30:01
hirelings there and stuff
30:03
but not this year um if we we won't do
30:06
it that's something that as we increase
30:08
the resources for the game
30:09
and the engineering resources and the
30:11
system resources we can look into things
30:13
like that
30:15
okay uh
30:18
please reaper wings i've seen a lot of
30:21
comments especially in twitch chat about
30:23
doing more kind of
30:24
reaper wings what do you want to do with
30:26
reaper wings any thoughts about that
30:28
sure i'd like to have so right now one
30:30
of the
30:31
weaknesses of reaper is the trees offer
30:34
enough power
30:35
that new players coming in can't
30:37
participate
30:38
so as i said before what we want to do
30:41
not this year but
30:43
at some point is change the reaper trees
30:45
into more of a
30:46
progression system so that and then have
30:48
a leadership system where
30:50
people who are leading groups can give
30:52
some of their reaper power to the people
30:53
in the groups
30:54
that way if you take someone along
30:56
they're not just instantly killed
30:58
once we revamp the system we can talk
31:00
about uh
31:01
pushing the reaper points up but having
31:04
them in trees and the organization of
31:06
trees and the weight of trees
31:07
isn't ideal and we don't want to add to
31:09
that right now until we have a chance to
31:11
revamp that system
31:12
hopefully we'll be able to put that
31:14
closer rather than later once we get
31:16
more engineering resources
31:18
which we're as i said currently looking
31:21
for
31:21
and trying to bring on
31:25
uh on the wish list side of things we
31:28
have someone from facebook asking what
31:30
about
31:30
ever getting greyhawk to ddo
31:35
um i don't think that
31:39
will happen there are i don't want to go
31:43
into i never want to talk about
31:45
licensing issues here
31:46
um but we don't
31:49
uh we to to really do a whole nother
31:52
world justice
31:54
we would have to um
31:58
let's just say this many of the classic
32:00
packs are vague in terms of where they
32:02
take care of
32:03
and we intentionally leave them vague so
32:06
that you can imagine whatever world
32:07
you're in
32:08
but i would not i would not create a
32:10
whole another
32:11
sort of uh world for greyhawk at the
32:14
time
32:14
uh right now um because we're already
32:17
supporting
32:18
uh both aberrant and forgotten realms
32:19
and there are players already
32:21
uh whining more for both of those if
32:24
that makes sense
32:25
so what about more forgotten realms
32:27
stuff in the future
32:29
yeah i mean we definitely would love to
32:31
do more for background stuff
32:33
since we're doing wishlist planescape
32:35
question mark
32:36
uh it's another a whole nother world to
32:39
do so
32:40
we're but not we're not moving that
32:42
direction in the
32:43
in the short term uh because in order to
32:46
do it justice would be
32:48
um doing landscape would be much bigger
32:52
than an expansion in my opinion to do it
32:54
justice
32:55
uh and so it would take so so much
32:58
time of the team that i think we would
33:00
not be well served to not have content
33:03
come out for a year while working on
33:04
landscape
33:06
all right one more wishlist question
33:08
then before i get to maybe maybe some
33:10
that we we can answer a little more
33:12
thoroughly
33:12
what about ever doing psionics i know
33:14
that that is a passion of yours to some
33:16
extent that you've just
33:17
talked a little bit about in the past i
33:19
would love to do psionics um
33:21
the doing the alchemist was fun and
33:24
great but
33:25
doing a full uh spell tree let's just
33:27
say that took us
33:29
a lot longer than we thought it would uh
33:32
and so when doing psionics we would
33:35
basically have to redo that work so we
33:37
have to be very careful about scoping
33:39
that
33:40
um usually basically the alchemist took
33:43
almost three times longer than other
33:45
previous classes we did because
33:47
we couldn't reuse any of the spells and
33:50
it was a tremendous amount
33:52
of work um it turns out uh
33:55
that doing the initial work to get the
33:57
spells in actually wasn't the problem it
33:59
was all of the
34:00
the fine-tuning balance and detail work
34:03
was
34:04
way way more so doing psionics and
34:06
creating a whole another spell system
34:08
uh would would be something that we
34:10
could do but not
34:11
short term um because now that we kind
34:14
of understand the scope of doing another
34:16
a whole nother spell system
34:18
we would we would have to be very
