Hello there! I was sort of hoping if someone could make a build that meshes the new changes to paladin KOTC, combined with the the abilities of Thief Acrobat or Assassin, maybe a small dip into fighter for a bit of Kensei and just for a couple of feats from the Fighty's levels? I mostly want a good assortment of skills, and to be able to be a sneaky dastard and also be able to appear from the shadows and shout "DDDEEEAAAATTTHHH TOOO EEEVVVIIIIIL!" before giving my foes a strike full of divine might right up in their rears, aaaand maybe just abandoning stealth sometimes and having fun beating up a ground with cleaves granted from the tree. (Plus, the bonuses to saves, and the boosts to social skills for crowd control, PLUS umd boost as well, has a certain ring too it that makes the somewhat munchkin-y side of me have my mouth water as if it saw a particularly delicious-looking sandwich)
Before anyone answers, I want to be mostly rogue, with some paladin... Maybe fighter. (Before you ask, I used to run this sort of build in 3.5e in a homebrew game with a few buddies that eased the restrictions a bit of the Pally class. Did pretty well with it's utilities, but for the life of me... DDO is a bit too advanced for me to apply it in this game)
I'm attempting to do this all on a new character with minimal bonuses, too... so, tall order I know.