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  1. #1
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    Default Sell Favor in the DDO Store

    On weekends like this with a VIP XP bonus, I like to TR and use an Otto's box to take advantage of gaining 200k additional XP from the stone. The downside is that I skip 90% of heroic content I'd normally complete while leveling up without an XP stone. More specifically, that includes the 150 Coin Lords and House K favor for all of the bank/inventory slots. Going through that content just to unlock the favor so I can clear out my TR cache, well, sucks. I have already purchased all available additional bank/inventory slots available.

    Adding more bank/inventory space has been brought up ad nauseum by players before, so if it was technically possible I'm sure it would have been introduced into the game. So I'm just looking for a way to fast track unlocking the bank/inventory space. A permanent solution would be ideal (such as permanently unlocking the bank/inventory slots once reaching the max available Coin Lords/House K favor today, similar to unlocking Inquisitive or Feydark Illusionist per character), but I'd pay for the convenience of "Consume this thingy to gain 150 Coin Lords Favor."

    TLDR: Take my money in exchange for convenience.
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  2. #2
    Community Member C-Dog's Avatar
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    Not signed.

    One of the necessary mechanisms of the game is inviting players to actually play the game, to keep things active. "Pay to win" is one thing - "Pay to not need to play" is something entirely different (and, frankly, a little baffling, but whatever).

  3. #3
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    Yup, farming coin lord and especially K favor adds only headache to the TR game.

  4. #4
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    Quote Originally Posted by C-Dog View Post
    Not signed.

    One of the necessary mechanisms of the game is inviting players to actually play the game, to keep things active. "Pay to win" is one thing - "Pay to not need to play" is something entirely different (and, frankly, a little baffling, but whatever).
    I don't know what game you've been playing, but DDO has had a pay-for-convenience model for a decade: Bypassing arbitrary raid timers, XP potions, Otto's stones -- the list goes on. And the convenience requested here addresses one of the most annoying aspects of the game: Inventory management. Time is more valuable than money to me.

    I don't care how SSG adds more inventory space to the game. But I'm ready to hand over $100+/account for more of it for the convenience. The devs love item nostalgia but it's in constant tension with limited inventory space. Frankly, it's ridiculous that SSG will not provide more inventory space. There is a pile of money to be made. It's long overdue.
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  5. #5
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    Permanent favor rewards would be great.

    Running coin lords just because you TR'd quickly is a pretty "feels bad man" moment.
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  6. #6
    Community Member C-Dog's Avatar
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    Quote Originally Posted by Carpone View Post
    I don't know what game you've been playing, but DDO has had a pay-for-convenience model for a decade...
    You seem to overlook the first sentence of my post, and so take the rest out of that context - it's not about convenience, it's about keeping the game active.

    But if 2 sentences is TLDR, then the rest of your reply does make more sense.

  7. #7
    Community Member Buddha5440's Avatar
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    Quote Originally Posted by Carpone View Post
    On weekends like this with a VIP XP bonus, I like to TR and use an Otto's box to take advantage of gaining 200k additional XP from the stone. The downside is that I skip 90% of heroic content I'd normally complete while leveling up without an XP stone. More specifically, that includes the 150 Coin Lords and House K favor for all of the bank/inventory slots. Going through that content just to unlock the favor so I can clear out my TR cache, well, sucks. I have already purchased all available additional bank/inventory slots available.

    Adding more bank/inventory space has been brought up ad nauseum by players before, so if it was technically possible I'm sure it would have been introduced into the game. So I'm just looking for a way to fast track unlocking the bank/inventory space. A permanent solution would be ideal (such as permanently unlocking the bank/inventory slots once reaching the max available Coin Lords/House K favor today, similar to unlocking Inquisitive or Feydark Illusionist per character), but I'd pay for the convenience of "Consume this thingy to gain 150 Coin Lords Favor."

    TLDR: Take my money in exchange for convenience.
    Umm, let's disregard the fact that 'buying' something you can "Consume this thingy to gain 150 Coin Lords Favor." would also give you 25 DP.

    Your basic argument is what?

    Why should I be bothered to do things to gain something while I buy my way past the levels/quests I don't want to have to play?

