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  1. #21
    Community Member NemesisAlien's Avatar
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    Quote Originally Posted by Thar View Post
    if i remember correctly you used to get sov xp pots which are no longer on the table since Spass.
    It never did make sense why silver roll jackpot quality is better then gold, I got bigby as one of the prizes before.

  2. #22
    Community Member FranOhmsford's Avatar
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    I was doing all my Gold Rolls yesterday and on Ghallanda I got a +8 Con Tome {NOT AN UPGRADE TOME}, A Winter Wolf and 15000xp from it.

    Even better - That +8 Con Tome was on a Character that actually needed it

  3. #23
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    Quote Originally Posted by Thar View Post
    if i remember correctly you used to get sov xp pots which are no longer on the table since Spass.

    They took Sov xp pot's out when they did the daily dice revamp. That was I think 3 or 4 years ago.

    They swapped them out for alchemical intimidation potions.

  4. #24
    Community Member Cranjis's Avatar
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    Quote Originally Posted by boredGamer View Post
    Conspiracy theories aside, let's make gold rolls better!
    Couldn't agree more. Tired of waiting a week to get my golden weekly dice only to roll a 2 and get 10k plat and 1k exp. So disappointing.
    Chaotic Good but in real life

  5. #25
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    Gold rolls are a 99.999% waste of astral shards -
    .001% of the time you can get a +2 racial tome


    they changed gold rolls a few years back and removed all the actual useful stuff,
    now its all bigby's hands and sun flasks,
    two things that should be only silver rewards

  6. #26
    Community Member CSQ's Avatar
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    The problem with gold rolls isn't necessarily that the high end loot on the table isn't worth it. There are some really good things I pulled during the season pass- pots and tomes (usually not upgrades for my main but still useful for alts), tons of exp consumables, some useful utility items, and a couple nice cosmetics. The problem is that in between getting the good things, I would consistently pull, even on high rolls, garbage items that were no where nearly as good. Single use potions (alchemical intimidate, anyone?), hands, and all kinds of filler like sun flasks mean that even high rolls were often a coin toss.

    When rolling loot boxes in most games (and, while daily dice aren't technically loot boxes, they're kind of similar), you usually get a ton of filler junk as common rewards, but when you get rare rewards they're items that are impressive. It feels like DDO's tables are built around good rewards being rare, regardless of the roll, which is the problem. If you're rolling on a 1-100 table, and then on a hidden internal table where there are maybe 10 or so really exciting or useful items hidden amongst 90 filler items (by weight, not necessarily variety) that means that not only am I holding my breath for the 1-100 roll, but then I have to see if my 100 gave me something good or a duped tome and a cosmetic I have three of already. While the cosmetic problem is simply one of frequency- the more you roll the more likely you are to have the cosmetic- I don't think it's that hard to make the lists more valuable in terms of the actually useful items. Clean the tables so the outcomes aren't cluttered with obsolete or highly situational items, remove any gotcha loot entries (sun flasks are the obvious meme, but there are others), and make sure that items actually reflect the tier descriptions (and maybe take a look at a couple tiers- questing tools shouldn't be something that will only be useful in certain situations rarely- I don't need 400 spare hands as a mostly solo/voice chat enabled player, and I don't think many of us are clamoring for more of them, and I'd really like to see the percentage of alchemical intimidate potions that get used compared to getting mulched for inventory space). Gold rolls should be *better* than freely available consumables. I can buy a potion of haste- sure, maybe only at level 5, but I can buy 100s of them with the mostly worthless currency I have, getting a few level 20s from a spin now and again isn't "Oh yeah, something special!" As much as I get sick of the PRR/MRR/MP/RP/SP boosts cluttering up my inventory, at least they're unique and useful. Not so much the spell in a bottle potions that I can replace with actual potions or scrolls or just learning the spell.

    Long story short, there's too much junk on the lists for what is good there to shine properly, there's not enough compelling good stuff on the lists to make it worth spending real money on, and there's barely even enough to make me care to log in regularly for the VIP spins. The tables are worse than they were before the 2018 revamp in my opinion- at least then I wound up with a ton of useful items (I still have stacks of bells of opening that I've been gradually chewing through since then), even if they weren't all spectacular. I feel like the changes were made, not for the benefit of legitimate players, but to make it harder for dupers to get things like Jeweler's Kits and other high ticket tradable items. That might be a conspiracy theory, but it certainly doesn't feel like I look forward to spinning rolls like I did back then. I will admit that I spent way more money than I should just because getting cakes and bells and shrines and all these handy questing tools were worth the investment, even if I wouldn't necessarily go out of my way to buy them individually. There is no reason to do that now.
    I primarily play Zunzyne Siegemaker, and am the guild master of Ares Macrotechnology on Ghallanda.
    Reaper Experience Calculator: https://docs.google.com/spreadsheets...ewE/edit#gid=0 (out of date as of U42.4, needs testing for new values)