34:19
careful about going into that
34:21
i mean i would love to do an astral
34:23
plane
34:24
gift yankee psionics expansion
34:28
like i love that and and we we
34:31
always are looking at that but the
34:33
scoping of doing that is so
34:35
big like you just have to be careful
34:37
that we just don't get sucked into that
34:39
hole
34:40
right yeah yeah yeah
34:43
all right what about ever oh any change
34:46
this one's from strim tom
34:47
any changes to the scroll seal shard
34:50
system coming in the future i mean
34:53
there's always a chance for
34:55
doing that um in terms of uh old-time
34:58
content
34:58
we have touched upon it before um
35:02
but we're not introducing that system
35:05
uh to we probably won't be adding that
35:08
system to
35:09
like salt marsh or anything in the short
35:11
term but as we go through and touch
35:13
packs
35:14
uh yeah there's a chance that we could
35:16
we could um look into that
35:19
i see some monk players asking us about
35:22
monk work in the future
35:24
maybe we could both talk about that and
35:26
any possibility of what you see
35:28
class balance work looking like here in
35:30
2021
35:31
class balance is ongoing basically what
35:33
ends up happening is we touch upon class
35:35
balance
35:36
when we do a new hardcore season so the
35:38
players can usually
35:40
know that like hey this hardcore season
35:42
like what are we touching now
35:44
right now our focus on systems is fixing
35:46
bows
35:47
um that's why you haven't seen other
35:49
things uh and
35:50
that has gotten pretty deep because uh
35:53
the
35:53
the bull problem was deeper than just uh
35:56
doing some numbers
35:57
um it once we dug into it there was a
36:00
there was some serious issues with uh
36:03
animation
36:04
and uh animation speed um and how that
36:08
affected
36:08
how they worked with uh haste
36:12
like the spell haste and attack speed
36:14
and so
36:15
the bow thing not only will there be new
36:18
tree coming later in the year
36:19
but the bow changes are
36:23
really about re doing the bow animations
36:27
and that's uh something that we're deep
36:29
into
36:30
and the bow animation changes or
36:32
something that's looking great
36:33
i really like how they look so far
36:35
they're still being fine-tuned
36:37
so once we do the bow changes then we'll
36:40
be in a position where we can
36:42
kind of uh move on to other classes uh
36:45
bose have been behind crossbows for a
36:47
long time
36:48
part of it is because the animations
36:49
were so slow and the way they were
36:51
implemented we just couldn't speed them
36:53
up anymore
36:54
so that has been a tremendous thing that
36:56
the team has kind of taken on
36:58
uh in the short term and you should be
36:59
seeing some stuff with
37:01
bow changes soon even if the uh the
37:04
horizon walker tree isn't
37:06
like isn't going to happen like
37:08
immediately but rather later in the year
37:10
so our that's where our class balance is
37:12
right now in terms of that
37:15
like at this point i can't remember if
37:17
we brought up this topic yet or not but
37:19
we have some
37:20
folks including matthew over on facebook
37:22
asking about our epic destiny work what
37:24
are our plans for epic destinies to the
37:27
extent we can talk about them here for
37:28
2021
37:30
sure one of the things that we want to
37:32
do is we want to make the epic destinies
37:33
work more like the heroic trees
37:35
because when the players come from the
37:37
heroic trees which they love
37:38
and they go into epic destinies it's so
37:41
different
37:42
and it requires so much to kind of like
37:44
open them that they feel like it's not
37:46
accessible
37:47
so i would imagine um that players
37:50
who with that opinion will be pleased
37:52
that the epic destinies will open up
37:54
more like
37:55
uh heroic trees and you'll be able to
37:57
spend points in multiple epic destiny
37:59
trees in a manner that you can kind of
38:00
cross
38:01
spend their treats as well that means
38:04
that like
38:05
uh it also opens up a lot of build
38:07
possibilities because instead of being
38:08
i'm shadow dancer and i probably put
38:10
these points into these things
38:12
um it will be ah i'm gonna go shadow
38:16
dancer for some of the points
38:18
and dreadnought for some of the points
38:20
and see how that works
38:22
so that creates a whole bunch of new
38:24
build opportunities for the players
38:27
um in addition obviously with the epic
38:29
destiny revamp there are
38:31
a handful of epic destinies that
38:33
