Disclaimer
Everything seen on the preview server, Lamannia, is not final and is subject to change or removal before live release.
Hello, all! Preview 3 of Update 49 is open! It is expected to remain open until sometime in the afternoon (Eastern) of Thursday April 15th.
There will be a dev event on Wednesday April 14th from 8-10 PM Eastern where members of the DDO team will be available to collect feedback and answer questions in real time on Lamannia.
This preview is meant as a last stability check on the update. The total number of changes between preview 2 and preview 3 is limited and so we've opted to make one post that contains all changes since preview 2 instead of concentrated threads for each topic. Everything besides the things listed in here are covered in the notes from preview 2. Those new changes are below:
- New Adventure Pack: Perils of the Planar Eyes
- A deco pass has been completed on the couple of quests that had been missing it.
- Some of the monster statting has been adjusted
- Eye Know Whodunnit
- Levers that open secret doors will not be usable if the door is already opened
- The random chest that was not usable on occasion is now usable.
- The sparklies on feathers and kobold footprints are closer to their name tags.
- Named Loot
- Gorgon Docent is now updated
- Armor and jewelry/clothing now has augment slots
- Force epic sceptre now has force stuff instead of nullification
- Sora kell un-upgraded items are now level 11, upgraded to be level 13
- Base items now are 1.5w at level 10
- Set bonus is now +3 artifact to hit and damage
- You can upgrade wondrous items again
- Bow Combat Style Revamp
- Bow Strength has been rebuilt to work closer to other Ability-Score-To-Damage abilities in the game; you should now see it on examining bows you have equipped, and we fixed an issue where it would disappear if you had other Ability-Score-To-Damage abilities.
- Half Elf Dilettante: Ranger's "and can add up to 2 points of your Strength bonus to bow damage" portion now instead grants "+1 to Damage with Longbows and Shortbows". The feat otherwise remains the same, granting the other things that feat currently grants.
- Half Elf Improved Dilettante Ranger enhancements that granted additional points of strength to bow damage now grant +1 to Damage with Longbows and Shortbows instead; they otherwise remain the same, granting the other things they currently grant.
- Arcane Archer Final Strike now has its additional AOE damage scale with Ranged Power.
- The first hit of additional AOE damage from Arcane Archer Final Strike no longer scales with Ranger level, both on the Ranger and Elf versions; it is instead a static number of dice, scaling with Ranged Power, like the others. (It was the only effect on Final Strike using Ranger level to scale).
- Ranger Arcane Archer Final Strike no longer adds an erroneous extra +250 damage to its bow attack.
- Elven Arcane Archer Final Strike no longer adds an erroneous +10% Doubleshot.
- Combat Changes Focused on Boosting Game Performance (And Ripple Effects)
- There is a new icon for triple/quadra/penta-hits
- Sneak attack now doubles properly
- Ki now doubles properly
- Adrenaline's damage multiplier has been reduced from 300/300/300/400% to 150/150/150/200%
- Fury Eternal's 33% chance to regain an Adrenaline charge on vorpal has been increased to 100%
- Hunt's End damage multiplier has been reduced from 400% to 300%
- Hunt's End cooldown has been reduced from 24sec to 18sec
- Aasimar Scourge has lost its 2% Offhand Doublestrike per copy (as that stat no longer exists) and has gained an additional 1% Doublestrike per copy in its place (It now grants a total of 2% per copy, because it gave +1% before)
- Fury Eternal and Fury Made Placid's tooltips no longer claim that the two abilities are antirequisites of each other; they aren't.
- Tempest Capstone (Dervish) has lost its 25% Offhand Doublestrike (as that stat no longer exists) and has gained +10% Doublestrike.
- Reformatted text on Tempest's other Core abilities to be closer to current standards. (No functional changes).
- Miscellaneous Changes
- Fixed an issue that causes bear and wolf form to throw extra attack hooks with many active attacks
- Fixed an issue that caused Momentum Swing to hit more times than it should. The skill's animation has changed.
- Fixed an issue that caused Holy Retribution to hit more times than it should. The skill's animation has changed.