Epic Eldritch Dice: +1d6 + 1d6 per 2 epic levels (1 die loss ) [ This is what the tool tip states ]
Epic Pact Dice: +1d4 +1d4 per 2 epic levels ( 6 die gain )
Running at 30 with both feats on a warlock tank.
Eldritch Damage should be 12d6 ( 645 spellpower )
Pact Damage should be 17d4 ( 561 spellpower )
The Eldritch Damage though appears to be significantly less than what it was before the update. Much more than the loss of a single die would merit.
Often the damage from the Eldritch dice would drop very low to the point were the few dice of extra light damage from my Eldritch blast was competitve.
After a raid and a reaper White Plume I went to a wilderness area to test some more. In the wilderness area the eldritch damage picked up significantly in comparison to the other damage types being caused by the Eldritch burst
My guess is that enemies are now getting to save against Eldritch damage dice like they can with pact dice. And when I play harder content the enemies almost always are making their saves and halving the damage and as a result my DPS (none to great to begin with) took a nose dive.
Is anyone else seeing this?