Is Warlock Eldritch Blast delay a bug? What's the reason behind it? It causes the animation frame rate to Skip similar to when you are being blown by Wind Pipes. There seems to be something wrong with the way the code is working with the animation. Is this a bug?
Also, what is the reasoning behind why the 1st attack out of 3 really has a long animation? Is this how it also is in Pen & Paper?
The gameplay experience would be nicer if it didn't have to have a delay, but even if it did have a delay, at least that it didn't cause the frame rate to skip every time.
This also goes with SLAs.
This is my 2nd time to play a warlock. The last time was about 2 years ago. Has anything changed since then?
It is really annoying me now, but I don't know how I played through it before.
Are there any plans to fix this?