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  1. #21
    Community Member Monkey_Archer's Avatar
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    Quote Originally Posted by Cashiry View Post
    Please change the Insightful Intimidate +11 to Quality Intimidate +6..

    Why have two Insightful Intimidate Items in the same set? Nocturne Ring has Command (Insight +10)
    Either that or Exceptional Intimitate +11.

    Makes no sense to have insightful show up twice in the set.
    Thelanis

  2. #22
    Community Member Monkey_Archer's Avatar
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    Quote Originally Posted by Cocomajobo View Post

    The Magmatic Reaver Handaxe
    Minimum Level: 29
    Damage Dice: 7[1d6+3]
    Critical Profile: 19-20/x3
    Enhancement Bonus: +15

    • Dripping with Magma This Obsidian weapon drips with magma on every swing. Your attacks have a high chance to deal very strong fire damage over time.
    • Keen V
    • Armor-Piercing +34%
    • Flamebitten On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds. On Vorpa: Applies a stack of Ashcarred (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
    • Red Augment Slot
    • Purple Augment Slot
    Disappointed this isn't a Battleaxe or DAxe, but at least its more useful than Greataxe.
    Makes my decision on whether to abandon TWF for SWF a lot easier at least. All hail our new swashbucker overlords... again...
    Thelanis

  3. #23
    Community Member Cetus's Avatar
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    Instead of making the greataxe usable, it just got turned into a handaxe? Just in time for this swashbuckling nonsense. How convenient.

    Here I thought I'd get a fun new weapon with how much this expansion cost and how long it has taken for this raid to get released.

    At least the non-THF combat styles are getting the weapon support. Par for the course.

  4. #24
    Community Member Dragavon's Avatar
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    Really nice that khopesh and longbow is back in. Thank you for that.

  5. #25
    Community Member Stravix's Avatar
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    Quote Originally Posted by Cetus View Post
    Instead of making the greataxe usable, it just got turned into a handaxe? Just in time for this swashbuckling nonsense. How convenient.

    Here I thought I'd get a fun new weapon with how much this expansion cost and how long it has taken for this raid to get released.

    At least the non-THF combat styles are getting the weapon support. Par for the course.
    2HF had gotten plenty of raid weapon support. Giving the other styles viable weapons is hardly a crime against 2HF.

  6. #26
    Community Member Deivonte's Avatar
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    Quote Originally Posted by Arkat View Post
    It would be nice if they keep supporting the Schism Crafting system.
    Great Idea! I would love if they could bring back some of the weapons that we lost like this (such as the greatsword or falchion). It's more work for me but I'd rather have options to nothing.
    +1

  7. #27
    Hero
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    Quote Originally Posted by Arkat View Post
    Does the 25% Ranged Alacrity means it's only going to fire 3% faster than if you had the Haste effect on you?
    The net benefit depends on your BAB. Currently, full BAB classes cap ranged alacrity at ~21%. Three-quarter BAB classes cap ranged alacrity benefits at 25%.
    Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP

  8. #28
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    :clap: TEETH :clap: OF :clap: BONE :clap: STILL :clap: DOESN'T :clap: WORK

  9. #29
    Community Member Rosze's Avatar
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    Quote Originally Posted by Hawkwier View Post
    Positive changes generally. Changestone needs reworking though. Either that or drop it entirely and make room for another weapon.
    Agree with this. It could be great but if its just random please no. At least let us change it somehow its in the name after all.

  10. #30
    Community Member Amastris's Avatar
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    Quote Originally Posted by Cocomajobo View Post
    Staff of the Summer Solstice Quarterstaff
    Minimum Level: 29
    Damage Dice: 5[1d6+6]
    Critical Profile: 20/x2
    Enhancement Bonus: +15

    • Spellcasting Implement +29
    • Titatnia's Warmth The Queen of Summer sends her regards... Attacks and offensive spells have a chance to grant 1000 temporary hitpoints. This has a one minute cooldown.
    • Purifying Flame Lore +32%
    • Power of the Flames of Purity +219 Passive: Equipment Bonus to Fire and Light Spell Power.
    • Sacred Spell Focus +2
    • Summer's Impertinence The heat of Summer surrounds you. +20% Enhancement bonus to critical damage with fire spells.
    • Red Augment Slot
    • Orange Augment Slot
    so why would i want this over say a LGS spell crit item? both give 20% enhancement bonuses and it only benefits one spell type, plus if i go T3 LGS i get 15% more crit damage and i get to choose my spell type. so i guess i cant choose any other warlock pact than Fiend pact if i ever wanted to use this item. BOOOOOO. thanks for pegging me into a specific build with this item (insert sarcastic roll of the eyes followed by angry face)

    small power creep over Legendary Ring of Summer's Heat so the only thing left is the 1k temp HP on a 1 min CD. so meh esp compared to my CON tanking warlock first life build with shining through which was boosting me like 700+ (been a while since i ETR out of it so i dont recall exact number over 700) ever 30 seconds so thats at least 1400 temp hp per minute with minimal sp cost

    you could maybe put a star ruby in one slot and a meteoric ruby in the other so hmm there's that i guess.
    Last edited by Amastris; 02-16-2021 at 04:18 PM.
    G'land Characters | Amastris of Thay - Leader of Crimson Lotus | Grevok The Maniacal - DC Caster Reaper/Raider
    "If I walk away from a conversation it is not because I have admitted defeat. It is because I can not properly handle your degree in stupidology." - Anonymous

  11. #31
    Community Member Cetus's Avatar
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    Quote Originally Posted by Stravix View Post
    2HF had gotten plenty of raid weapon support. Giving the other styles viable weapons is hardly a crime against 2HF.
    Plenty =/= useful.

