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  1. #1
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    Default Returning ammunition enhancement not for the Ranger / Arcane Archer : (

    I found it strange that the neither the Ranger nor the Arcane Archer has the ability of Returning ammunition in their trees.
    Unless I missed something?

    I see that the Mechanic and the Falconry enhancement trees both have Fletching though : (

    Personally, I would like some Fletching in the Arcane Archer tree.

    THOUGHTS ? ? ? ?

    I hope it is worth a DEVs time to add Fletching to what I see as the main Bow user tree : )
    Maybe a simple copy / paste deal?

  2. #2
    Uber Completionist rabidfox's Avatar
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    Arcane Archer t1 has conjure arrows that makes a stack of 100 returning arrows. You really don't need to bother with other ammo types; just use secondary toggles + different bows for damage DR breaking.

  3. #3
    Community Member HungarianRhapsody's Avatar
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    Quote Originally Posted by Vyrzain View Post
    I found it strange that the neither the Ranger nor the Arcane Archer has the ability of Returning ammunition in their trees.
    Unless I missed something?

    I see that the Mechanic and the Falconry enhancement trees both have Fletching though : (

    Personally, I would like some Fletching in the Arcane Archer tree.

    THOUGHTS ? ? ? ?

    I hope it is worth a DEVs time to add Fletching to what I see as the main Bow user tree : )
    Maybe a simple copy / paste deal?
    AA gets Conjure Arrows for 1 AP. It creates a stack of 100% returning magic arrows. Returning is not a problem at all for AA because your Fletching is already 100% with the conjured arrows.
    No one in the world ever gets what they want
    And that is beautiful
    Everybody dies frustrated and sad
    And that is beautiful

  4. #4
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    Quote Originally Posted by rabidfox View Post
    Arcane Archer t1 has conjure arrows that makes a stack of 100 returning arrows. You really don't need to bother with other ammo types; just use secondary toggles + different bows for damage DR breaking.
    I would like to use a quiver and different arrow types.
    Changing per foe when needed.
    There are a lot of good arrows one can craft in the crafting hall and that seems very Ranger like to me thus the reason I ask for some type of Fletching for the class.

    On a side note I did not know Conjure arrow does more then just create arrows until now.
    These Conjured arrows are only +1 one though?

  5. #5
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    Maybe the DEV’s can make Conjure Arrow a toggle.

    For the people that like Conjure Arrow as-is it stays untouched.

    But for those like me that want a Ranger / Bow user feel making Arrows to survive and using what arrow is best to get the job done there could be a Fletching setting?

    OR

    Add Fletching to a Ranger Core.

    Unless something changed the “+1 Enhancement bonus for each arcane archer core ability you possess” really does nothing because it does not stack with the Bow or Arrow Enhancement bonus : (

  6. #6
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    Quote Originally Posted by Vyrzain View Post
    I would like to use a quiver and different arrow types.
    Changing per foe when needed.
    There are a lot of good arrows one can craft in the crafting hall and that seems very Ranger like to me thus the reason I ask for some type of Fletching for the class.

    On a side note I did not know Conjure arrow does more then just create arrows until now.
    These Conjured arrows are only +1 one though?

    Yeah this part of the cores is pretty much bogus now

    Equipped bows gain a +1 Enhancement bonus for each Arcane Archer core ability you possess. (This does not stack with the bow's existing Enhancement bonus.)

    The arrow +1 is also mostly meaningless in the current state.


    You need to have a friendly neighborhood developer who does give a shrug, gl finding one for Bow stuff, we tried for years :P

  7. #7
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    Quote Originally Posted by Vyrzain View Post

    But for those like me that want a Ranger / Bow user feel making Arrows to survive and using what arrow is best to get the job done there could be a Fletching setting?
    The major issue with that idea is that arrows dont actually do any jobs

    They're totally non-scaling, so aside from very low level, the damage they add is negligible, and the DCs on their saves quickly become trivial. So they're just essentially just regular arrows anyway. They dont do anything noticeable.

  8. #8
    Community Member salmag's Avatar
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    Quote Originally Posted by Vyrzain View Post
    Maybe the DEV’s can make Conjure Arrow a toggle.

    For the people that like Conjure Arrow as-is it stays untouched.

    But for those like me that want a Ranger / Bow user feel making Arrows to survive and using what arrow is best to get the job done there could be a Fletching setting?

    OR

    Add Fletching to a Ranger Core.

    Unless something changed the “+1 Enhancement bonus for each arcane archer core ability you possess” really does nothing because it does not stack with the Bow or Arrow Enhancement bonus : (
    It wouldn't be overpowered to add passive Fletching to the DWS cores, not the AA core, since AA gets Conjure Arrow.

    Core I - 25% chance returning
    Core II - 50% chance returning
    Core III - 75% chance returning

    Also, change House D favor to be automatic Returning Missile (arrow/bolt) chance. Just have it work with whatever range ammo is equipped in slot. If an AA Conjured Arrow is equipped, it ignores House D favor...

  9. #9
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    Default Add passive Fletching to the DWS cores : )

    Quote Originally Posted by salmag View Post
    It wouldn't be overpowered to add passive Fletching to the DWS cores, not the AA core, since AA gets Conjure Arrow.

    Core I - 25% chance returning
    Core II - 50% chance returning
    Core III - 75% chance returning

    Also, change House D favor to be automatic Returning Missile (arrow/bolt) chance. Just have it work with whatever range ammo is equipped in slot.
    If an AA Conjured Arrow is equipped, it ignores House D favor...
    I like this idea for the cores in DWS.

    Now 'fingers-crossed' a Dev will be able to make it so : )

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