everyone uses and a whole bunch that
38:35
people just kind of don't
38:36
um so we want to make those more
38:38
exciting and rebalanced as well
38:41
so hopefully
38:44
the end goal will be that right now what
38:47
epic destiny
38:48
you use is kind of predetermined a
38:51
little bit by like what you're trying to
38:53
do
38:53
uh but we're trying to open that up so
38:55
that you have a lot of different
38:57
options and flavors for that
39:02
i would like to announce to everyone
39:04
watching this live that as of about
39:05
three minutes ago we are
39:07
now live on the game worlds everything's
39:09
green
39:10
green is go you're welcome to log in if
39:12
you'd like
39:14
and use the coupon code happy
39:18
bail on this and just run over to the
39:20
live servers
39:21
well i want to talk i want to do the
39:22
raid i need to do the new raid tonight
39:24
but yeah
39:25
yeah but also the coupon code half happy
39:28
15 ddo
39:30
happy 15 ddo will get you those free
39:32
gifts and you've got
39:33
through the end of december plenty of
39:35
time to redeem it but yeah redeem it now
39:37
why not
39:38
and you're gonna get uh a raid item from
39:41
a select list
39:42
similar to what we did in the 10th
39:44
anniversary
39:45
but a different list and then also a
39:47
15th anniversary cloak
39:49
and you can find out more at ddo.com
39:52
15th anniversary so so where were you 15
39:56
years ago
39:59
where was i 15 years ago yeah what were
40:01
you doing when ddl got released
40:03
uh what was i doing was i i think i was
40:06
programming interfaces to scientific
40:08
instruments like electron microscopes
40:10
okay uh maybe was that about where i was
40:15
i might have been working on uh other
40:18
kinds of software
40:19
that my ddo might actually even predate
40:22
that
40:22
that that time so um
40:26
let's see so some hard stuff monks yeah
40:29
we
40:29
we we know that um the players kind of
40:32
want to do monks
40:34
bows were in a sadder state and affect
40:36
more classes
40:37
so let us get through that uh somebody's
40:40
asking about
40:41
uh twitching and chopping in order to
40:43
get
40:44
extra uh raid stuff um in order to get
40:48
extra dps and raids rather and that's
40:50
something that's on our
40:51
that's on our radar and we're looking at
40:53
it turns out that that's a really hard
40:55
problem to solve without
40:56
uh causing halo so we're looking at that
40:59
um let's see what other hard questions
41:02
so you don't think i'm ducking you
41:04
um let's see
41:09
you're supposed to be made today um
41:12
augments yeah we probably have augment
41:16
halo still that's thank you for bringing
41:17
that up
41:18
shifter uh allowing them to use hand
41:21
wraps
41:22
uh let's work on shifter first um
41:26
and then let's see what else
41:32
um uh halo by the way for someone saying
41:35
halo means
41:36
quote problems up the tree uh can we
41:38
explain a little bit what we mean by
41:40
halo when we say a halo book
41:42
yeah so what ends up happening is uh the
41:45
the code in any in any long-term code
41:48
base
41:48
you have code built on code code and
41:52
so it halo is when you change something
41:54
here and you don't expect it
41:56
to affect other systems but it does
41:59
for instance if we made a change to the
42:01
epic destinies and there was some shared
42:03
code we may not realize that we also
42:05
did something to break uh heroic
42:09
trees that would be an example or we
42:11
made a change to this race and we didn't
42:13
realize that
42:14
another race also used the same
42:16
animation script
42:17
and so we make a change to this race to
42:19
fix something but this other race now is
42:22
is much slower so halo is is
42:25
kind of that intended effect usually
42:28
hopefully with good engineers from new
42:30
code
42:30
it's less of a problem because
42:32
everything is kind of you know
42:34
well organized and then as people layer
42:36
on and people have different design
42:38
philosophies and you have
42:39
uh generations like for detail literally
42:42
generations of programmers coming in
42:45
uh the chance for halo grows a lot of
42:47
times with these longer projects
42:51
i see in chat yes after you enter
42:53
happy15ddo
42:55
to redeem your coupon code and the ddo
42:58
store you need to log out
42:59
and log back in for that very first time
43:02
uh
43:02
to do it because that's that's how it
43:04
does it applies a little thing to your
43:05
account
43:06
and then when you log back in it gets
43:08
you all this stuff
43:09
so yes yes to twitch chat you do you do
