Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP
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Thanks to Beni for the Discord feedback. Swapped to the Belt of Sure Strikes which nets +8 Quality Accuracy, and allows swapping out +32 Sheltering aug for +20 Vitality (or whatever aug of your choice).
Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP
Curious as to your view on the (to me) nerfs to bow/dex Rangers in U49.
I epic reincarnated 8 days ago; rerunning the same quests with the same gear/epic destiny etc.
Lots of little Manyshot/3x arrows do not make up for the machine gun Manyshot of before. Nerfs of Furyshotting don't help either.
Even the "new" Manyshot doesn't seem impressive - even with the higher base doubleshot/ranged power, I am killing things visibly slower than before.
Ranged alacrity before was 20% (SOTR + Epic Quiver of Alacrity), now it is 15% so shooting slower isn't my imagination.
Also - before Manyshot could be combined with Sniper, Aimed, Head shots. No more.
Did you consider twisting in haste boost, since the new bow animations are supposed to be uncapped?
Pre U49, bows were godlike for 16.6% of the time but you piked for 83.3% of the time. Doesn't matter what I think about U49 changes. It's the reality we live in. This build is meant as a reference post for people that need to run ranged. This is the best possible version. Melee still eclipses ranged by a wide margin, so if you're looking for top DPS in the game run an INT-based Halfling 20 Rogue Assassin.
The build has Haste Boost from VKF.
Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP
By your statement above - the godlike portion is gone, leaving 100% piking based upon the termination of burst dps capabilities.
And given this - does a different, specialty dc focused build make more sense?
For example: while Executioner's Shot only procs 35% of the time, it is - as far as I know - the only ranged assassinate around. Assassinate is tough to get much over 100 DC, but less clear how beneficial this is from an endgame perspective. If a 100-ish DC could take down high reaper trash mobs - which take significant time even for the max dps melee types to whale away on - then there is still value for being a bow ranger in a raid group.
Ditto say a very high wis ranger.
From my view - rangers were eggshells with hammers before.
After the new bow changes, they are eggshells with paperweights.
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If you want the most optimal DPS in the game, play melee. They outpace ranged by a wide margin.
There are times in the game where you want or need to play ranged. PN, MA and LOB are great examples. This guide is a reference build for that. Also, many players are going to explore playing around with bows since they've been refreshed. There's a ton of misinformation out there (WIS-based, monk splash, acid arrows, fort bypass builds, etc), or players don't know how to do the math to determine "what's optimal DPS for a bow?" Gear tetris is also a royal pain in the ass. This guide makes it easy for players to make the right choice.
Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP
Last edited by cru121; 04-23-2021 at 06:31 AM.
Excellent write-up, which is not surprising, given the author.
Thank you for taking the time and effort to research and share your findings and opinions.
Cheers,
DD
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Fair enough. To be clear: thank you for the writeup, it is interesting and beneficial.
I just don't see any point in playing a ranged Ranger any more with these latest "improvements". As I've noted before: what really irritates me is that DDO wasn't over-run with bow/dex or bow/int ranged of any type much less full 20 level Rangers because the class/capability was OP.
While I've only been on DDO for 9 months now - all as a bow/dex Ranger - I have started doing raids. The raid demographics also support what I say above: I have seen a total of 1 other ranger, once in the 20 or so L30+ raids I have participated in. So excluding myself, that's 1 out of 220 slots. About half are basically pickup, the other half are guild raid groups. This lack of presence would seem to me that rangers just aren't any type of useful end game as it was.
Furthermore, the optimized setup you have created requires a major cash and time investment in order to get named and raid items from both Sharn and Feywild, as well as paid for enhancement trees not to mention massive reaper points.
Instead of going into Vistani for haste, why not just twist it over from LD? Then you can do elemental damage from Arcane Archer and also have haste.