    The only competitive weapons for THF are as follows:

    Greataxe: 1 weapon. Baz or bust.

    Falchion: Used to be just scorpion tail. Then they gave a direct upgrade with sally's tail.

    Greatsword: Not a popular option at all nowadays. Not worth really mentioning. Throw blackrazor in here if you want to, makes no difference.

    Maul: The outdated Tremor for Silvanus builds

    Like I said, par for the course.

    A new competitive greataxe would hardly be a crime too, given that we only have one real option nowadays. Especially since it was already teased for months. They even made art for it.

  12. #32
    Community Member Stravix's Avatar
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    Quote Originally Posted by Deivonte View Post
    Great Idea! I would love if they could bring back some of the weapons that we lost like this (such as the greatsword or falchion). It's more work for me but I'd rather have options to nothing.
    +1
    Honestly, even if it takes a specific augment from the raid instead of the sentient jewel from white mountain, I would totally love to see it return, even if it isn't technically Schism Shard crafting.

    Maybe Haxe -> Daxe; Qstaff -> Sceptre; and Dagger -> Bastard Sword?

  13. #33
    Community Member anticlimax's Avatar
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    Quote Originally Posted by Cocomajobo View Post
    Aerania, the Boltbow Long Bow
    Minimum Level: 29
    Damage Dice: 7[1d8+3]
    Critical Profile: 19-20/x3
    Enhancement Bonus: +15

    • Alchemical Air Attunement Attacks and offensive spells have a small chance to deal massive electric damage.
    • Keen V
    • Elasticity This bow is strung with special fibers that cause it to occasionally launch arrows with shocking force. When rolling a 19 or 20 on a ranged attack, your critical multiplier is increased by +1.
    • Ranged Alacrity 25%
    • Red Augment Slot
    • Purple Augment Slot
    Honestly, I think Ranged Alacrity should be changed to Armour Piercing, then this bow would be perfect: the next step upwards from Twisted Willow.

    Ranged Alacrity beyond "15%" just isn't worth it. Not on a feat, not on an item, and certainly not on a top tier weapon.

    That's not to say that I wouldn't support changing general alacrity items to actually give 15% attack speed to ranged, I just despise the idea that to get the same attack speed bonus every other style can get from AN AUGMENT, ranged have to loose a potentially interesting/useful effect on their weapons.
    Last edited by anticlimax; 02-16-2021 at 04:26 PM.

  14. #34
    Community Member Stravix's Avatar
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    Quote Originally Posted by anticlimax View Post
    Honestly, I think Ranged Alacrity should be changed to Armour Piercing, then this bow would be perfect: the next step upwards from Twisted Willow.

    Ranged Alacrity beyond "15%" just isn't worth it. Not on a feat, not on an item, and certainly not on a top tier bow.

    That's not to say that I wouldn't support changing general alacrity items/feats to actually give 15% attack speed to ranged, I just despise the idea that to get the same attack speed bonus every other style can get from AN AUGMENT, ranged have to loose a potentially interesting/useful effect on their weapons.
    Considering the animation rework that was teased to be inbound, I wouldn't worry about animation cap hamstringing this bow

  15. #35
    Community Member anticlimax's Avatar
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    Quote Originally Posted by Stravix View Post
    Considering the animation rework that was teased to be inbound, I wouldn't worry about animation cap hamstringing this bow
    Unless the dev's can comfirm that they've been able to fix the issue AND that 25% alacrity is not deemed too much I stand by my statement.

  16. #36
    Community Member Monkey_Archer's Avatar
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    Quote Originally Posted by Cetus View Post
    Plenty =/= useful.

    The only competitive weapons for THF are as follows:

    Greataxe: 1 weapon. Baz or bust.

    Falchion: Used to be just scorpion tail. Then they gave a direct upgrade with sally's tail.

    Greatsword: Not a popular option at all nowadays. Not worth really mentioning. Throw blackrazor in here if you want to, makes no difference.

    Maul: The outdated Tremor for Silvanus builds

    Like I said, par for the course.

    A new competitive greataxe would hardly be a crime too, given that we only have one real option nowadays. Especially since it was already teased for months. They even made art for it.
    Reminder that even the "outdated" and "Not worth really mentioning" weapons listed are vastly superior to what other styles currently have available. There is only one raid Battleaxe and it doesn't even have keen. There are zero Heavy picks...

    I do agree that it would be nice if all styles had multiple options, rather than just one. But, for now ill settle for just one, as its greater than zero
    Thelanis

  17. #37
    Community Member Stravix's Avatar
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    Quote Originally Posted by anticlimax View Post
    Unless the dev's can comfirm that they've been able to fix the issue AND that 25% alacrity is not deemed too much I stand by my statement.
    I mean, Steel basically did... This was when they were talking about the upcoming Horizon walker, and the fact that general bow changes were going to be coming alongside it, if memory serves.

  18. #38

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    The nicest bastard sword in ages, that won't give LG players a negative level, and you removed it. Can we get the Bastard Sword back so we can stop using Epic Spinal Taps??

  19. #39
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    Love the Handaxe.

  20. #40
    Community Member Cetus's Avatar
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    Quote Originally Posted by Monkey_Archer View Post
    Reminder that even the "outdated" and "Not worth really mentioning" weapons listed are vastly superior to what other styles currently have available. There is only one raid Battleaxe and it doesn't even have keen. There are zero Heavy picks...

    I do agree that it would be nice if all styles had multiple options, rather than just one. But, for now ill settle for just one, as its greater than zero
    These weapons are not mutually exclusive.

    Blatantly changing a nearly finished item that just needed a few tweaks is just another middle finger to those who were excited to use it.

    Getting flipped off in this game seems to be the theme however.

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