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  1. #1
    Community Member Soulfurnace's Avatar
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    Default So when will the Feydark Illusionist SLA colour spray be fixed?

    Currently it has no save and I'm sick of watching "those people" spray it constantly... on a paladin, bard, whatever.

    0 investment into dc, but no fail stun is a bit busted. Actually worse than the old tsunami

  2. #2
    Community Member kanordog's Avatar
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    Quote Originally Posted by Soulfurnace View Post
    Currently it has no save and I'm sick of watching "those people" spray it constantly... on a paladin, bard, whatever.

    0 investment into dc, but no fail stun is a bit busted. Actually worse than the old tsunami

    Once they sold enough expansion packs it will be fixed.
    You nerfed my monks, throwers, dailies and alchemists.
    I hardly play anymore, found a better hobby.
    Thank You!

  3. #3
    Community Member grudgebear's Avatar
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    Quote Originally Posted by Soulfurnace View Post
    Currently it has no save and I'm sick of watching "those people" spray it constantly... on a paladin, bard, whatever.

    0 investment into dc, but no fail stun is a bit busted. Actually worse than the old tsunami
    Well you gotta sell your expansions somehow

  4. #4
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    For as much as the devs protest "we don't release OP new builds then dial it back when the next one comes out"...sure seems to still happen that way a lot doesn't it?

  5. #5
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by kanordog View Post
    Once they sold enough expansion packs it will be fixed.
    Quote Originally Posted by grudgebear View Post
    Well you gotta sell your expansions somehow
    Quote Originally Posted by droid327 View Post
    For as much as the devs protest "we don't release OP new builds then dial it back when the next one comes out"...sure seems to still happen that way a lot doesn't it?
    Oh, the "jadedness" of the playerbase!
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  6. #6
    Community Member MasterKernel's Avatar
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    Quote Originally Posted by Soulfurnace View Post
    So when will the Feydark Illusionist SLA colour spray be fixed?
    Why fix something, that isn't broken ? :-\

    Quote Originally Posted by Soulfurnace View Post
    Currently it has no save and I'm sick of watching "those people" spray it constantly... on a paladin, bard, whatever.
    So ? Everybody should play only as you've said to please you ? Oops, nope. Sorry. It doesn't work like that !

  7. #7
    Community Member Alrik_Fassbauer's Avatar
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    Quote Originally Posted by Soulfurnace View Post
    Currently it has no save
    It doesn't ? I never noticed. I was just happy it worked, with my dyscalculia I'm *always* happy that *anything* works !

    It's a nice too, I thought, for soloing. Especially on a weak character with basically no armor and 1 % of dodge chances (at the lowest levels).
    "You are a Tiefling. And a Cleric, with the Domain of the Sun. Doesn't that contradict each other ?" "No, all my friends are playing evil. I found that so boring that I decided to be on the good side. And, besides, Sun and Fire, where is the difference, really ?"

  8. #8
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    Quote Originally Posted by Arkat View Post
    Oh, the "jadedness" of the playerbase!
    I usually fall on the side of defending the devs but I also call them out when I feel there's a fair argument...and from inqui to alch to FI, three points make a pattern...especially if it's allowed to persist for a while

    Quote Originally Posted by MasterKernel View Post
    Why fix something, that isn't broken ? :-\


    So ? Everybody should play only as you've said to please you ? Oops, nope. Sorry. It doesn't work like that !
    There's a big difference between "conforming everyone to one playstyle" and "fixing an obvious win button"

  9. #9
    Community Member caberonia's Avatar
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    Quote Originally Posted by kanordog View Post
    Once they sold enough expansion packs it will be fixed.
    we have a winner.
    Not trying to speak ill but the M.O. tends to be

    • Sell something overpowered to the level of being broke
    • Let players find out how broke it is so everyone wants it
    • Sell as many as you can
    • Profit
    • when sales drop off "fix" the broken part
    • Make the thing available for Dp (bonus part for people who didn't understand that the OP came from broke feature so just can't seem to understand what all the hubub was about after they buy it with DP)
    • Bathe in a mixture of money and the tears of people who bought it thinking it would never be fixed