  7. #27
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    Quote Originally Posted by CSQ View Post
    The problem with gold rolls isn't necessarily that the high end loot on the table isn't worth it. There are some really good things I pulled during the season pass- pots and tomes (usually not upgrades for my main but still useful for alts), tons of exp consumables, some useful utility items, and a couple nice cosmetics. The problem is that in between getting the good things, I would consistently pull, even on high rolls, garbage items that were no where nearly as good. Single use potions (alchemical intimidate, anyone?), hands, and all kinds of filler like sun flasks mean that even high rolls were often a coin toss.

    When rolling loot boxes in most games (and, while daily dice aren't technically loot boxes, they're kind of similar), you usually get a ton of filler junk as common rewards, but when you get rare rewards they're items that are impressive. It feels like DDO's tables are built around good rewards being rare, regardless of the roll, which is the problem. If you're rolling on a 1-100 table, and then on a hidden internal table where there are maybe 10 or so really exciting or useful items hidden amongst 90 filler items (by weight, not necessarily variety) that means that not only am I holding my breath for the 1-100 roll, but then I have to see if my 100 gave me something good or a duped tome and a cosmetic I have three of already. While the cosmetic problem is simply one of frequency- the more you roll the more likely you are to have the cosmetic- I don't think it's that hard to make the lists more valuable in terms of the actually useful items. Clean the tables so the outcomes aren't cluttered with obsolete or highly situational items, remove any gotcha loot entries (sun flasks are the obvious meme, but there are others), and make sure that items actually reflect the tier descriptions (and maybe take a look at a couple tiers- questing tools shouldn't be something that will only be useful in certain situations rarely- I don't need 400 spare hands as a mostly solo/voice chat enabled player, and I don't think many of us are clamoring for more of them, and I'd really like to see the percentage of alchemical intimidate potions that get used compared to getting mulched for inventory space). Gold rolls should be *better* than freely available consumables. I can buy a potion of haste- sure, maybe only at level 5, but I can buy 100s of them with the mostly worthless currency I have, getting a few level 20s from a spin now and again isn't "Oh yeah, something special!" As much as I get sick of the PRR/MRR/MP/RP/SP boosts cluttering up my inventory, at least they're unique and useful. Not so much the spell in a bottle potions that I can replace with actual potions or scrolls or just learning the spell.

    Long story short, there's too much junk on the lists for what is good there to shine properly, there's not enough compelling good stuff on the lists to make it worth spending real money on, and there's barely even enough to make me care to log in regularly for the VIP spins. The tables are worse than they were before the 2018 revamp in my opinion- at least then I wound up with a ton of useful items (I still have stacks of bells of opening that I've been gradually chewing through since then), even if they weren't all spectacular. I feel like the changes were made, not for the benefit of legitimate players, but to make it harder for dupers to get things like Jeweler's Kits and other high ticket tradable items. That might be a conspiracy theory, but it certainly doesn't feel like I look forward to spinning rolls like I did back then. I will admit that I spent way more money than I should just because getting cakes and bells and shrines and all these handy questing tools were worth the investment, even if I wouldn't necessarily go out of my way to buy them individually. There is no reason to do that now.
    A solid summary of the problem.

    As a season pass holder, I am so familiar with the tables that I would never ever pay for a roll, and that is a missed opportunity for SSG and players like myself.

  8. #28
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    Quote Originally Posted by Dark_Lord_Mary View Post
    Gold rolls are a 99.999% waste of astral shards -
    .001% of the time you can get a +2 racial tome
    I see them on the table on the wiki, but I have only ever seen or heard of them dropping on a silver roll, which is also a kind of slap in the face to gold rolls (though welcome if it happens).

    I'd take the 1k sentient xp or the purported 100 astral shards outcome too. I have have the former, but never the latter.

    Not that I would ever pay for a gold roll, of course.
    Last edited by MaeveTuohy; 01-16-2021 at 11:09 AM.

  9. #29
    Community Member Annex's Avatar
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    Quote Originally Posted by Saekee View Post
    I got on silver rolls a couple +2 racial tomes
    I am hating on you a little bit right now.
    Sophie Cat Burglar - Creator, Dreamer, Explorer - Happy yet Sad - Seeker of Beauty and Wonder
    Exotic Item Recovery Specialist. I wish you all many happy adventures!

  10. #30
    Community Member NemesisAlien's Avatar
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    Quote Originally Posted by MaeveTuohy View Post
    I see them on the table on the wiki, but I have only ever seen or heard of them dropping on a silver roll, which is also a kind of slap in the face to gold rolls (though welcome if it happens).

