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  1. #1
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    Default It is time you own your lag problem.

    Enough is enough. It's time to stop pretending it does not exist. And it is time for the players to stop shrugging it off as just part of the game. Lag is here. Getting stuck in load screens, micro bursts of lag at the start of boss fights, and all of its other forms of its manifestation infuriate me. Lag is bad for business. lag leads to resentment and ghost lag events where normal game mechanics gone wrong get blamed on lag create even more resentment. So if you cant stop it, then do something positive to compensate players for it.

    1. Put a rez shrine within range at all times in all rooms of all content.

    or

    2. Add a lag meter that accumulates over time and offers free rez when full or free other service to compensate players for living with the lag. At least do this for VIP players.

  2. #2
    Community Member Cranjis's Avatar
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    If I am not mistaken, you very recently had a lag-related death.

    Yeah, lag is a huge problem lately. Unfortunately, it does not appear to be at the top of their priority list. Half the threads I see today are related to lag, and yet the only things close to lag fixes we get are restarts, and even those can come with their own problems. I just wish they would see that taking a short break from pumping out new content to fix their #1 issue is a very reasonable idea.
    Chaotic Good but in real life

  3. #3
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    Just did spies in the house yesterday.

    In the beginning with the jumping i constantly got ½ to 1 seconds lag which made me fall down due to the nature of the quest. I must have fallen down 10 times before i was able to move forward...

  4. #4
    Community Member Gniewomir's Avatar
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    The only way to force ssg to focus on fixing the lag is boycotting their product, not making any real life currency purchases. As long as moneystream is not affected by poor game performance it's possible for them to dont care much about it. Sadly, i'm 99% sure it's not possible with ddo playerbase, cause majority of players will see some miniexpansions with names taken from pnp and they'll rush to ddo store/market like a horny rabbits.

  5. #5
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    Well they recently announced they were hiring an outside consulting firm to come in and help them address their lag issues, so its not like they arent taking it seriously or pretending it doesnt exist

  6. #6
    Community Member Cranjis's Avatar
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    Quote Originally Posted by Gniewomir View Post
    The only way to force ssg to focus on fixing the lag is boycotting their product, not making any real life currency purchases. As long as moneystream is not affected by poor game performance it's possible for them to dont care much about it. Sadly, i'm 99% sure it's not possible with ddo playerbase, cause majority of players will see some miniexpansions with names taken from pnp and they'll rush to ddo store/market like a horny rabbits.
    With this comes the risk that DDO will cease everything and close up shop, though.
    Chaotic Good but in real life

  7. #7
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    Quote Originally Posted by Cranjis-of-Orien View Post
    With this comes the risk that DDO will cease everything and close up shop, though.
    It's more that the parent company will be furious that revenue dropped 18% vs last year if they don't put out enough miniexpansion/paytowin/etc... time for new middle management. They're in a catch 22 though, if the cows refuse to be milked due to lag then revenue may drop even more than if they'd underinvested in new product. Probably why they're hiring a professional crew.

  8. #8
    Community Member SpartanKiller13's Avatar
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    Quote Originally Posted by droid327 View Post
    Well they recently announced they were hiring an outside consulting firm to come in and help them address their lag issues, so its not like they aren't taking it seriously or pretending it doesn't exist
    Seriously, you'd think people wanting dev acknowledgment would be ones to keep an eye on what devs are saying lol.
    -Khysiria of Cannith
    Quote Originally Posted by zehnvhex View Post
    Warlock is basically a ghetto Shiradi Sorc. You gives up some of the damage and self sustain for the ability to just hold down left click and yolo blast your way to victory.
    Quote Originally Posted by Lynnabel View Post
    It's DDO. There are probably 6 different types of Evil damage.

  9. #9
    Community Member Alrik_Fassbauer's Avatar
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    Question

    Did players do exact collections of data about exactly WHEN lag occurs ?
    Quests ? Group layout ? Classes ? Movement ?
    "You are a Tiefling. And a Cleric, with the Domain of the Sun. Doesn't that contradict each other ?" "No, all my friends are playing evil. I found that so boring that I decided to be on the good side. And, besides, Sun and Fire, where is the difference, really ?"

  10. #10
    Community Member Gniewomir's Avatar
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    Quote Originally Posted by SpartanKiller13 View Post
    Seriously, you'd think people wanting dev acknowledgment would be ones to keep an eye on what devs are saying lol.
    They're saying they're aware of lags, they're trying to fix them and they're doing some improvements to game performance for something like 5 years and so far every year the lag is worse and worse, so forgive me if my faith in their words is very limited until i finally see some serious improvements.

  11. #11
    Community Member voxson5's Avatar
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    Quote Originally Posted by tinyelvis View Post
    Getting stuck in load screens
    I've never understood why there are loading screens when the engine clearly has the map & asset data already in place - we can see this due to the rubbish server lag as we'll zone into an area, see the environment, then the arbitrary loading screen will pop up for us to play server connection Russian roulette.

    Is there maybe a way to preload the connecting public environments/areas or some way to get rid of the loading screens? I can already install & run DDO in a ramdisk so why can't the game be updated to take advantage of the available resources?
    Last edited by voxson5; 03-16-2021 at 01:53 PM.

  12. #12
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    We just had a complete party wipe on gland. about 8 minutes ago. No spells landing. Not being able to move. The usual.

    In the end we all released and decided to do something else.