43:11
need to log out
43:13
uh real quick after redeeming that code
43:14
in order to get your stuff
43:16
yeah if you see stuff uh as a result of
43:19
today's patch
43:20
tweet this twitch chat is not your best
43:23
place to post it
43:24
yeah a year from now it's going to be
43:26
somewhat less relevant huh
43:28
i would go i would go to the forums yeah
43:31
i i i care deeply but i'm not going to
43:34
be able to
43:35
cut and paste out of twitch chat start
43:37
looking for things
43:40
um
43:43
yeah i'm trying to find some good
43:45
questions we've got a little time yet
43:47
here i'm looking at the clock
43:48
we have about 15 minutes left on the
43:50
clock here so it's a good time to
43:52
if you've been in chat and looking to
43:54
ask some questions uh maybe been a
43:55
little
43:56
uh afraid to ask questions feel free to
43:58
ask them i'm gonna be scrolling back
44:00
through the list to see what kind of
44:01
stuff
44:02
we can find but it's a great opportunity
44:04
to ask your question if you'd like to
44:11
so our goal is that epic the epic
44:14
reincarnation loop will not change
44:16
right when you when you uh do an epic
44:20
reincarnation
44:21
it will bring you from 20 to 30 and not
44:24
you won't be required to go to 3132
44:26
that's one of the design goals is that
44:28
epic destiny reincarnation stays the
44:30
same because i know that one of the
44:32
concerns people had with
44:34
level increases in the past is it
44:36
intended to increase the
44:38
uh the reincarnation loop but we don't
44:40
want that
44:41
uh so yes that reincarnation loop will
44:43
stay to 30
44:44
uh in terms of past lives for it if we
44:47
does that make sense yep uh question
44:50
that's come up in
44:51
chat here along with on the forums i
44:53
know in recent days uh
44:54
what about a new heroic raid do we
44:57
ever have plans to do another heroic
45:00
raid
45:01
well i mean most of our raids have
45:04
uh a number of our raids also have a
45:06
heroic version
45:07
uh but uh there are some that we keep to
45:10
to top end because that's where we want
45:12
to balance it
45:13
um yeah i mean we'd love to one of the
45:15
things we don't see though is we don't
45:17
see a lot of
45:18
um we don't see a lot of heroic people
45:21
in that loop
45:22
kind of going and raiding during that
45:24
time because they're more interested in
45:25
doing
45:26
small group experiences that are moving
45:29
them
45:29
sort of up the chain and so raid is hard
45:32
to do because you
45:33
you will get past the loot so quick also
45:36
a lot of our
45:37
uh longer term players already have kind
45:40
of their
45:41
what their loot at each uh
45:44
level band is so we want to be careful
45:47
if we can do a
45:48
heroic raid to give the heroic people
45:51
more stuff to do
45:52
that's great but if it takes too much
45:54
time the amount of people that jump into
45:56
her
45:56
grades are not our are
46:00
not as high as you would expect because
46:03
of
46:03
because of how the play patterns work so
46:05
we don't we wouldn't want to
46:07
spend a lot of our precious development
46:10
budget
46:10
doing stuff that a lot of the players
46:13
will kind of skip because they're kind
46:14
of
46:14
moving past that that so fast
46:18
uh related to the leveling process uh
46:21
zakaria
46:23
mentions in twitch chat how do we feel
46:25
about levels 22
46:26
23 and 25 this person is
46:30
offering their opinion on it which is
46:31
that there are no feats and it feels
46:34
like dead levels is that intentional or
46:36
an unfortunate
46:37
accident how do we feel about the low 20
46:40
leveling experience and my understanding
46:42
is that's at least part of our thinking
46:43
on this upcoming epic destiny work right
46:46
sure like one of the things that will
46:48
happen is unlike epic destinies now
46:51
you should as you level through those be
46:53
able to invest in your epic destinies
46:55
and so
46:56
uh yeah maybe you won't get an extra
46:58
feet right now we're not i don't know
46:59
that we're
47:00
revamping those but like being able to
47:02
spend you know your four points in epic
47:04
destinies as you go up like heroic will
47:06
feel good
47:07
um and that's one of the things that
47:09
that is happening now
47:12
um so hopefully that will help
47:15
uh if that's what they if that's what
47:17
they mean in terms of like
47:18
you know hey i leveled and nothing
47:20
happened that that should help
47:28
i would love to do more loot work in
47:30
terms of sets for low-level
47:32
epics and what your best thing to do is
