduced they used the two weapon fighting feats. And then when single weapon fighting was introduced you could use both feat chains with them if you had certain class splits. This is what lead to the creation of natural weapon fighting. Is this a relic of those days such that they were still getting twf attack hooks with active abilities still? Is this a nerf? What exactly does it mean for the player base?
    Some special attack feats and enhancements, when used as a Bear or Wolf, would make one or two more main-hand attacks than other combat styles got using the same special attack feat or enhancements. They no longer do that, and deal the same number of main-hand attacks as other combat styles when using those special attacks. It was not a relic of Two-Weapon Fighting, it was just built inconsistently in a way it shouldn't have been.
    We don't only build for the builds that exist.
    We don't only build for the builds that are good right now.

    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

  4. 04-21-2021, 08:57 AM


  5. #24
    Community Member
    Join Date
    Jun 2019
    Posts
    420

    Default

    Quote Originally Posted by Steelstar View Post
    No. Not sure why that went missing from the Release Notes, will try to get it added back in.

    The note should read: The Ten Thousand Stars feat no longer works with Bows; it now only applies its effects while using Shuriken.
    Back to my original question: Is it possible for characters that have Zen Archery and Ten Thousand Stars to get a feat respec token?
    Nothing in this game is essential, unless you are a power-gaming & unimaginative lemming who follows everyone else, without having any form of creativity or original thought rolling around your brainpain...

  6. #25
    Community Member Epicsoul's Avatar
    Join Date
    Jun 2020
    Posts
    418

    Default

    Quote Originally Posted by Steelstar View Post
    No. Not sure why that went missing from the Release Notes, will try to get it added back in.[/B]
    The Release Notes also state the attack rate with bows is still 87 apm, which you've stated isn't the case anymore.
    Epicsoul | Omnisoul | Soul - Assistant to the Regional Manager of Lava Divers (2020-Present | Regional Manager of Lava Divers (2021-2022)
    Need to contact the Lava Divers of Khyber? DM our HR Department on Discord: Epicsoul (Epicsoul#3214)

  7. #26
    Community Member
    Join Date
    Aug 2015
    Posts
    239

    Default Feareater Raid Augment

    Surely they also fixed the Feareater raid augment, right?? I mean, I can't think of a good reason why not. They have known, since the release of the raid, that this raid loot was broken. I assume they just forgot to put it in the release notes (unless I missed it).

  8. #27
    Community Member HedgeHogShadow's Avatar
    Join Date
    Jan 2010
    Posts
    195

    Default Weapon request

    Quote Originally Posted by Steelstar View Post
    No. Not sure why that went missing from the Release Notes, will try to get it added back in.

    The note should read: The Ten Thousand Stars feat no longer works with Bows; it now only applies its effects while using Shuriken.
    Then I would like a long bow that shoots shuriken please. Were monkchers really too OP?
    Occupy Stormreach

  9. #28
    Community Member
    Join Date
    Jul 2008
    Posts
    4

    Default

    Quote Originally Posted by nobodynobody1426 View Post
    Looks like they are CAFing those abilities. I say this because similarly vague wording was used when they changed CAF's animation to be the most useless one in the game, where it spins around slowly and doesn't doubles strike.

    .
    Holy Retribution description -> Melee Channel Divinity: Executes 3 powerful holy strikes against all targets around you

    Seeing as it is supposed to hit all targets around the character, but I am waiting for this to be changed (nerfed) into only hitting one target.

    It was fun playing paladin again while it lasted.

