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  1. #1
    Uber Completionist rabidfox's Avatar
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    Default Looking for a r10 FvS heal/DC build

    My typical go to racial treadmill build is a 15 FvS/2 arti/ 3 fighter healer/inq/jack-of-all-trades build; mostly because it fits the style of play I enjoy while building up past lives. As result, I rarely think much about cap stuff other than popping into some r4-r6's (sometimes r8 if I swap some AP around) before I reincarnate. I'm just curious what kind of healer setups people are running on the r10 side of things at cap; I've got some rough ideas of what I'd likely do for a 20 FvS build but it's way easier to ask than reinvent the wheel. Thanks =)

  2. #2
    Bounty Hunter slarden's Avatar
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    I think mostly groups want alot of debuffing to supplement the healing and DC casting - Shroud debuff weapons + bound and grim fate + rebuke foe etc.
    DC Warlock Reaper Build (U48)
    Max DC Illusionist Reaper Build (U48)

  3. #3
    Uber Completionist rabidfox's Avatar
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    Quote Originally Posted by slarden View Post
    I think mostly groups want alot of debuffing to supplement the healing and DC casting - Shroud debuff weapons + bound and grim fate + rebuke foe etc.
    Yeah, I keep meaning to do some LGS crafting and get dust & ash weapons built. Twisting in bound & grim is easy enough; thanks for that suggestion.

    I think the hardest part is gonna be breaking my soloist mentality. I may group constantly, but I'm used to being 100% self-sufficient while in groups, so I have to rethink my gear tetris, ED stuff, & main build from a different perspective.
    Last edited by rabidfox; 08-18-2020 at 01:03 AM.

  4. #4
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    Quote Originally Posted by rabidfox View Post
    Yeah, I keep meaning to do some LGS crafting and get dust & ash weapons built. Twisting in bound & grim is easy enough; thanks for that suggestion.
    Aasimar 20 FvS + HP option (I rarely run out of sp), Wis based (for Mass Frog)
    Max Wis, then Con, then Int.
    Exalted Angel.
    41 ap in AoV (for DC)
    35 ap in BoA (for healing wall, Heal SLA and Hope of Success)
    18 ap in Aasimar
    1 ap in Harper

    I keep Affirmation + Ooze on Archon (when Ooze isnt bad in some raids)
    For raids I twist in Fates and debuff Dust, Fate and Rebuke in addition to Ooze from Archon - keeping Nightmothers in main hand and Dust in offhand so I can kill trash between debuffs fast. I dont have Ash yet or I would like pair that with Dust when really debuffing (and not insta killing).

    Other twists are Meld, +2 dc necro, +3 spell pen, Fire Abs for THTH, +wis depending on what I am doing. I am VIP which makes a world of difference for changing twists.


    - Heals: Healing Hands (great because you dont need LoS and its fast), Heal w/ enlarge, Heal w/o enlarge, Heal SLA, Cure Mass and Beacon of Hope.
    - CC: GC, SB and CF. I dont CC often though as I rarely find it needed + I like to insta kill more
    - Insta: Slay Living w/ enlarge, Destruction w/ enlarge, Destruction w/o enlarge, Implosion, Mass Frog and Undeath to Death.
    Crown of Retribution on tank.

    I use AutoHotkey to consolidate spells on fewer keys. For example "5" is Slay Living, Destruction w/o Enlarge, Destruction w/ Enlarge.

    Typical raid boss fight.
    - Healing Wall.
    - Wiz PL followed by rotation of light spells for debuffing.
    - Hope of Success on top dps.
    - Spot heal as needed.
    - Insta kill trash if needed / there is time.

    Typical trash clearing (except for Sharn main line, where my DC at not up to it).
    - Lots of insta killing, some healing.

    I am having loads of fun on this build. Very low dps but otherwise a very fine build with many options.
    Last edited by mikarddo; 08-18-2020 at 01:21 AM.
    Member of Spellswords on Ghallanda

  5. #5
    Uber Completionist rabidfox's Avatar
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    Quote Originally Posted by mikarddo View Post
    I keep Affirmation + Ooze on Archon (when Ooze isnt bad in some raids)
    Thanks for all that info =) Quoted this one bit because I had no clue one could keep LGS stuff up on the Archon; which is really good to know.

  6. #6
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    Not sure how much of a help this is, but, I've seen a number of 17/3 FVS/Pally builds that have tons of defences at no loss of healing ability. Multipro posted one somewhere around here I think.

    I don't know how much impact that will have on your offensive casting ability mind you ...

  7. #7
    Uber Completionist rabidfox's Avatar
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    Quote Originally Posted by Iaga View Post
    Not sure how much of a help this is, but, I've seen a number of 17/3 FVS/Pally builds that have tons of defences at no loss of healing ability. Multipro posted one somewhere around here I think.

    I don't know how much impact that will have on your offensive casting ability mind you ...
    I think it would be a hit of -6 to DC's (including heighten) and the loss of implosion at the gain of some PRR/MRR/saves/20% HP. That might be way too much for me to offset with my current gear but I'd have to take a look at what the DC's are for stuff and what all my gear brings to the table; and then figure out if the trade off is worth it or not.

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