In 3.5 a blackguard was a fallen paladin. One who was a front line evil melee based toon who used spells to supplement themselves. In DDO we cant be evil, and sooo much is different, however this toon is an undead front line melee.
Goals:
1) stupidly survivable (approaching tank levels)
2) self healing that works in reaper questing
3) melee combat
4) strong DPS (top-tear would be nice, but not likely)
The play-style is to self buff yourself with aura’s and use your strong defenses to go toe-to-toe with mobs and bosses.
20 wizard, con/str build - No DC casting.
41 AP into PM to get greater death aura(capstone), 37/39 AP (t5) in EK for melee goodies
Race: I picked warforged as my race for fast swaps of docents, also i have racial AP so i could get 15 MP.
Str: 18 + level ups
Dex: dump (or min for TWF)
Con: 20
Int: 12
Wis: dump
Chr: dump
Feets:
1) - Power attack/precision (13 dex)
1w) - extend
3) - SWF/TWF/2HF (15 dex)
5w) - quicken
6) cleave
9) adamantine body
10w) maximize
12) great Cleave
15) ISWF/ITWF/2HF (17 dex)
15w) Empower
18) Improved Critical
20w) Mental toughness
21) GSWF/GTWF/G2HF
24) Overwhelming critical
26) PTWF/P2hf
27) master of death
28) negative spell power/PTWF
29) Deific warding
30) wellspring of power
30) scion of FIRE!
Points:
- I am currently running 2hf, i like it a lot. The gear also works really well with swf but i like the aoe from 2hf.
- The destiny is fate singer because it provides 70 melee power, 5 caster levels, 100 negative spell power, 10 negative amp, and a handful of other goodies.
- Twists are meld, tsunami, emperian magic, a dance of flowers, and commanding presence. lots of other options to try to.
- My end game stats (outside of reaper - unbuffed) are ~2200 hp, 328 heal amp, 270 PRR, 200 MRR, 200 MP, 92% DS, and 190% strikethrough. In addition i have 50% displacement, 25% incorporeal, and.. 3 dodge!
- The self healing comes from swapping gear, activating clickies/boosts/feets, and casting extended greater, lesser, and normal death aura. With these combined I heal for ~900hp total every tick in r6.
This is my gear set for 2hf:
- Legendary Collective sight (con/str)
- Legendary Panasonic circlet
- the families blessing
- bloodrage chrism
- Legendary black velvet capelet
- Legendary festering mummy wraps
- Sigil of the triumvirate
- Legendary hammerfist
- Legendary Slave lords shackles (sheltering/accuracy/tendonslice/Qstr)
- circle of malevolence
- Legendary bracers of the fallen hero
- Legendary umberal soul docent
- tail of the scorpion and legendary blackrazor are both great options
Every 3 minutes I stop fighting and have to re-buff my auras. To do this i swap in 6 gear items (The legendary dreadkeeper set, legendary silverthread belt, null the darkness within + legendary stygain wrath, and a 3x negative crit damage LGS item). Then I use all my boosts (spell power action boost, reaper spell power action boost, and wellspring of power). Then i re-equip the 6 items.
The build is extremely survivable. By far this is the most tanky melee toon i have ever played (bar pure tanks). It lends itself to some really good solo play as well, I have soloed a handful of ravenloft quests on r8 and some sharn on r6. The DPS is quite strong as well. On my burntsmash tests auto attacking with no boosts yielded ~15k dps. Compare to similar tests as a pure 20 pally was 17k.
This build deliverers on being a very tanky melee and having good damage. The issues that irritate me are the intensive gear swapping when I need to re-buff (can take almost 15 seconds), the lack of much crowd control, and the lack of any real burst damage or continuous action boosts.