  10. #29
    Community Member chipotle47's Avatar
    Join Date
    Jun 2011
    Posts
    160

    Default

    Quote Originally Posted by HedgeHogShadow View Post
    Then I would like a long bow that shoots shuriken please. Were monkchers really too OP?
    No, they were not, but with the U49 changes, obviously they would be if 10k stars remained useable with a bow.
    "The definition of success is rebuffing between deaths with great enthusiasm."
    Creator of The MaulBearian build
    Chippacabre, Chippotle, Chippmunk Funk, Chippinater, Chippin Dale, Chippling - Leader of Upper Caves of Anthia on Ghallanda

  11. #30
    Founder & Super Hero Arkat's Avatar
    Join Date
    Feb 2006
    Posts
    380

    Default

    Quote Originally Posted by TheMaxpower View Post
    Surely they also fixed the Feareater raid augment, right?? I mean, I can't think of a good reason why not. They have known, since the release of the raid, that this raid loot was broken. I assume they just forgot to put it in the release notes (unless I missed it).
    See Lynnabel's first post in this thread:

    https://www.ddo.com/forums/showthrea...Well-well-well
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  12. #31
    Brains and other spare parts! DeltaBravo's Avatar
    Join Date
    Dec 2009
    Posts
    660

    Default

    Quote Originally Posted by ahpook View Post
    We will agree to disagree. When they make a change after the final lammania release without announcing it, I am going to put that a lot closer to sneaky than "Not sneaky at all."
    Iam with you there.. I think its really sneaky... WHy even bother with lamania. if what is to be testet is not what goes live.. There is btw more sneaky parts not mentioned. I really dislike the dishonestly in this. Being capped at 50% off hand DS is for me a very big nerf. Specially compared to the test server.

    They also seemd to forgot to put in Perfect twf. Wich proberly is +10% DS wich is pretty useless now that you cap at a 100. Good thing there is other things to pick at that lvl for your melee builds. (BTw that was a joke there is nothing)
    Deltabravo I have come here to FROG things up!

  13. #32
    Community Member
    Join Date
    Sep 2009
    Posts
    9

    Default Bow Strength

    I'm sure this has already been touched on elsewhere, but ... Anyone notice that they basically destroyed the Bow Strength feat (in particular for Rangers)? I mean ... if you're a Ranger, and you get Dex-to-Damage anyway now ... can anyone see an instance where a Ranger would actually benefit from Bow Strength as a granted feat?

    Pretty much a throwaway now.

    In theory it could still have *some* limited use for Fighters who take the feat independently, though I believe I'd be hard pressed to take it with everything else a Fighter has access to.

  14. #33
    Developer Steelstar's Avatar
    Join Date
    May 2011
    Posts
    0

    Default

    Quote Originally Posted by DeltaBravo View Post
    Iam with you there.. I think its really sneaky... WHy even bother with lamania. if what is to be testet is not what goes live.
    We preface Lamannia notes with "Everything seen on the preview server, Lamannia, is not final and is subject to change or removal before live release."

    Things can and will change between Lamannia and Live; Release notes (like these!) are the formal channel of communication for what is being added to the Live build. Nothing sneaky here.

    It has never been the case that we are obligated to preview every change before it reaches Live; sometimes changes are needed between the last Preview and the Live build, as was the case here.
    We don't only build for the builds that exist.
    We don't only build for the builds that are good right now.

    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

  15. #34
    Community Member Bowmagus's Avatar
    Join Date
    Jun 2011
    Posts
    30

    Default Updating :)

    Down it comes!

    So how is it we UPdate a programme, but DOWNload the update?

  16. 04-21-2021, 11:12 AM


  17. 04-21-2021, 11:37 AM


  18. #35
    Community Member ahpook's Avatar
    Join Date
    Mar 2006
    Posts
    601

    Default

    Quote Originally Posted by Steelstar View Post
    Things can and will change between Lamannia and Live; Release notes (like these!) are the formal channel of communication for what is being added to the Live build. Nothing sneaky here.

    It has never been the case that we are obligated to preview every change before it reaches Live; sometimes changes are needed between the last Preview and the Live build, as was the case here.
    Of course what you say is true. I am sure the terms of game all indicate that you can change what you want as well. We know that.

    When you are previewing a systems change and a dev says X and it is X on lamannia and people are using X to evaluate the changes but then it goes live without X being true the user base will interpret that as they will. If enough users think it is a bait and switch or sneaky, then that is what is significant. More than what the terms of lamannia or terms of agreement or a contract says. When you decided to cap offhand DS before going live, an update on the lamannia boards could have communicated that. After all you were looking for feedback right?

