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  1. #1
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    Default Various Feydark Illusionist Divine leveling bugs

    Leveling a shifter cleric, found:

    Added 12/20:
    Shadowblade tier 2 has wrong DC, not adding illusion bonus.
    Distract breaks stealth
    Aasimar Magical Training doesn't count for prerequisite.

    Added 12/9:

    Quote Originally Posted by Havocthedemon View Post
    Feydark Cha to hit/dmg doesn’t work with shields.
    Quote Originally Posted by Tilomere View Post
    From misc posts I've seens:

    Shadowblades seems to be fortitude instead of will save.

    Shifting doesn't activate various odd rage related FoTW effects.

    From me:

    Recent change to Madstone Rage to no longer be a rage makes it unremovable, prevents it from activating rage effects, and also prevents casting while raged under the regular shifter or cleric destruction demains.
    Prior Post:

    Level 1
    Grommisk Axehead hireling gets stuck but missing in party after recalling while he was midfight.
    Shifting causes barbarian fatigue?
    Shifting stops your movement?
    Shifter Augmented Summoning not showing up on summons or hire buff bars and doesn't work.
    Alchemical Stone has 66 Potency?
    Shifter has tons of spot, but can't search secret doors spotted while shifted?
    Imbue with Shadow doesn't implement weapons or shields.

    Level 2
    Runic Trinket provides 10 and not 14 listed insightfull potency.

    Level 5
    Fan of Knives has too deep vertical attack range.
    Hires break on calling them. Passive - aggresive flip fixes Elieri but not Ormul.
    Thrown Shadowblades are invisible if button hit before prior animation finishes.

    Level 6
    Fan of Shadowblades are invisible if button hit before prior animation finishes.
    Fan of Shadowblades has too high and deep vertical attack range.

    Level 7
    Fan of Shadowblades isn't a fan? Stepped down or up ground means you don't hit things consistently for damage that you do graphically.

    Level 8
    Racial core stats don't work.

    Level 10
    Familiar from Feydark Illusionist locks out falconry companion, but they are different things?
    Feydark SLAs not suppressed by beholders anti-magic

    Level 11
    Blade barrier doesn't hit mobs on uneven ground, or reapers or floating mobs, or short ground mobs like wolves consistently on flat ground.

    Level 12
    A mob inside a Blade Barrier doesn't take damage from Ring of Shadowblades.
    Spell level of Feydark abilities aren't listed for Lich mantle immunity.
    Ring of Shadowblades doesn't hit mobs on uneven ground, or reapers or floating mobs, or short ground mobs like wolves consistently on flat ground.


    Level 13
    Good Domain SLA Blade Barrier not prevented from being used when Quelled or under anti-magic.
    Fan of Knives and Fan of Shadowblades spells can be absorbed by nearby walls or objects, or same near mobs.

    Level 15
    Heighten doesn't work with Feydark abilities.
    DC of Color Spray is wrong.
    Color Spray has no spell resistance check as per D&D 3.5, tree has spell penetration.

    Level 17
    Familair despawns on death, but shouldn't as per Throne of Blood 3.0 rules. I think due to being implemented as a summons?
    Shifting base duration isn't 30 seconds as described.

    Level 18
    Shifting uncenters you, making it the only rage that does, and the note only on Destructive Shifting: "While under the effects of Razorclaw Shift, you gain Improved Destruction, +2 to Hit and Damage with Handwraps, and trip to enemies for 2 seconds on a Vorpal hit. Your Iconic Rage now Uncenters you." implies it doesn't normally uncenter you.


    Quote Originally Posted by Varsha View Post
    I was messing around with Feydark Illusionist on my epic Favored Soul and noticed that if Blade Barrier(lvl 6 divine spell)
    is spawned after and still active Ring of Shadowblades it doesn't appear to do any damage when running mobs through it,
    and once the Ring of Shadowblades despawns any damage that the Blade Barrier does is Force vs the untyped damage.
    Anyone else having issues with this? The two spells aren't touching when they're cast.
    Quote Originally Posted by Amastris View Post
    After a day of running this tree on my warlocks i noticed a familiar problem, a bug.
    So when I am on my guild airship or any quest that has multiple levels of floor such as DA or misery's peak (ice shelf areas) My familiar likes to phase through it or hover half way into it. as for the airship they disappear altogether. re-summoning has no effect
    Quote Originally Posted by Ordinary View Post
    While performing a Shifter life I saw a T pose repeatedly used during crossbow use..
    Last edited by Tilomere; 12-20-2020 at 09:15 AM.

