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  1. #1
    Community Member SpookyNoodle's Avatar
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    Dec 2017
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    85

    Default Sharn Mats Shop Cannot Be Accessed

    So, given the advent of Legendary Master Artificer, and Legendary Lord of Blades, and given the fact that much of the raid loot from these sets use the same crafting system as Sharn, how exactly are we supposed to test out these new items if, fundamentally, they cannot be completed?

    When talking to 'The Other Loot Guy', in the Dojo, and you go to Update 43 > Crafting Stuff/Filigree/Barter Box > Crafting Stuff, absolutely nothing happens. I assume this is where we're supposed to go to get things like Stabilized Compound, Energizing Alloy, and so on, but there's no way to actually access these materials except to go out and farm them, which takes far too much time, and is completely unnecessary.

    And it's not like these are exactly minor things that we're adding. For many builds, the 'Nearly Finished' and 'Almost There' slots go to the predominant abilities. So, we can't really tell if these builds (using the new items) are interesting, because we don't have a way to effectively test them.

    I'm assuming this is just a bug, and I'd like to request that it be fixed as soon as possible please. Thank you.

    That same can actually be said of Sharn filigrees, those don't appear to be available anywhere either.
    The Updatening - An Ongoing Project to Update Every Named Item in DDO


  2. #2
    Founder & Super Hero Arkat's Avatar
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    Feb 2006
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    380

    Default

    Quote Originally Posted by SpookyNoodle View Post
    So, given the advent of Legendary Master Artificer, and Legendary Lord of Blades, and given the fact that much of the raid loot from these sets use the same crafting system as Sharn, how exactly are we supposed to test out these new items if, fundamentally, they cannot be completed?

    When talking to 'The Other Loot Guy', in the Dojo, and you go to Update 43 > Crafting Stuff/Filigree/Barter Box > Crafting Stuff, absolutely nothing happens. I assume this is where we're supposed to go to get things like Stabilized Compound, Energizing Alloy, and so on, but there's no way to actually access these materials except to go out and farm them, which takes far too much time, and is completely unnecessary.

    And it's not like these are exactly minor things that we're adding. For many builds, the 'Nearly Finished' and 'Almost There' slots go to the predominant abilities. So, we can't really tell if these builds (using the new items) are interesting, because we don't have a way to effectively test them.

    I'm assuming this is just a bug, and I'd like to request that it be fixed as soon as possible please. Thank you.
    It's a bug and has been reported in the past. It's only Lamannia. No one seems to care about this issue.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  3. #3
    Community Member
    Join Date
    Dec 2014
    Posts
    1

    Default Found Them

    Quote Originally Posted by SpookyNoodle View Post
    So, given the advent of Legendary Master Artificer, and Legendary Lord of Blades, and given the fact that much of the raid loot from these sets use the same crafting system as Sharn, how exactly are we supposed to test out these new items if, fundamentally, they cannot be completed?

    When talking to 'The Other Loot Guy', in the Dojo, and you go to Update 43 > Crafting Stuff/Filigree/Barter Box > Crafting Stuff, absolutely nothing happens. I assume this is where we're supposed to go to get things like Stabilized Compound, Energizing Alloy, and so on, but there's no way to actually access these materials except to go out and farm them, which takes far too much time, and is completely unnecessary.

    And it's not like these are exactly minor things that we're adding. For many builds, the 'Nearly Finished' and 'Almost There' slots go to the predominant abilities. So, we can't really tell if these builds (using the new items) are interesting, because we don't have a way to effectively test them.

    I'm assuming this is just a bug, and I'd like to request that it be fixed as soon as possible please. Thank you.

    That same can actually be said of Sharn filigrees, those don't appear to be available anywhere either.
    Yeah, so if you select the Filigrees, they're at the bottom of that one for some reason

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