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  1. #1
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    Default This hardcore season is boring. I hope there will be some changes like Season 2.

    Though this is a first time to open to everyone. I can accept that there's nothing changed in this season. but I hope there will be some change like Season 2.

    For those who don't know well about Season 2, All of champions were different unlike regular servers' - Coin of Glasya, Dis Battle Lord, Levitus Iceguard and so on... Coin of Glasya Champion can make you turned into a gold for 3 seconds - It's a critical CC. So, For me, Seeing this change is interesting.

    About interesting change, I just write anything to see which can be interesting:

    * Change can happen one of two sides: Players or Monsters
    * Currently Season 3 has a change for players - extra lives.
    * Season 2 had a change for monsters - new types of champions.


    [Ideas of Player change]
    * Spell Echo: In this effect, You lose spell critical damage multiplier(Base 150% -> 100%); but Spell critical will cast the same spell again(So-called Spell Echo). For example, Magic Missile with spell critical will cast Magic Missile again.(but only once per spell.) Scorching ray(3 rays) with spell critical will be 6 rays. Non-damaging spells(like Finger of Death, Otto's dance) will follow Untyped(Force) Spell Critical Chance.
    * Delayed Casting: Once you cast a spell, It'll be cast (2+[spell level]) seconds later with a stronger effect. If you cast Fireball(3 level spell), It'll be fired 3 seconds later and will have maximized caster level as well as max caster level by 5. If you cast another spell, Delayed Casting will be cancelled. If you hit during Delayed Casting, Concentration check always fails.
    * Reflection of Dolurrh: in this effect, You get Deathblock always, but Deathward on you will be suppressed/dispelled always. Enemies will have this effect as well. You take 50% more negative damage as well as you deal negative damage 50% more.
    * Have your own toy: In this effect, Your loot chance to get named items is decreased to -100%. (negative value is meant to prevent Elixir of Discovery) Treasure Dice Rolls are increased by 15.
    * Dungeons and Warforged Online: Only Warforged allowed at character creation. (No exception for Bladeforged even.)
    * Toxic Elitist: You feel full of elitism. You can enter Elite difficulty always(even if you're not VIP). Once you enter solo/casual/normal/hard difficulty, Your movement speed becomes 1% as well as your jump and swim skill becomes -100.


    [Ideas of Monster change]
    * We are the champions: Everything is champion. Normal will spawn tier 1 only(there will be no normal monsters), Hard will include tier 2 spawn, Elite will include tier 3 spawn, Reaper will increase the chance to spawn tier 3. (because of this, all players will need to have some bonus like wielding two-handed weapon gives you extra AC or PRR)
    * Reflection of Dolurrh: (explained above) monsters and players take 50% more from negative damage.
    * Quori-minded: All monsters will not be enchanted: fascinated, charmed, slept, anything! But their will save will becomes 0.
    * Kobold hates you: Once you kill a kobold, You get 1 stack of Dead Kobold's Grudge: For 24 hours, You lose all of stats by 1(Max 10) and your maximum HP by 1%(Max 100%). Each stack has an individual duration and rest will not remove this effect; time solves it. Once you have 100 stacks, You die.
    * Wait a second, no two!: Monsters will become invincible for 3 seconds when they're about to die. Instant Death will ignore this effect because they will have time to say something by instant death.



    How do you think about this?
    Last edited by Targal; 07-02-2020 at 03:56 PM.
    Orien Server
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  2. #2
    The Hatchery Cernunan's Avatar
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    No thank you

    To any of that.......
    Quote Originally Posted by nobodynobody1426 View Post
    If you look across all the changes it's basically a giant nerf to all the stuff we used to use while trying to force folks into theme based playstyles.
    Quote Originally Posted by PermaBanned View Post
    Profit quantity has been prioritized above product quality. (Note: this quote was from 2013, things never change)

  3. #3
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    Quote Originally Posted by Cernunan View Post
    No thank you

    To any of that.......
    To be honest, I feel nothing special at this Season 3. I just wrote my delusions to find something interesting.
    Orien Server
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  4. #4
    Bwest Fwiends Memnir's Avatar
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    As underwhelming as this Season is (the rewards look cool, and is the only reason why I'm even half-heartedly participating in this horse that is being beaten to death with rapidity) I am not sure those changes would bring the spark. There needs to be more of a break between seasons, if HCL is to have any kind of staying-power in DDO. For me, the reason this season feels less special is because there was no time to allow absence to let the heart grow fonder. No time to build up anticipation. No hype. No... more special in the special thing.


    This is SSG's circus, and we're just the monkeys. I am befuddled why they are beating yet another Special thing to death - but I'm sure they have their reasons. But for me, too-rapid reoccurrence has lead to the bloom falling off this rose.
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  5. #5
    Community Member Wylf's Avatar
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    Quote Originally Posted by Memnir View Post
    I am befuddled why they are beating yet another Special thing to death - but I'm sure they have their reasons. But for me, too-rapid reoccurrence has lead to the bloom falling off this rose.
    I think this is mostly done for the same reason as to why currently all the quests are available for free and they gave away that coupon - Covid is happening, lots of people are sitting at home with nothing to do and this might drive them to try out new things, like DDO. Opening hardcore for everyone and making it slightly easier than usual (what with the two extra lives you can earn) is a pretty good promo. I don't think this current season is particularly aimed at longtime players, who already partook in the previous seasons, but meant as a means to draw in new people - either completely fresh players, or non-VIP players who might get a VIP subscription to participate in the next hardcore league, if they end up liking this one.

    It's a decent way for SSG to do something nice that doesn't cost them much, which might at the same time bring in a bunch of future customers. Personally I'm not complaining, hardcore season was about to end when I came back from my break and started playing again, so this is now actually my very first one that I get to take part in.
    Kobold loves you.

  6. #6
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    Quote Originally Posted by Wylf View Post
    I think this is mostly done for the same reason as to why currently all the quests are available for free and they gave away that coupon - Covid is happening, lots of people are sitting at home with nothing to do and this might drive them to try out new things, like DDO. Opening hardcore for everyone and making it slightly easier than usual (what with the two extra lives you can earn) is a pretty good promo. I don't think this current season is particularly aimed at longtime players, who already partook in the previous seasons, but meant as a means to draw in new people - either completely fresh players, or non-VIP players who might get a VIP subscription to participate in the next hardcore league, if they end up liking this one.

    It's a decent way for SSG to do something nice that doesn't cost them much, which might at the same time bring in a bunch of future customers. Personally I'm not complaining, hardcore season was about to end when I came back from my break and started playing again, so this is now actually my very first one that I get to take part in.
    I'm not sure if any of you here had participated in every HC seasons for 5k, as a participant for this 3 times, I feel unamusing which, I believe, is something every player will feel eventually. That's why I suggested these awkward things - like every monster as champions. I don't care to make it easy(by giving extra lives), but the point is that there is almost nothing changed when comparing to previous hardcore seasons. This might mean that people will eventually NOT be interested in HCs even if the rewards are awesome. To be honest, I'm getting to feel this is a grinding.(But as I said, I can accept this for now because this can be actually Season I for everyone.)
    Last edited by Targal; 07-03-2020 at 06:22 AM.
    Orien Server
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    [Alts] Palescale, Scalefavor, Dracodiaboli, Glimmerspell
    Officer of DDO Korea

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