  2. #2
    Community Member Lonnbeimnech's Avatar
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    Quote Originally Posted by Tilomere View Post
    Leveling a shifter cleric, found:

    Level 1
    Grommisk Axehead hireling gets stuck but missing in party after recalling while he was midfight.
    Shifting causes barbarian fatigue?
    Shifting stops your movement?
    Shifter Augmented Summoning not showing up on summons or hire buff bars and doesn't work.
    Alchemical Stone has 66 Potency?
    Bladeforge creation voiceover skips ahead (when making mule to hold new gear)
    Shifter has tons of spot, but can't search secret doors spotted while raged
    Imbue with Shadow doesn't implement weapons or shields.

    Level 2
    Runic Trinket provides 10 and not 14 listed insightfull potency.

    Level 5
    Fan of Knives has too deep vertical attack range.
    Hires break on calling them. Passive - aggresive flip fixes Elieri but not Ormul.
    Thrown Shadowblades are invisible if button hit before prior animation finishes.

    Level 6
    Fan of Shadowblades are invisible if button hit before prior animation finishes.
    Fan of Shadowblades has too high and deep vertical attack range.

    Level 7
    Fan of Shadowblades isn't a fan? Stepped down or up ground means you don't hit things consistently for damage that you do graphically.

    Level 8
    Racial core stats don't work.

    Level 10
    Familiar from Feydark Illusionist locks out falconry companion, but they are different things?
    Feydark SLAs not suppressed by beholders anti-magic

    Level 11
    Shadow Crypt red room Gargoyles no longer all drop down to attack
    Blade barrier doesn't hit mobs on uneven ground, or reapers or floating mobs, or short ground mobs like wolves consistently on flat ground.

    Level 12
    A mob inside a Blade Barrier doesn't take damage from Ring of Shadowblades.
    Spell level of Feydark abilities aren't listed for Lich mantle immunity.
    Ring of Shadowblades doesn't hit mobs on uneven ground, or reapers or floating mobs, or short ground mobs like wolves consistently on flat ground.


    Level 13
    Good Domain SLA Blade Barrier not prevented from being used when Quelled or under anti-magic.
    Fan of Knives and Fan of Shadowblades spells can be absorbed by nearby walls or objects, or same near mobs.
    I'm glad to see you haven't had any issues with ladders this life.

  3. #3
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    Added a few more from other people.

  4. #4
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    And a few more.
    Last edited by Tilomere; 11-04-2020 at 01:03 PM.

  5. #5
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    Quote Originally Posted by Tilomere View Post
    DC of Color Spray is wrong.
    There actually isn't a save on the Feydark Colorspray at the moment (I was hit with it in the tavern repeatedly and never saw any saves in the combat log or saving dice). This is also the case for Ash (Scorch SLA) from the Tiefling tree (test that with a lvl 9 Sorc against a guy that had 70 reflex).

  6. #6
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    Mmm, am I missing any?
    Last edited by Tilomere; 11-05-2020 at 08:48 AM.

  7. #7
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    Quote Originally Posted by Tilomere View Post
    Mmm, am I missing any?
    Feydark Cha to hit/dmg doesn’t work with shields. And it should. Not that the devs really care as they nerfed shield bashing a long time ago.

  8. #8
    Community Member Seph1roth5's Avatar
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    It's not really a bug when it specifically says it doesn't work with shields. I'd love it if it did though.
    Mains - Messam, Indalecio, Mozenrath, Quackerjack.

  9. #9
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    Quote Originally Posted by Seph1roth5 View Post
    It's not really a bug when it specifically says it doesn't work with shields. I'd love it if it did though.
    It doesn’t say anything about not working with shields. Why would this work any different than falconry wis to hit/dmg or Harper Int to hit/dmg?

    EDIT: if you’re referring to the Wiki, then yes a player has noticed that and edited as such. Again, why is this CHA different than Wis or INT universal trees? What sense does that make? And let’s say the devs come up with a ridiculous reason why, put that in the tooltip. The wiki is info for players by players, just because it’s not “noted” or classified as a bug doesn’t mean it’s not.
    Last edited by Havocthedemon; 12-04-2020 at 05:43 PM.

  10. #10
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    From misc posts I've seens:

    Shadowblades may be fortitude instead of will save.

    Shifting doesn't activate various odd rage related FoTW effects.

    From me:

    Recent change to Madstone Rage to no longer be a rage makes it unremovable, prevents it from activating rage effects, and also prevents casting while raged under the regular shifter or cleric destruction demains.
    Last edited by Tilomere; 12-09-2020 at 01:03 PM.

  11. #11
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    Also still waiting on Devs to fix the bug where Feydark tree doesn’t recognize Aasimar racial enhancement for magical training.

  12. #12
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    Added distract breaking stealth, your findings of aasimar, and tier 2 shadowblade DC bugs in.

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