    I'd take the 1k sentient xp or the purported 100 astral shards outcome too. I have have the former, but never the latter.

    Not that I would ever pay for a gold roll, of course.
    Come to think of it its d9mn irritating when you accidentally double click, should have a yes/no confirmation when you use shards to roll.

  11. #31
    Community Member Fedora1's Avatar
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    Quote Originally Posted by NemesisAlien View Post
    Come to think of it its d9mn irritating when you accidentally double click, should have a yes/no confirmation when you use shards to roll.
    Personally I would like a confirmation as well. I got used to the daily gold roll during season pass, so it was habit for me to click the little notification and then roll the gold. I just noticed yesterday that I've been spending 12 shards every time and then another 3 for a silver (because the free silver roll can be used to save 3 shards on your gold, which is apparently what was happening). I assume this has been happening to me for several days or a couple weeks now. And I agree with the other poster who stated that after rolling daily for 2 years and seeing the results, there is NO way I would ever pay 12-15 shards for a gold roll.

    To compensate for those who do not want a confirmation because it slows them down, there could be a little checkbox that says "Don't ask me again" for a day\week\whatever.
    My take on "the grind": https://www.ddo.com/forums/showthrea...=1#post6220972

    Ordinary humans have inhibitions that serve as a buffer against what we know is bad behavior.
    However, some people, by blaming others for their own bad behavior, develop a thought pattern that allows them to override self-control in order to achieve a selfish end.
    - My opinion on exploiters and cheaters blaming SSG for unfair punishment.

  12. #32
    Founder & Hero cdbd3rd's Avatar
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    Quote Originally Posted by Fedora1 View Post
    Personally I would like a confirmation as well. I got used to the daily gold roll during season pass, so it was habit for me to click the little notification and then roll the gold. I just noticed yesterday that I've been spending 12 shards every time and then another 3 for a silver (because the free silver roll can be used to save 3 shards on your gold, which is apparently what was happening). I assume this has been happening to me for several days or a couple weeks now. And I agree with the other poster who stated that after rolling daily for 2 years and seeing the results, there is NO way I would ever pay 12-15 shards for a gold roll.

    To compensate for those who do not want a confirmation because it slows them down, there could be a little checkbox that says "Don't ask me again" for a day\week\whatever.
    If it's any consolation, it only changed this past Wednesday during the maintenance downtime.

    ...and I'm missing it already.
    CEO - Cupcake's Muskateers, Thelanis
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  13. #33
    Community Member Fedora1's Avatar
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    Quote Originally Posted by cdbd3rd View Post
    If it's any consolation, it only changed this past Wednesday during the maintenance downtime.

    ...and I'm missing it already.
    Cool thank you.
    My take on "the grind": https://www.ddo.com/forums/showthrea...=1#post6220972

    Ordinary humans have inhibitions that serve as a buffer against what we know is bad behavior.
    However, some people, by blaming others for their own bad behavior, develop a thought pattern that allows them to override self-control in order to achieve a selfish end.
    - My opinion on exploiters and cheaters blaming SSG for unfair punishment.

  14. #34
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    Yep, I’m still finding it weird having only to log onto my home server, and not doing rolls on all the others beforehand.

  15. #35
    Community Member NemesisAlien's Avatar
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    Quote Originally Posted by DerpDerply View Post
    Yep, I’m still finding it weird having only to log onto my home server, and not doing rolls on all the others beforehand.
    I still do it once a week, mainly to check/ repost my auctions and keep the 1 toon I actually use from being kicked out of ship.

  16. #36
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    Quote Originally Posted by NemesisAlien View Post
    I still do it once a week, mainly to check/ repost my auctions and keep the 1 toon I actually use from being kicked out of ship.
    I’ll still do weekly gold rolls on all the servers. Somebody asked me over the weekend if I was still going to log onto the other servers for daily silver rolls. I laughed so hard that I may have scared her.

  17. #37
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    (Standard): You rolled 100 on your Daily Dice and earned a Uncommon Items prize!
    (Standard): You obtain 1500 Experience Points, and 35 Astral Shards.

    Why pay for gold rolls?

  18. #38
    Founder adamkatt's Avatar
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    Quote Originally Posted by harmlesslarry View Post
    has it been two years already? My, how time has flown!

    Gold rolls are ****. Ive spent thousands of shards, gotten only a couple 30% xp boosts, lots of slayer boosts, lots of cosmetics and the best tome I got was a +7 Charisma. +3 fate I guess too
    Seems like a waste of shards unless it was on the hc server.
    Outatime Exodus-Cradle of Life:Thelanis
    This character is dedicated to a once great game destroyed by a greedy corperation.. Goodbye Star Wars Galaxays!
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