47:35
suggest
47:36
suggest packs we occasionally revamp
47:38
packs like we did doleras and stuff and
47:40
usually we touch the loop when we revamp
47:42
the packs that's our strategy
47:44
so if there are packs that you would
47:45
love to see uh revamped
47:48
like that's a great thing to bring up on
47:49
the forums or you know
47:51
and and be like hey this pack i would
47:54
love to revamp it has cool loot but the
47:56
loot has fallen behind
47:58
and we're always looking for uh packs to
48:00
revamp especially packs you know
48:02
that uh the players are like oh the
48:05
content's good but i don't play it
48:06
anymore because
48:07
uh you know it isn't rewarding enough
48:10
that those are good things to look at
48:13
all right yeah
48:16
it sounds good sorry i've got something
48:18
happening in my kitchen
48:21
uh there are a lot of players who are
48:24
asking about reaper wing colors
48:26
which is something that is certainly
48:27
reasonable request
48:29
that i think that we could we could
48:31
definitely uh look into
48:33
um what else
48:36
let's see there's a whole bunch of
48:39
people now making suggestions about
48:41
specific packs but this isn't the place
48:43
because there's no
48:44
there's not a good way for us to
48:46
correlate you
48:47
correlate the chat and and and move that
48:50
the form is probably good um
48:54
well this we need to we'll get the word
48:56
out and i'll put it into the
48:57
anniversary guide that yes you once
48:59
you've redeemed the code log
49:00
out and then log back in to claim your
49:03
gift
49:04
yes so yep
49:06
[Music]
49:12
let's see
49:16
the 64-bit client texturing is something
49:18
that we
49:20
uh if you could give me if
49:23
there if we could find an example of
49:24
specifically what you're seeing
49:26
texturing where so we can reproduce it
49:28
that would be useful
49:32
um how many people
49:35
let's see
49:41
we can ask this is a fairly challenging
49:44
question
49:44
related to our epic destiny discussion
49:48
there was a rumor that came out last
49:49
summer that we were
49:51
going to level gate epic destiny tiers
49:54
is that still part of the design plan
49:57
that that is
49:58
so what will happen is we kind of want
50:00
to try to do our cake you need it too
50:01
there will be a pool of epic destiny
50:03
points that activate when you hit
50:05
um when you kind of hit the first levels
50:09
so that you do get the boost up front
50:11
but then after that
50:12
the ones that you get per level will be
50:15
reduced
50:16
so you won't get everything up front you
50:18
will have to as you go up
50:20
uh you know have a chance to spend your
50:22
points
50:23
um and and do that so yes i
50:27
i know that there are some people that
50:28
would rather have everything up front
50:30
and um i know it's a hard answer to hear
50:33
that
50:33
no there are there will be points that
50:36
you will earn as you level
50:37
but also it won't be everything well we
50:40
plan on having a
50:41
a pool at the bottom end that as soon as
50:44
you hit you'll be able to spend
50:46
a pool of epic destiny points and then
50:49
go up from there
50:50
so yes and no like
50:53
probably just enough so that it will
50:55
feel good to go up and then
50:57
you'll still have uh things to buy as
50:59
you go up
51:00
that's our that's our current goal i
51:02
think maybe to some extent the hope is
51:04
that
51:04
the system itself will be revamped
51:06
enough that that won't
51:08
be a driving concern right like right
51:10
now i think that a lot of players are
51:12
like oh my god
51:13
going doing the lower levels without a
51:15
full tree will will
51:16
really be terrible but i don't think
51:18
that that will be the case
51:20
like i think that you'll get enough
51:21
stuff up front and uh epic destinies
51:23
will offer enough things that it'll be
51:25
cool
51:27
what about guild air ships what are we
51:29
going to be able to carve out time for
51:30
guilds huh
51:32
um guild guild revamp is
51:35
uh never-ending we always we always want
51:39
to
51:39
we always we don't touch it we don't
51:41
touch it enough right so
51:43
right now i'm discussing i've been
51:44
discussing with uh
51:46
uh one of the things that we have
51:48
specifically put in is for
51:50
extra resources to do guild revamps for
51:52
both games
51:53
um and that's an ongoing uh design thing
51:55
that we're discussing
51:56
so i can't really talk about it right
51:58
now because i don't want to get people's
51:59
hopes up and then
52:01
uh and then have us not be able to go
