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  1. #1
    Community Member
    Join Date
    Jun 2006
    Posts
    9,633

    Default New Feat for SWF

    I think one of the big QOL issues right now is SWF and the lack of inherent AOE if you take that line of feats. There's only two solutions: either give it AOE, or make AOE less important in the game so single-target specialists are equally rewarded. I'm going to go down the first path because that seems more practical, though I'll caveat this by saying I think the latter path is more holistic overall.

    I think we could hew a middle road between pure SWF and pure THF - and not just HaH, which still need the THF line, so its just "THF with an offhand" really (and way too much opportunity cost vs. actual THF). I'd accomplish this simply with a new feat, inspired by the work on Sunblades this patch:

    Haft Grip
    BAB 4
    While Single Weapon Fighting with nothing in your off hand, your melee weapons will respect Strikethrough, and you gain +60% Strikethrough

    Basicially the idea is you can wield a one-handed weapon with both hands and be able to swing through multiple mobs. Imagine a knight or a samurai with both hands on a longsword, swinging side to side with more power.

    In terms of opportunity cost, its an extra feat AND giving up your offhand (except maybe runearms), which means no Guardbreaking, and no big Dodge or Doublestrike bonuses from named shield or the Shield Mastery line. That cost is more than pure THF or SWF and equal to HaH (assuming you need to use a feat for Bsword prof). In terms of balance, you'd have the benefit of 80% strikethrough along with SWF's 30% speed and 1.5x, which I think is in line with both THF (140% ST and 3x) and HaH THF (140% ST and 1.6x, with an offhand). You still wouldnt be able to qualify for most Strikethrough enhancements, either, since they usually require the THF feat.

    I think that fills a niche nicely on the spectrum between pure SWF single-target and THF multi-target that right now isnt really filled by anything, and would breathe new life into a lot of SWF builds.

  2. #2
    Community Member
    Join Date
    Oct 2019
    Posts
    79

    Default

    I disagree, having played SWF and other single target attack styles (warhammer S&B, wolf druid etc) nothing there locks you out of AOEs you just don't get them built in. Take ye your cleave line of feats, and or/grab some cleaves or similar things off your enhancement trees.

    In fairness Strike-through is one of my favorite game mechanics, it turns things that are normally 1 target attacks into 3 or 4 target attacks allowing me to play as a CC pure fighter which is pretty nice. That said strike-through should not belong to everything, the fighting styles should be differentiated, we need to make meaningful choices about what weapons we use and I like it that way.

    (3x stat to damage does seem a bit excessive tho perhaps bump that down a tad)

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