Originally Posted by
zooble
The above quote is from the llama forums. This sounds like it allows wolves to trade a higher potential max hit points from EDF to allow them to cast better while in Wolf.
Seriously, can "battle Clerics" get something similar?
It might be a bit trickier since atm I don't think the game could tell if you're a battle Cleric or not. Perhaps if there was an FVS/Cleric version of EDF as a stance. Instead of limiting range to touch, it sets a hard cap on spell power, crit chance, and crit multi. High enough so it's useful but not so high people want to run main healers in this mode.
For example, just to throw some random end-game numbers out there: Spell power is capped at 800, crit chance capped at 40%, crit multi capped at 50.
Spell power might seem high but my battle cleric approaches that (that may not be the case after the Ravenloft belt nerf). Crit chance (after your lore item) and multi are typically very hard to increase on a battle cleric. Dedicated healers are the ones with high amounts of these 2 attributes and setting a relatively low cap would deter pure healers from running in this stance - so theoretically spell power could remain uncapped (better future-proofing) while the crit caps keeps potential abuse in check.