Why has there been 0 effort to make PvP decent? I mean, 16 years and all we have is tavern brawl .. that died out 15 years and 352 days ago?
for example, why no "evil" server .. heck make it perma death to.. make it dark, chaotic and hard core evil to the bone!
add rules of engagement, ie you cant attack someone more than x levels..
balance it out
fix classes like rogues who can sneak around and gank you when your not looking (aka players can see them)
re-add spells for pvp .. like improved invisibility ..
add pick pocket
create corpses that can be looted with your fresh kills "stuff"
pick a setting and build on it.. for example ravenloft .. thats suposed to scare the **** out of people .. currently.. its "cute" ... make it scare me!
how about a city campaing.. change the "quests" into sub areas like alleys, passagewas and guild hiding spots ..
quests are for those "goodie yuppy yups" ...
I don’t mean a lame tavern brawl with no way to scale or modify pvp elements. I mean go big, or go home!
Its quite clear the hardcore idea was fun .. but why not hit that next level ..
When someone loots an awesome piece of gear they don’t need .. and you ask for it.. and they say .. no that’s for my alt .. I want to gank em and take it off his corpse..
When the cleric has 8 levels of cleric and 12 levels of barbarian .. and he lets me die .. I want to send him to his maker..
When I’m walking down the street and someone trys to rob me .. I’m gona light em up like a smores over the fire pit..
If I’m playing a rogue.. I want to rob people blind..
I don’t want to play some goodie two shoes paladin..! I want to play an evil death knight!
If I play a cleric and accident cast inflict wounds .. heck.. well I'm sorry .. no wait ! I’m not..!
or maybe I don’t feel like rezing you until I've audited your stuff and paid myself first..
things that make you go hmm.
An evil campaign .. who would have ever thought ...?