    You can technically call it what you want but the user base will also call it what they think it is. I would think how they view the change would be important to you and your team.

  19. 04-21-2021, 12:10 PM


  20. 04-21-2021, 12:32 PM


  21. #36
    The Hatchery
    2015 DDO Players Council
    2017-2021 PC Member
    LrdSlvrhnd's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by ahpook View Post
    We will agree to disagree. When they make a change after the final lammania release without announcing it, I am going to put that a lot closer to sneaky than "Not sneaky at all."
    Quote Originally Posted by DeltaBravo View Post
    Iam with you there.. I think its really sneaky... WHy even bother with lamania. if what is to be testet is not what goes live.. There is btw more sneaky parts not mentioned. I really dislike the dishonestly in this. Being capped at 50% off hand DS is for me a very big nerf. Specially compared to the test server.
    This isn't at all sneaky. If they weren't going to make changes, then they would've released it to live last week immediately after Lama came down. Things were tested, they didn't like it, they changed it. That's how it works. "Sneaky" would be not putting it in the release notes. There are often changes and tweaks between Lama and live. This isn't sneaky, this is just how things work.
    "Ignorance killed the cat, sir; curiosity was framed."
    Tripoint, C.J. Cherryh

  22. #37
    Community Member
    Join Date
    Aug 2019
    Posts
    45

    Default New race?

    I saw a character on Hardcore with a name related to jar jar binks. I hope they make that a race.

  23. #38
    Community Member
    Join Date
    Dec 2013
    Posts
    257

    Default

    1 - DDO is a business. The devs make their living off of this game. I really doubt their intention is to PO the player base, which is what provides the food and housing they hopefully enjoy.
    2 - DDO is a game. By all standards, it's cheap entertainment. Treat it as entertainment and not an investment and you'll be happier.
    3 - LAM is a tool. It's used by both the player base and devs. I do something similar in my job. I see how it goes and I make adjustments. They're very upfront about that.

    I'd never make it in a PR position.

  24. #39
    Community Member
    Join Date
    Dec 2013
    Posts
    257

    Default

    Quote Originally Posted by Zogid View Post
    I saw a character on Hardcore with a name related to jar jar binks. I hope they make that a race.
    Only if it's perma PVP enabled and we can kill them on sight.

  25. #40
    Community Member ahpook's Avatar
    Join Date
    Mar 2006
    Posts
    601

    Default

    Quote Originally Posted by LrdSlvrhnd View Post
    This isn't at all sneaky. If they weren't going to make changes, then they would've released it to live last week immediately after Lama came down. Things were tested, they didn't like it, they changed it. That's how it works. "Sneaky" would be not putting it in the release notes. There are often changes and tweaks between Lama and live. This isn't sneaky, this is just how things work.
    I don't know how I became the poster boy defending a feature that I don't really care about but here I am.

    I know that is "how things work". I also know that "how things work" sometimes leaves people upset and angry (note: I am neither of those things) with what is a game and a source of fun. I just wanted to point out that if the devs want to limit the amount of upset and angry releasing a change that directly contradicts something that a dev sold is not a great idea. Perhaps sneaky is a bad word (it wasn't my word but it was the one that came out to play). This is feedback for the devs. Cool if you want to say that it is not a problem but you saying that does not change the minds of the people who think otherwise.

    Note that I don't think devs need to be explicit about everything but in this case where they directly countered a dev statement, extra caution should have been taken to avoid the appearance of "sneaky". And to be honest, with changes of this scope I think that having a release to Lamannia that is identical to what eventually goes live would not have been unwarranted. The extra changes that are not given a beta review can leave people more upset than they need to be. (I also understand that is not always feasible but my experience makes me think that SSG doesn't even think about that option before they decide to "skip" a lamannia review).

Page 2 of 4 FirstFirst 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload