Or Why I think an ice druid should pick Primal Avatar and Master of the Wilds
Short answer:
Due to +8 in wisdom
The complete analysis:
If we take Primal Avatar, master of the wilds and is an ice druid we get these caster levels.
Call lightning 28, creeping cold 31, salt ray 20, word of balance 25.
We also get +8 wisdom from primal avatar and 3 dc to transmutation and evocation. You also gain 20 universal spell power. 5 caster levels to druid spells but that is included.
We also get tsunami but that can be twisted so let’s forget that.
If we do not take primal avatar and master of the wilds we could instead take draconic and intensify spell if we do not have it already.
Let’s look at the benefits from draconic.
+30 crit multiplier, +3 evocation and conjuration dc, +3 max caster levels and caster levels +30 spell power to one element, +2 and 20 of the same to a different element.
The evocation dc cancels out. Conjuration does nothing really for an ice druid. 30 crit multiplier gives around 10% more damage. See this thread for an analysis https://www.ddo.com/forums/showthrea...rit-multiplier
We should probably take +3 max caster levels and 30 spell power to cold and the +2 and 20 to lightning.
This brings our caster levels for creeping cold to 27 and call lightning to 20. word of balance is 20 and salt ray 10.
This means for creeping cold we loose 31/27-1=14.8% damage.
For call lightning we loose 28/20-1=40%
Word of balance 25% and salt ray 50%.
Not taking master of the wilds opens up a feat and we can take intensify spell which I do not usually take. Let’s say we have empower and maximise for 225 extra spell power. At level 30 getting 750 after the update should be obtainable. That’s 975. 75/1075~7% increase.
We also get 30 spell power to cold spells but we got 20 from primal avatar so it is really a 10 increase.
10/1075~1% increase.
We do however loose 20 spell power to force and lightning stays the same.
So the total gain/loss from taking draconic is:
creeping cold: Loose 14.8% and gain 18%
Call lightning: loose 40% gain 17%
Word of balance: loose 27% gain 17%
salt ray: loose 52% gain 17%.
It should be noted that we gain around 10% more damage with all spells including ice flowers.
One thing is we can twist draconics dragon spell knowledge for +3 max caster levels and caster levels for cold for primal avatar build. Making the gain in creeping cold lesser.
Ice flowers max caster level is 15 last time I checked. In both primal avatar with dragon spell knowledge twisted and in draconic we get the caster level to 15+6 from elemental form and winters season +3 draconic=24.
So there you have it. If loosing 8 in wisdom, some damage for the sla’s and 3 in transmutation dc but gaining some damage with all the rest of the spells is fine for you, take Draconic. You can of course also have other reasons.
I personally use the sla’s a lot and plan on using ice flowers when the update comes and would therefore not like to loose 3 dc in that.