52:03
into that as full as we'd like
52:05
but yes it is on our radar to do um
52:08
there's
52:09
there is some class and tree specific
52:11
stuff that's way beyond the scope of a
52:13
talk like this
52:14
so i probably won't go into specific
52:16
class balance questions
52:18
um other than like hey is monk going to
52:20
be revamped and we had some ideas on
52:22
that
52:23
like i know a lot of people were talking
52:24
about monk uh and we'd like to look into
52:26
that
52:27
i just i think one of the things about
52:29
mine because i like the finishing moves
52:30
to feel better
52:32
um and i think the team agrees and we
52:34
have
52:35
kind of looked into the monk thing i
52:37
think what happened is the last time we
52:38
looked into the monk
52:40
um we had some awesome ideas but like
52:42
the revamp got so big that we actually
52:44
sculpted it was like oh my god
52:46
like that that is huge um let us get
52:49
through bows
52:50
and the tree uh and then we can kind of
52:53
look into it
52:54
yeah uh the bo someone had asked and
52:56
unfortunately i can't
52:57
remember the exact question or where it
53:00
was posted but they were asking about
53:01
whether the bow changes would be
53:03
more focused on a universal tree
53:07
or an enhancement tree or whether these
53:09
kind of changes are more
53:10
game-wide in the scope the first set
53:13
would be gain
53:14
wide like i said we had to do a lot of
53:15
animation work to help fix that
53:18
um i think that we may even
53:21
do some uh that way
53:24
lower level characters will shoot faster
53:26
out of the gate so you don't have to
53:28
wait
53:28
high level to make it feel good we don't
53:30
want to increase the overall
53:31
rate at which both uh fire at the top
53:34
end because
53:35
obviously we're all working on lag and
53:37
increasing attack rate is something that
53:39
we have to be very careful about
53:40
uh the animations just look and feel
53:42
better too um
53:44
so and then uh obviously we're working
53:46
on numbers to bring bows back
53:48
more in line with crossbows across the
53:50
game and then we'll
53:51
additionally have a tree that will offer
53:54
people uh
53:56
extra opportunities to do bow stuff
54:01
yes we'd love to do another thing for
54:02
the last stateroom
54:04
that has been one of the things that
54:06
gets bumped down
54:08
for what a number of years now it's like
54:10
it's always
54:12
kind of in the ninth spot of things we
54:14
want to do
54:16
so that's it's hard like it hurts me to
54:19
see people saying oh i want to do
54:21
something in the last stateroom because
54:22
yes we do do
54:24
and it's hard to bump to sometimes it's
54:26
so hard to prioritize this stuff like
54:28
you have darlings that you would love to
54:29
see in and it's like oh god i would love
54:31
to do this but we just
54:32
can't hurts me i could do a head desk on
54:36
the keyboard thing of just banging i
54:38
want the test kobold i want the test
54:40
cobalt yeah
54:41
i know yeah everybody does and just like
54:44
okay
54:44
is it time for the test and then
54:46
something else comes in goes the last
54:48
minute
54:49
bumps it down you're like oh my god yeah
54:51
yeah give us something
54:53
uh when is the next crystal cove someone
54:55
asked in twitch chat that'll be
54:57
happening in
54:58
june i believe is our current target
55:00
date for crystal cove
55:14
uh let's see what else
55:17
i think we're actually maybe i think
55:19
we've covered a lot of questions here
55:21
um someone wants to get more dragon gems
55:25
yeah um so that's something that we
55:28
should do like people should not be
55:30
cut out from the only problem is that if
55:33
we said that the dragon gem most of the
55:35
time we try not to do
55:36
absolutely exclusive stuff so people can
55:39
get it
55:39
what we do is like hey it's exclusive
55:42
for a time but eventually we'll bring it
55:44
back
55:44
so i have to look at where the dragon
55:46
came that was from the anniversary we
55:48
gave that out i believe
55:49
either what last year or two years ago
55:52
two years ago
55:52
something like that um similar to the
55:55
house cloaks that are debuting in the
55:57
anniversary event
55:58
this year after being given away a
55:59
couple years ago as the anniversary gift
56:02
so you know if you've got party favors
56:03
you can fill any gaps you have or maybe
56:05
you weren't playing then or you weren't
56:06
playing on jurassic then or whatever
56:08
right yeah yeah
56:09
and jurassic then or whatever you
56:11