    You already have the inventory space you so desperately want...it's called a TR cache (yes it needs to be reworked with a sort by lv or by name). Complaining that you have to run quests that you bought your way past in order to unlock more "bank/inventory" space is absurd on it's face. Yes, you bought the 'advance to lv X' pass...good for you. You fail to understand the whole concept of TR. You lose 'almost' all knowledge/ability from your previous life ('almost' is why we have past life feats) and must regain those from experience (you figured out how to better store things and can therefore make better use of your storage space (more bank room), you figured out how to better load your backpack and can therefore carry more things, etc.).

    You want an 'even easier' button since the 'easy' button isn't enough for you anymore.

    Happy gaming
    Last edited by Buddha5440; 11-16-2020 at 01:57 PM.
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  8. #8
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    I don't understand why there is so much animosity towards players who have no problem paying for convenience. The world is driven by convenience. As if providing a time-saving convenience to another player has ever diminished your own gameplay.

    Paying for more inventory space is a standard feature within item-driven online games. DDO already does it. It just doesn't do it to the extent that players want, because the inventory system has not been revisited as the game has matured with 15 years worth of itemization.
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  9. #9
    The Hatchery Enoach's Avatar
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    I have always seen this as the opportunity cost of earning fast XP.

    It is the same trade off of running the same quest because it has "better xp/min" then running 6 different quests.

    Now my opinion is what is needed is is enough favor spread out in the "storage convenience" favor so that you could grab such favor in quests without having to run over-level.

    While some of us have been around long enough and earned enough favor that first time bonus for hitting a particular level of favor doesn't come up, you do have to consider how this will potentially impact these types of systems.

    Lets just go with 1750 favor - and reconciling the cost of +2 Tome, or 5000 Favor and reconciling the cost of a +5 tome. Should this come with the DDO store points (25 per 100) Would the cost of doing so be on par, less than or greater than simply buying DDO Points? And will we be able to purchase Favor with DDO points?

    ---
    Personally, I'm fine with the current opportunity cost. If the system was similar to HC where you couldn't run those quests after you hit a specific threshold then I could see a reason to add a convenience.

  10. #10
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    Quote Originally Posted by Enoach View Post
    I have always seen this as the opportunity cost of earning fast XP.
    All the naysayers in this thread come across as "paying for convenience is evil and bad for the game". It's mind boggling. The game doesn't persist on rainbows and unicorn sparkles.

    How about I'm tired of running the same quests life after life after life, just for the inventory slot unlocks? Like I said earlier, I don't care how more inventory space is added to the game. I suggested buying favor because it seemed like the lowest hanging fruit, compared to diving into character database code which probably hasnt been modified in a decade and the tribal knowledge around that code has been lost. Permanently unlock more slots by doing 'X'? Great. Buy a potion to unlock it per life? Great. I don't care if it gives favor or not. Don't allow this on Hardcore? Seems oddly specific, but I don't care since Hardcore players don't have 15 years of item accumulation.
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  11. #11
    Community Member Monkey_Archer's Avatar
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    The better solution is to make bank & inventory favor rewards permanent and get rid of the laggy reincarnation cache mechanic entirely.

    Sell those spaces in the DDO store as well if you really want to not run quests, but selling favor seems messy to implement (and silly).
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  12. #12
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    Quote Originally Posted by C-Dog View Post
    it's not about convenience, it's about keeping the game active.
    As if soloing level 5 quests on a level 30 toon is keeping the game active. I'm not interacting with anyone when I get my Coin Lords favor. I'm not buying anything from SSG. If anything, it's keeping me from activities with other people like raiding or reaper XP, where I do buy stuff like raid timer bypasses and XP pots. It's a constant, painful reminder that SSG continues to ignore player demand for more inventory space.
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  13. #13
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    Once your 111 ancestors have earned the favor of the coin lords...you'd think there would be some sort of confidence in your family to be responsible enough to handle the extra couple of bank tabs.
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  14. #14
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    Quote Originally Posted by Tobril View Post
    Once your 111 ancestors have earned the favor of the coin lords...you'd think there would be some sort of confidence in your family to be responsible enough to handle the extra couple of bank tabs.
    LOL. Its like being reborn as Fredo Corleone every life.

