Firstly, strikethrough is amazing. I have very limited experience with melee builds. The quality of life provided by strikethrough and freezing attacks is game changing. The realms of reaper questing with melee require build power over past lifes, I'm no completionist. Repeatable crowd control on a mild DPS platform opens the door for sub optimal builds, and important past life goals. All this for 4 class levels and 26-29 AP.
The Warchanter tier 3 freezing attack is a 6 second cool down, and with mild investment in feats, reliably freezes multiple targets.
The tier 4 vorpal enhancement reliably freezes a target.
I'm sure this is obvious to all of you. What I'd like to know, what are your two handed warchanter builds requiring?
My expectations of any build that dips 4 bard and 26-29 AP to enable freezing;
Strikethrough
Twohanded feats
If that's all it takes, what else is possible? Are there other requirements for a Warchanter dip? How should we optimize the multitude of options?