Originally Posted by
magaiti
I tried to tune this build to Imbue changes, and here's what I got:
Gnome, Lawful Good (Divine Crusader as main destiny, Blood of Vol Blessing makes dagger a favored weapon, good Sunder DC for Consecration)
17 Arti / 3 Wizard (EK Imbue Stance) - yes you lose fighter feats, but you can take Dodge / Mobility / Whirlwind Attack now, and drop PA/Cleave line.
Racial AP (if any): the more you have the better, for more int and dodge
AP (80 + 1 universal):
Vistani: 24 (Core 4, Celerity, Single Dagger)
RMM: 34 (all T5 except the SLA)
EK: 12 (MA/Shield SLAs, Spellsword Imbue Stance, Arcane Shield)
Harper: 7 (KtA)
Battle Engineer: 4 (+3 Sunder DC)
Gearset (Summer 7 / Winter 4):
Goggles: Garstone's
Helmet: Umber Brim
Trinket: Slave Lords (int, quality int, shatter, armor piercing)
Hands: Prince's
Ring1, Neck, Body, Cloak, Bracers, Boots: Summer
Ring2, Belt, RuneArm: Winter
Weapon: Pain, the Half of Whole
The Necronomicannon has insightful shatter, though i'm not sure if it stacks with KtA these days.