  15. #15
    The Hatchery Enoach's Avatar
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    Quote Originally Posted by Carpone View Post
    All the naysayers in this thread come across as "paying for convenience is evil and bad for the game". It's mind boggling. The game doesn't persist on rainbows and unicorn sparkles.

    How about I'm tired of running the same quests life after life after life, just for the inventory slot unlocks? Like I said earlier, I don't care how more inventory space is added to the game. I suggested buying favor because it seemed like the lowest hanging fruit, compared to diving into character database code which probably hasnt been modified in a decade and the tribal knowledge around that code has been lost. Permanently unlock more slots by doing 'X'? Great. Buy a potion to unlock it per life? Great. I don't care if it gives favor or not. Don't allow this on Hardcore? Seems oddly specific, but I don't care since Hardcore players don't have 15 years of item accumulation.
    First I want to point out that at no time did I say it was "evil". I said I was ok with the Opportunity Cost.

    I'm not sure but you seem to have overlooked my comment that we need more of the Inventory Favor spread out over more levels - I am in favor of adding more quests so that there are different paths.

    As to your comment "I don't want to keep running the same quest over and over" I would be more in favor of maintaining these inventory spaces once earned much like maintaining Tomes. To me that system would go much further and could even reduce the need for a TR Cache and even open the game up for more inventory storage.

    I simply disagree "buying favor" is the best option to solve inventory.

  16. #16
    Community Member arminius's Avatar
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    Quote Originally Posted by Enoach View Post
    First I want to point out that at no time did I say it was "evil". I said I was ok with the Opportunity Cost.

    I'm not sure but you seem to have overlooked my comment that we need more of the Inventory Favor spread out over more levels - I am in favor of adding more quests so that there are different paths.

    As to your comment "I don't want to keep running the same quest over and over" I would be more in favor of maintaining these inventory spaces once earned much like maintaining Tomes. To me that system would go much further and could even reduce the need for a TR Cache and even open the game up for more inventory storage.

    I simply disagree "buying favor" is the best option to solve inventory.
    Just think, if they simply changed the house K and Coin Lord favor to something else, and gave us those bank and backpack tabs for free - the need for the reincarnation cache completely disappears! Or am I still forgetting something?

    I would think that the few purists left who would miss the House K and Coin Lord favor carousel would be appeased well enough knowing that they would never have to deal with emptying/processing/potentially losing anything in or out of the TR cache ever again
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  17. #17
    Guardiest guarder of guard-dom Yokido's Avatar
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    Not signed as it's suggested.

    However that being said. I would be ok with having a purchasable feature which locks in your current favor and quest/raid history prior to TR'ing, so instead of gaining DDO points you gain not having to re-run certain quests for favor/flag or to unlock elite/reaper.

  18. #18
    Community Member magaiti's Avatar
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    I never had such problem. Most people only have 1 character that TRs often. Just purchase extra inventory and bank slots for that character. 6 inventory and 3 bank tabs is enough to play the game.
    If you need more space to fit your reincarnation cache before TRing, just run quest chains that give both good XP at level, and required favor.

    House K Favor: Kundarak tavern quests, Tear of Dhakaan, Red Fens, Von 1-4
    Coin Lords Favor: Harbor, Plaza, IQ, Dreaming Dark.

  19. #19
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    Quote Originally Posted by Carpone View Post
    As if soloing level 5 quests on a level 30 toon is keeping the game active. I'm not interacting with anyone when I get my Coin Lords favor. I'm not buying anything from SSG. If anything, it's keeping me from activities with other people like raiding or reaper XP, where I do buy stuff like raid timer bypasses and XP pots. It's a constant, painful reminder that SSG continues to ignore player demand for more inventory space.
    Pretty much this^, favor farming is not fun, and does nothing to add to coop or any imaginary gameplay value. All we need is one good spirit at SSG who knows how to cut the wires, and one who can link the slots up with store items. Sure, it is DDO tech so maybe not so easy, but totally worth the dev attention.

    Streamlining the TR process is BIG money, this looks like a good first smaller step.

  20. #20
    Hero JOTMON's Avatar
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    Add a TR heart of wood that lets you heroic reincarnate like the Epic reincarnation.

    This means that you do not reset flaggers, quest completions or favor.

    It also means you do not reset first time bonuses.
    Last edited by JOTMON; 11-27-2020 at 11:51 AM.
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