whatever you can get that stuff now and
56:14
i i
56:14
that seems like a likely future place
56:16
for something like the sentient dragon
56:18
gem as well
56:19
but uh we didn't do that work for this
56:21
year i mean i guess the question is
56:23
someone's asking about a speedrun server
56:25
but kind of isn't that
56:26
what hardcore is i mean i guess well it
56:29
depends
56:30
depends the hardcore is you don't move
56:32
that fast
56:35
but like yeah uh most of the speed runs
56:37
i've seen for other games usually are
56:39
like when you're dead you're dead like
56:41
also
56:41
honestly if you're doing a speed run i
56:43
mean it doesn't matter whether it's
56:45
hardcore or not if you die at level 10
56:47
on your way up you're probably going to
56:48
lose anyway
56:50
and we open up enough enough hardcores
56:52
that the players can run speed run runs
56:54
on the new hardcore season
56:56
fairly easy um and then just track who
56:59
hits 21st
57:00
um but yeah one of the things is that
57:04
um i don't know that we would want to do
57:07
it on
57:08
on live servers uh
57:11
we'd probably because it'd be very hard
57:13
to start everyone else
57:15
everyone in the same place uh that's so
57:17
much easier to do by just opening up a
57:19
new hardcore season
57:21
the closest thing we had for a speedrun
57:23
event is there was a
57:24
challenge-ified version of
57:27
the fight with the spinner of shadows
57:30
that was used for our conventions and
57:32
that was like a three-minute challenge
57:34
that kind of thing would be probably
57:36
what we would do were we to offer some
57:38
sort of speed run challenge
57:40
i think that might be a good kind of way
57:42
to do it because it
57:43
it puts people at the same place every
57:45
time and then you've got three minutes
57:47
to achieve a goal so it's
57:48
it's kind of a high score based thing i
57:51
i would love to deep dive into specific
57:54
options but we'll never be able to do
57:56
them on these questions
57:57
ama it's just out of scope so some of
58:00
the people that are talking about like
58:01
hey let's talk about like specific loot
58:04
or specific class balance trees
58:06
it just we just can't this is not a good
58:08
format for it so i apologize i'm not
58:10
trying to duck your
58:11
your stuff it's just i won't be able to
58:12
do that for our amas
58:14
[Music]
58:20
yep
58:24
i think
58:27
i think i'm still not seeing a lot of
58:29
like super big questions some wishlist
58:31
stuff that i appreciate everyone asking
58:33
in that
58:34
um but i'm not seeing a lot of stuff
58:35
that i think we could probably wrap
58:38
things up being as we are at one o'clock
58:39
here today so
58:41
why don't we just thank everyone again
58:42
and remind people that you can go to
58:44
ddo.com 15th anniversary
58:47
ddo.com slash 15th anniversary to find
58:51
out
58:51
all this stuff get your free gifts and
58:54
what have you
58:55
as we celebrate 15 years uh any kind of
58:58
last
58:59
things you want to bring up here uh sev
59:01
i'm sure there are i'm sure that there's
59:03
like eight things i forgot about
59:04
cool stuff well we'd like to do one of
59:08
the things is we
59:09
would like to try to get in a new iconic
59:12
this year
59:13
i don't know if we can do it honestly as
59:15
we're looking in
59:16
with the extreme with the chances of
59:18
with the different
59:20
ways of doing remote but i saw some
59:22
other people asking about race iconic
59:24
and and we're kind of looking at
59:26
hey can we do this and intentively
59:28
trying to shoehorn it in
59:30
i can't make a promise there but it is
59:32
something that you might see
59:33
yeah awesome all right well thank you
59:36
very much for
59:36
watching everybody thank you for being
59:38
here we're going to have to do this
59:39
again
59:40
in the relatively near future these have
59:41
gone pretty well in recent months and i
59:43
i think we're going to keep doing the
59:44
sort of thing here in the future so
59:47
one of the players have said is that
59:49
they're like we would like more
59:50
communication and
59:51
the the amas and doing them like
59:55
more frequently i think the last one was
59:57
what a month
59:58
six years is one of our ways of
60:02
addressing like
60:03
it isn't i know that it isn't the
60:06
giant amount of communication that i
60:08
would love to do but hopefully it will
60:10
kind of ask you know answer questions
60:13
rather about futures
60:14
so all right thanks everyone for
60:16
watching talk to you again soon
60:18
bye-bye thank you everyone