Originally Posted by
Stravix
Going 18/2 Alch/Monk would let you still net 5% of the alch dodge cap, while letting you get Grandmaster of Forms: Ocean (3 feats though, but 2 levels get you 2 of them) for 8 dodge cap and Ninja Spy's "Agility" for 3 more. Losing the capstone hurts, most assuredly, but if you are looking for dodge cap and have the feats to spare, a 2 lvl dip in monk does net you 6% dodge cap and not needing evasion from alchemist.
I guess the main question is what do you want to do with this character? You mentioned VC tree, you thinking an attack build or a spellcaster? If attack, melee or thrown or Xbow.