  13. #13
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    Quote Originally Posted by tinyelvis View Post
    Enough is enough. It's time to stop pretending it does not exist. And it is time for the players to stop shrugging it off as just part of the game. Lag is here. Getting stuck in load screens, micro bursts of lag at the start of boss fights, and all of its other forms of its manifestation infuriate me. Lag is bad for business. lag leads to resentment and ghost lag events where normal game mechanics gone wrong get blamed on lag create even more resentment. So if you cant stop it, then do something positive to compensate players for it.

    1. Put a rez shrine within range at all times in all rooms of all content.

    or

    2. Add a lag meter that accumulates over time and offers free rez when full or free other service to compensate players for living with the lag. At least do this for VIP players.
    I was fully prepared to roll my eyes at another lag complaint thread. As you say, lag is here, so of course we should adapt to it and learn to have as much fun as we can in spite of it. That said, your solutions are actually quite good. Having significantly more raise shrines in content would be a good way to help the problem, as would some sort of auto-raise feature. Blown to Bits, for example, is one quest that can handle a fair bit of lag because raise shrines are everywhere. I don't mind the lag, but it would be nice if it were less punitive and both of your suggestions would make it so.

  14. #14
    Community Member SpartanKiller13's Avatar
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    Quote Originally Posted by Gniewomir View Post
    They're saying they're aware of lags, they're trying to fix them and they're doing some improvements to game performance for something like 5 years and so far every year the lag is worse and worse, so forgive me if my faith in their words is very limited until i finally see some serious improvements.
    So you agree this thread is pointless, as the devs have acknowledged that there's lag and are working to improve it?

    Read the OP lol, it's saying the devs are pretending it doesn't exist. My point is that they aren't, and are actively hiring people to work on it.

    You're more than fine saying there's still lag despite previous claims, but not that the devs are ignoring lag.
    -Khysiria of Cannith
    Quote Originally Posted by zehnvhex View Post
    Warlock is basically a ghetto Shiradi Sorc. You gives up some of the damage and self sustain for the ability to just hold down left click and yolo blast your way to victory.
    Quote Originally Posted by Lynnabel View Post
    It's DDO. There are probably 6 different types of Evil damage.

  15. #15
    Community Member Gniewomir's Avatar
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    Quote Originally Posted by SpartanKiller13 View Post
    So you agree this thread is pointless
    Actually, i wholeheartedly disagree. We can argue if those threads are repetitive or (sometimes) clearly against the facts, but there's no doubt that every single lag thread manages to accomplish one, simple task: keep pressure and remind devs that lags players are experiencing in game are not something players accept, are not something players consider normal and are not going to be tolerated. While in normal circumstances i would be first annoyed by constant lag threads spam, here i consider them good: for years devs made no noticeable performance improvements, it's time for players to lose patience and demand the product they're paying for being playable. If for 5 years it was not possible to do any improvements, then i consider this as ignoring the matter. And until i see any improvements i don't care if they're hiring someone or not (in fact we don't know for sure thats something they do, so far we know thats something they say they do).
    Last edited by Gniewomir; 03-16-2021 at 04:30 PM.

  16. #16
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    Quote Originally Posted by droid327 View Post
    Well they recently announced they were hiring an outside consulting firm to come in and help them address their lag issues, so its not like they arent taking it seriously or pretending it doesnt exist
    That "outside consulting firm" is the same people who helped create the mess we are in now. Yes, they might know the code from back then but if you think they will objectively view their past work and admit they made mistakes, you do not know Fernando and Kate Paiz. They are worse than the current team at admitting mistakes (and that says a lot because the current crew doesn't).
    Last edited by Drwaz99; 03-16-2021 at 04:43 PM.

  17. #17
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    People upset about the lag in groups - give the community some data we can work with.

    Reset reaper points to zero. This will minimize the 'contributions' reaper trees make to lag.

    Go in and play Elite/EE/LE instead of r1-r10. This will minimize 'contributions' that reaper mode makes to lag.

    Report back on lag that you experienced in this mode.

  18. #18
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    Quote Originally Posted by KoobTheProud View Post
    People upset about the lag in groups - give the community some data we can work with.

    Reset reaper points to zero. This will minimize the 'contributions' reaper trees make to lag.

    Go in and play Elite/EE/LE instead of r1-r10. This will minimize 'contributions' that reaper mode makes to lag.

    Report back on lag that you experienced in this mode.
    Why do we as players have to analyze the game for faults?

  19. #19
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    Quote Originally Posted by Ultinoob View Post
    Why do we as players have to analyze the game for faults?
    Because doing so might give us all information that is worth knowing?

    I bring up the suggestion above because I have very little lag, even when I have 5 accounts in a dungeon.

    What is different about my situation and the average players situation?

    I rarely play reaper. When I do play reaper in that scenario things are definitely not as smooth lag-wise and none of my toons have more than a handful of reaper points.

  20. #20
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    Quote Originally Posted by Drwaz99 View Post
    That "outside consulting firm" is the same people who helped create the mess we are in now. Yes, they might know the code from back then but if you think they will objectively view their past work and admit they made mistakes, you do not know Fernando and Kate Paiz. They are worse than the current team at admitting mistakes (and that says a lot because the current crew doesn't).
    I hear it is good policy to hire the arsonist as a fire investigator. I'm sure we'll get right to the root of the problem.

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