An unicorn, obviously.
An unicorn, obviously.
My Guild Crew of Course!
on the back would be a progression of my toons' lives.
Shoutout to Stone Heart Defenders of peace on Argonnessen
Someone else already said it but since a Red Dragon is such an iconic D&D monster, I'd have to go with Velah.
My lunchbox would have the kobold miners. One of them would be getting a double-barrel going down the line and another scene would have a Kobold being attacked by monsters near some exploding crystals saying, "Not in the face."
A Paladin wielding a holy sword fighting a red dragon. On the other side a druid in the forest calling down lightning on a group of terrified orcs.
A turkey leg and dirty kobold on one side and a beholder with a gaping drooling mouth saying "Yum!" on the other.
To distinguish the DDO lunchbox from true D&D there should be lots of warforged, dragonborn, and artificers all over it.
I'd want it to have my favorite characters all geared up and a scene from their most epic moments
Somehow capturing my main evolving through each life as it reincarnates.
My lunchbox would look like an ordinary lunchbox except have a mimic mouth and an eyeball on it
It would be a bag of marbles (Stones of Heroic Experience)
Like many people already said, a mimic.
"Beauty is in the eye of the beholder."
"Of course it is. Are YOU going to question beholder's artistic sense?"
the real question is - what are the national dishes in eberron?
As an officially licensed Kobold Union lunchbox, it would have a picture of Foreman Wee Yip Yip on the outside and on the inside a copy of the:
KOBOLD MINION UNION RULEBOOK
1. Kobold Union workers are paid to haul crystals to home base. Union workers are not paid to think.
2. Kobold Union workers must remain within 20 paces of Safety Incense Torches at all times.
3. Workers are not allowed to move the torches. Leave that to security professionals (i.e. adventurers).
4. Union Foreman has additional torches in stock at Union regulated prices.
5. Union workers are not issued weapons because of 'the last time'.
6. In case of combat, workers are authorized to scream and run around in panic until rescued.
7. Beware purple crystals! They are worth more, but are unstable. Approach with caution. Kobold Union is not liable for purple-explosion-of-doom-related casualties.
8. The Union takes a percentage cut of whatever they earn, and gives the rest to security (i.e. adventurers). But if the quota isn't met, security gets nothing!
9. Union Foreman may hire additional workers up to Union-established workplace safety limit.
10. Union fees increase on each confirmed casualty due to hazardous work environment.
11. Union Foreman issues barrels to security to distribute as they see fit. Do not fight over barrels.
12. In case of death, Union will issue outstanding wages to next of kin, then plan on hiring next of kin.
13. Workers are authorized to touch Kobold Teleporters to get back to base quickly. Foreman has two in stock, to be deployed by security.
14. Workers are not authorized to move Kobold Teleporters. That's security's job.
15. Adventurers can use Pirate Port or Touring Tonic to get back to base. They're too hot-blooded to use Kobold Teleporters.
16. Foreman honors Requisition Forms as well as raw crystals for purchases.
17. Requisition Forms are sold in the store, but may also be found as trophies.
18. If all adventurers leave the mining area, the Union will abandon the site and go home.
19. No biting. No excuses.
I imagine a steel lunchbox with the shaped Dragonmarked House Crest on one side and a scenery picture of their enclave on the other side.
Or maybe they are themed after the different planes and show some typical inhabitants, colors and surroundings.
I need to collect them aaallll... O__O