    Off topic.. but I take issue with undead in general being effected by illusions.. i'm not calling for a nerf but it seems devs just threw out any kind of DnD background or common sense when it came to illusions. (undead are completely immune from illusions and mind effecting spells in DnD..which is partly in effect in game but then they decided to sell their OP illusion tree and ignored that whole part in order to sell it I guess ). Undead and a few other Monster types should be completely IMMUNE from all the feydark SLAS. But then it would be a hard sell for those who aren't fans of illusionists.
    Last edited by caberonia; 12-28-2020 at 01:11 PM.
    Sarlona- Fistalis, Caberonia, Kerlik, Mashbirs, Molleck, Burrthistle, Enlitened, Rotheril, Maginos, Urrock, Talathis- Scholars of Aureon

  10. #10
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by caberonia View Post

    Off topic.. but I take issue with undead in general being effected by illusions.. i'm not calling for a nerf but it seems devs just threw out any kind of DnD background or common sense when it came to illusions. (undead are completely immune from illusions and mind effecting spells in DnD..which is partly in effect in game but then they decided to sell their OP illusion tree and ignored that whole part in order to sell it I guess ).
    Yeah, sorta. It's more nuanced than that.

    http://www.seankreynolds.com/rpgfile...illusions.html

    In any games I've ever run, I ruled that intelligent undead that were likely to still have eyes (wights, for example) could be affected by illusions like displacement, blur, illusory images, etc., unless they were also under the effect of a True Seeing spell or were using a True Seeing item.
    Last edited by Arkat; 12-28-2020 at 03:10 PM.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  11. #11
    Founder Eelpout's Avatar
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    Quote Originally Posted by caberonia View Post
    Off topic.. but I take issue with undead in general being effected by illusions.. i'm not calling for a nerf but it seems devs just threw out any kind of DnD background or common sense when it came to illusions. (undead are completely immune from illusions and mind effecting spells in DnD..which is partly in effect in game but then they decided to sell their OP illusion tree and ignored that whole part in order to sell it I guess ). Undead and a few other Monster types should be completely IMMUNE from all the feydark SLAS. But then it would be a hard sell for those who aren't fans of illusionists.
    Maybe I am cracked, but I seem to recall the Wights in White Plume were immune to the Feydark color spray the couple of times my fat fingers hit the wrong hot key. I honestly haven't tried it on vary many undead assuming they would be immune.


    Moderatly reformed forum lurker.

    "Hi, Lurker"

  12. #12
    The Hatchery Enoach's Avatar
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    I'm going to need to test this, as I've not paid that close attention to FI's which uses the characters highest INT/CHA/WIS.

    I know there are 3 saves that need to be made so it is very possible that in 3 rolls the likelihood of failing a save goes up.

    this claim of zero investment and always success would indicate that all of these stats need to be ignored.

  13. #13
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    I can say from my experience this simply is not true- plenty of mobs make their saves.

    Now, I usually have something like a +8 from my stats upping the DC. If the OP is playing with people who have their stats jacked up, then this is no different than complaining about all the 'past-life' people with their enhanced DCs.

    Leave it alone- it requires a feat and solid Action Point investment for a temporary effect. Hardly game-breaking. Gnomes have had it for years (and basically for free with Racial past lives) and no one was burning down the boards crying for a Gnome-nerf.

  14. #14
    Community Member Soulfurnace's Avatar
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    Quote Originally Posted by Alrik_Fassbauer View Post
    It's a nice too, I thought, for soloing. Especially on a weak character with basically no armor and 1 % of dodge chances (at the lowest levels).
    It's definitely nice, and I'd like for it to work as intended - still a nice spell, but it needs a save. You shouldn't be able to cc r10s with something that lacks a save... as a naked level 23.

    Quote Originally Posted by MasterKernel View Post
    Why fix something, that isn't broken ? :-\ So ? Everybody should play only as you've said to please you ? Oops, nope. Sorry. It doesn't work like that !
    I expect something that CLAIMS it has a save, to... have a save! Yes, I know, I actually expect things to function as intended.
    Per the ability "Enemies are sprayed with illusions of color, and must make a Will save or be Dazed, Blinded and/or Silenced."

    It needs a save to be working as intended.

  15. #15
    Community Member Soulfurnace's Avatar
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    Quote Originally Posted by Enoach View Post
    I'm going to need to test this [...] this claim of zero investment and always success would indicate that all of these stats need to be ignored.
    I just brought a DC of 50 illusion into r10 ravenloft and managed to cc 6 wolves and 3 reapers consistently with it. Not a single one saved. I died because I can't cc a doom reaper (Because, y'know, red name).


    Quote Originally Posted by Sho-sa View Post
    I can say from my experience this simply is not true- plenty of mobs make their saves.
    Go record the FI colour spray and things saving. I just went into r10 ravenloft with 50 dc and was ccing 9 bits of trash consistently. 50 dc, r10 endgame.. pick one.

    Quote Originally Posted by Sho-sa View Post
    Now, I usually have something like a +8 from my stats upping the DC. If the OP is playing with people who have their stats jacked up, then this is no different than complaining about all the 'past-life' people with their enhanced DCs.
    lol. Cute, but that doesn't justify 50 dc landing no-fail in r10 endgame. Can have all the dc boosts you want, because they don't matter for Feydark Illusionist colour spray.

    Quote Originally Posted by Sho-sa View Post
    Leave it alone- it requires a feat and solid Action Point investment for a temporary effect. Hardly game-breaking. Gnomes have had it for years (and basically for free with Racial past lives) and no one was burning down the boards crying for a Gnome-nerf.
    Gnome colour spray has a save. Spell colour spray has a save. ONLY Feydark Illusionist SLA lacks the saves. If gnome and spell colour spray lacked saves, I'd want them fixed.

    Those have saves, so there's nothing to fix.

    FI spray, on the other hand, is landing no-fail in r10 ravenloft with a dc of 50. Maybe you don't play enough endgame to realize why 50 dc should be inadequate, but for will saves you want at least double that, preferably 60 DC higher. Higher again for reflex or fort.

  16. #16
    Community Member timmy9999's Avatar
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    Quote Originally Posted by Soulfurnace View Post
    Currently it has no save and I'm sick of watching "those people" spray it constantly... on a paladin, bard, whatever.

    0 investment into dc, but no fail stun is a bit busted. Actually worse than the old tsunami
    Stop being butt hurt about what others are doing and you will enjoy the game alot more, who cares its awesome.

  17. #17
    Community Member Soulfurnace's Avatar
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    Quote Originally Posted by timmy9999 View Post
    Stop being butt hurt about what others are doing and you will enjoy the game alot more, who cares its awesome.
    If people stop relying on broken abilities to compensate for a lack of skill, I'll stop complaining about it.

  18. #18
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    In any reasonable development envirronment something like this would be fixed within a day at the most from being found out.
    I am guessing 6 months here though.
    Member of Spellswords on Ghallanda

  19. #19
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    I can assure you it isn't "No Fail".

    I tried it on a level 25 character with only +6 Illusion DC focus in Legendary quests on Hard, and it barely worked at all.

    It is pretty reliable with adequate DC for level of quest, because each mob has to make 3 Will saving throws to avoid its effects altogether, but you still see mobs that should be susceptible to stun only get blinded.

    You will often see shamans resist it completely, because they have decent Will saves.

    And undead aren't affected by the stun, but are blinded and silenced (if they fail their saves). (Although you still don't get sneak attack bonus on them because they are undead).
    Last edited by Zarkarion; 12-28-2020 at 06:36 PM.

  20. #20
    Community Member Soulfurnace's Avatar
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    Quote Originally Posted by Zarkarion View Post
    I can assure you it isn't "No Fail".

    I tried it on a level 25 character with only +6 Illusion DC focus in Legendary quests on Hard, and it barely worked at all.

    It is pretty reliable with adequate DC for level of quest, because each mob has to make 3 Will saving throws to avoid its effects altogether, but you still see mobs that should be susceptible to stun only get blinded.

    You will often see shamans resist it completely, because they have decent Will saves.

    And undead aren't affected by the stun, but are blinded and silenced (if they fail their saves). (Although you still don't get sneak attack bonus on them because they are undead).
    I just took it with 50 DC into r10 ravenloft and had it work consistently on every mob I used it on.
    50. Dc.

    Anyone with endgame experience knows 50 DC is utterly and beyond a doubt worthless in r10 ravenloft. That shouldn't land ever. Instead, it landed every time.

    Are you using the FEYDARK colour spray? Because both the gnome SLA and actual spell work fine.

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